Player Matchup

Fenrir
Fenrir
GetSomeNuts969
Fenrir
Level 160
God Stats
6W - 5L
1,598 SR
Queue Stats
148W - 141L
1,504 Elo+
Solo
Agni
Agni
IWuhUu
Agni
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,667 Elo+
Solo
Jing Wei
Jing Wei
SunnyL2099
Jing Wei
Level 69
God Stats
0W - 1L
1,702 SR
Queue Stats
27W - 38L
1,451 Elo+
Solo
Yemoja
Yemoja
lpokio23
Yemoja
Level 125
God Stats
2W - 6L
1,462 SR
Queue Stats
75W - 88L
1,469 Elo+
Solo
Nu Wa
Nu Wa
sangochan81
Nu Wa
Level 148
God Stats
104W - 117L
1,480 SR
Queue Stats
351W - 371L
1,443 Elo+
Solo
Team Averages
Level 111
1,548 SR
1,507 Elo+

VS

Team Averages
Level 118
1,505 SR
1,486 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Mucuz
Izanami
Level 46
God Stats
41W - 29L
1,590 SR
Queue Stats
206W - 226L
1,436 Elo+
Solo
Thoth
Thoth
NinDjardin
Thoth
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
622W - 656L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
zenus_bg
Zhong Kui
Level 145
God Stats
1W - 1L
1,434 SR
Queue Stats
176W - 197L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,121
912
10,335
22,001
8,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
IWuhUu
Agni
15
1 / 7 / 2
9,672
967
10,945
13,858
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SunnyL2099
Jing Wei
15
0 / 2 / 3
9,145
915
7,340
13,819
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
lpokio23
Yemoja
15
1 / 4 / 3
9,288
929
5,387
10,835
6,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 3 / 2
8,901
890
8,751
9,001
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

173

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
12 / 2 / 4
12,356
1,236
31,545
11,129
4,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
 
Mulan
17
4 / 0 / 10
10,669
1,067
17,923
16,448
18,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Mucuz
Izanami
16
2 / 0 / 9
9,926
993
4,802
7,616
3,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
16
1 / 2 / 4
9,032
903
2,100
5,558
2,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
zenus_bg
Zhong Kui
16
2 / 0 / 10
9,803
980
10,329
9,197
11,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
4
Kills
21
21
Deaths
4
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
2
4
7
W
Mulan
 
Mulan
4
0
10
9
L
2
5
1
0.5
L
Agni
IWuhUu
Agni
1
7
2
0.29
W
Izanami
Mucuz
Izanami
2
0
9
6.5
W
Thoth
1
2
4
1.5
L
Jing Wei
SunnyL2099
Jing Wei
0
2
3
0.75
L
Yemoja
lpokio23
Yemoja
1
4
3
0.63
L
0
3
2
0.33
W
Zhong Kui
zenus_bg
Zhong Kui
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,758
Damage
66,699
69,514
Taken
49,948
25,541
Mitigated
40,638
6,707
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
31,545
6,225
0
3,178
11,129
4,896
0
5,241
5,888
0
50,311
W
Mulan
 
Mulan
17,923
3,101
0
3,274
16,448
18,995
0
6,167
10,281
0
35,927
L
10,335
3,020
0
905
22,001
8,094
0
4,231
16,984
0
14,315
L
Agni
IWuhUu
Agni
10,945
371
0
951
13,858
3,693
0
1,077
12,532
32,954
0
W
Izanami
Mucuz
Izanami
4,802
2,348
0
0
7,616
3,293
0
5,556
2,060
0
29,253
W
Thoth
2,100
255
0
0
5,558
2,032
0
3,800
1,758
15,515
0
L
Jing Wei
SunnyL2099
Jing Wei
7,340
4,902
0
1,506
13,819
4,056
0
2,015
11,423
0
33,418
L
Yemoja
lpokio23
Yemoja
5,387
971
2,301
1,044
10,835
6,982
0
2,773
7,787
18,668
0
L
8,751
2,870
0
0
9,001
2,716
0
1,563
7,159
29,687
0
W
Zhong Kui
zenus_bg
Zhong Kui
10,329
856
0
1,483
9,197
11,422
0
4,319
4,878
23,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,127
Gold Earned
51,786
223
Minions Killed
209
7
Camps Cleared
11
958,807
Distance Traveled
1,018,994
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,356
1,236
46
5
5
232,399
0
W
Mulan
10,669
1,067
46
5
2
207,405
3
L
Fenrir
9,121
912
17
2
1
226,520
0
L
Agni
9,672
967
43
4
1
182,489
0
W
Izanami
9,926
993
64
6
1
198,075
0
W
Thoth
9,032
903
29
3
1
175,690
2
L
Jing Wei
9,145
915
78
8
5
213,144
0
L
Yemoja
9,288
929
44
4
0
171,132
1
L
Nu Wa
8,901
890
41
4
0
165,522
1
W
Zhong Kui
9,803
980
24
2
2
205,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role