Player Matchup

Cthulhu
Cthulhu
I3aT TaT BoSS
Cthulhu
Level 160
God Stats
6W - 7L
1,577 SR
Queue Stats
751W - 683L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Stemster
Danzaburou
Level 45
God Stats
4W - 3L
1,627 SR
Queue Stats
37W - 36L
1,467 Elo+
Party 1
Anubis
Anubis
TuSicariaBebe
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Solo
Team Averages
Level 76
1,568 SR
1,414 Elo+

VS

Team Averages
Level 18
1,531 SR
1,300 Elo+
Apollo
Apollo
DiogoPeCausa
Apollo
Level 22
God Stats
1W - 1L
1,729 SR
Queue Stats
9W - 14L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Ganikuzzz
Kukulkan
Level 27
God Stats
0W - 3L
1,357 SR
Queue Stats
6W - 7L
1,192 Elo+
Solo
Ymir
Ymir
Tukcher0
Ymir
Level 4
God Stats
2W - 8L
1,508 SR
Queue Stats
2W - 9L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
6 / 2 / 19
11,594
828
9,770
12,683
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Stemster
Danzaburou
13
6 / 4 / 11
10,863
776
10,744
12,507
5,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
18 / 3 / 8
12,969
926
22,184
18,756
11,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 14 / 3
10,074
720
13,725
18,621
6,009
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Ganikuzzz
Kukulkan
14
4 / 7 / 4
10,358
740
8,963
10,087
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
11
0 / 9 / 5
8,497
607
4,480
19,653
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
30
Kills
9
9
Deaths
30
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
5
14
3
0.46
L
Kukulkan
Ganikuzzz
Kukulkan
4
7
4
0.86
W
Cthulhu
6
2
19
7.75
W
Danzaburou
Stemster
Danzaburou
6
4
11
2.88
W
18
3
8
7.33
L
Ymir
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,698
Damage
27,168
43,946
Taken
48,361
31,825
Mitigated
24,978
16,741
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
13,725
7,965
0
641
18,621
6,009
0
11,102
6,675
0
25,672
L
Kukulkan
Ganikuzzz
Kukulkan
8,963
855
151
655
10,087
2,352
0
7,404
2,217
37,358
0
W
Cthulhu
9,770
729
934
2,395
12,683
14,954
400
3,298
9,385
30,454
0
W
Danzaburou
Stemster
Danzaburou
10,744
5,099
0
2,724
12,507
5,116
1,243
4,194
8,313
0
33,819
W
22,184
1,560
0
10,688
18,756
11,755
1,047
6,429
12,327
52,816
0
L
Ymir
4,480
827
0
2,420
19,653
16,617
12
11,491
7,051
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
28,929
152
Minions Killed
109
11
Camps Cleared
2
689,215
Distance Traveled
623,269
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,074
720
27
2
0
192,002
1
L
Kukulkan
10,358
740
67
5
2
211,945
0
W
Cthulhu
11,594
828
37
3
1
265,468
1
W
Danzaburou
10,863
776
51
4
3
236,095
1
W
Anubis
12,969
926
64
5
7
187,652
1
L
Ymir
8,497
607
15
1
0
219,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role