Player Matchup

Hachiman
Hachiman
GolDRogerGR
Hachiman
Level 127
God Stats
11W - 23L
1,380 SR
Queue Stats
541W - 606L
1,507 Elo+
Solo
Ah Puch
Ah Puch
g996edgar037f
Ah Puch
Level 149
God Stats
1W - 1L
1,384 SR
Queue Stats
82W - 60L
1,580 Elo+
Party 2
Bacchus
Bacchus
gerard_kny18
Bacchus
Level 54
God Stats
4W - 3L
1,430 SR
Queue Stats
22W - 32L
1,469 Elo+
Party 2
Team Averages
Level 110
1,398 SR
1,519 Elo+

VS

Team Averages
Level 91
1,601 SR
1,473 Elo+
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Assassina_KatGR
Chang'e
Level 128
God Stats
4W - 1L
1,602 SR
Queue Stats
258W - 309L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
D3m3nt3d_Ph03n1x
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
7W - 8L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GolDRogerGR
Hachiman
17
7 / 5 / 11
13,063
726
14,131
17,320
7,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
18
13 / 3 / 11
13,944
775
30,644
18,217
8,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
gerard_kny18
Bacchus
16
4 / 3 / 18
13,192
733
9,839
18,970
23,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 8 / 4
11,934
663
14,308
26,463
20,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 7 / 4
12,121
673
14,284
23,767
8,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
D3m3nt3d_Ph03n1x
Morgan Le Fay
15
2 / 9 / 5
11,084
616
9,902
16,669
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
24
Kills
11
11
Deaths
24
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
4
0.88
L
4
7
4
0.86
L
Morgan Le Fay
D3m3nt3d_Ph03n1x
Morgan Le Fay
2
9
5
0.5
W
Hachiman
GolDRogerGR
Hachiman
7
5
11
2.5
W
Ah Puch
13
3
11
6.17
W
Bacchus
gerard_kny18
Bacchus
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,614
Damage
38,494
54,507
Taken
66,899
40,122
Mitigated
34,582
16,504
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,308
5,356
0
2,516
26,463
20,730
0
16,823
9,640
0
39,818
L
14,284
359
2,126
9,025
23,767
8,467
0
14,663
9,104
52,665
0
L
Morgan Le Fay
D3m3nt3d_Ph03n1x
Morgan Le Fay
9,902
2,472
119
894
16,669
5,385
0
9,599
7,070
31,458
0
W
Hachiman
GolDRogerGR
Hachiman
14,131
7,928
0
4,606
17,320
7,403
1,114
9,296
8,024
0
47,897
W
Ah Puch
30,644
1,638
746
8,254
18,217
8,866
1,426
7,480
10,737
84,802
0
W
Bacchus
gerard_kny18
Bacchus
9,839
897
0
2,898
18,970
23,853
338
7,850
8,754
19,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,199
Gold Earned
35,139
201
Minions Killed
173
6
Camps Cleared
8
933,619
Distance Traveled
856,498
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,934
663
60
3
7
271,100
3
L
Chang'e
12,121
673
82
5
1
289,805
3
L
Morgan Le Fay
11,084
616
31
2
0
295,593
3
W
Hachiman
13,063
726
52
3
1
294,885
0
W
Ah Puch
13,944
775
131
7
4
318,683
3
W
Bacchus
13,192
733
18
1
1
320,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role