Player Matchup

Fenrir
Fenrir
Bubhuss
Fenrir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 46L
1,401 Elo+
Solo
Medusa
Medusa
Rob Asleep
Medusa
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
68W - 54L
1,523 Elo+
Solo
Artio
Artio
Seiiyo
Artio
Level 17
God Stats
7W - 3L
1,692 SR
Queue Stats
195W - 210L
1,365 Elo+
Party 2
Baron Samedi
Baron Samedi
Smorsdel
Baron Samedi
Level 29
God Stats
16W - 7L
1,642 SR
Queue Stats
112W - 115L
1,445 Elo+
Solo
Kali
Kali
lulub672
Kali
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 242L
1,390 Elo+
Party 2
Team Averages
Level 26
1,567 SR
1,425 Elo+

VS

Team Averages
Level 17
1,563 SR
1,430 Elo+
Ah Puch
Ah Puch
C4s3--T
Ah Puch
Level 9
God Stats
4W - 5L
1,435 SR
Queue Stats
7W - 10L
1,419 Elo+
Party 1
Izanami
Izanami
Kun_hakuryu
Izanami
Level 28
God Stats
4W - 6L
1,498 SR
Queue Stats
106W - 95L
1,559 Elo+
Solo
Bellona
Bellona
Raverjan
Bellona
Level 6
God Stats
1W - 1L
1,828 SR
Queue Stats
5W - 8L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
Sectorer
Heimdallr
Level 18
God Stats
30W - 19L
1,582 SR
Queue Stats
95W - 86L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
scousebob27
Tsukuyomi
Level 26
God Stats
2W - 7L
1,473 SR
Queue Stats
97W - 131L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bubhuss
Fenrir
20
11 / 11 / 13
15,196
524
28,624
28,200
18,561
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Rob Asleep
Medusa
20
20 / 7 / 10
18,561
640
27,857
25,908
9,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
Seiiyo
Artio
19
0 / 5 / 16
12,936
446
4,066
29,025
38,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Smorsdel
Baron Samedi
20
12 / 8 / 13
16,032
553
23,813
24,469
15,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
20
8 / 10 / 8
15,180
523
14,680
32,455
16,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C4s3--T
Ah Puch
20
6 / 14 / 6
14,688
506
18,960
27,303
8,291
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Kun_hakuryu
Izanami
20
17 / 10 / 4
17,900
617
32,483
28,996
10,996
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Raverjan
Bellona
19
5 / 12 / 13
13,908
480
11,286
27,931
29,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Sectorer
Heimdallr
20
8 / 7 / 8
15,184
524
17,706
24,745
9,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
scousebob27
Tsukuyomi
20
5 / 8 / 6
14,184
489
12,620
26,615
9,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
78
51
Kills
41
41
Deaths
51
60
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bubhuss
Fenrir
11
11
13
1.59
L
Ah Puch
C4s3--T
Ah Puch
6
14
6
0.64
L
Izanami
Kun_hakuryu
Izanami
17
10
4
1.9
L
Bellona
Raverjan
Bellona
5
12
13
0.96
W
Medusa
Rob Asleep
Medusa
20
7
10
3.57
L
Heimdallr
Sectorer
Heimdallr
8
7
8
1.71
W
Artio
Seiiyo
Artio
0
5
16
1.6
W
Baron Samedi
Smorsdel
Baron Samedi
12
8
13
2.31
W
Kali
8
10
8
1.2
L
Tsukuyomi
scousebob27
Tsukuyomi
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,040
Damage
93,055
140,057
Taken
135,590
98,998
Mitigated
68,420
48,555
Healing
26,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bubhuss
Fenrir
28,624
4,183
0
6,149
28,200
18,561
1,723
5,566
22,634
0
90,090
L
Ah Puch
C4s3--T
Ah Puch
18,960
935
0
3,651
27,303
8,291
2,104
6,301
20,524
81,782
0
L
Izanami
Kun_hakuryu
Izanami
32,483
23,583
0
8,839
28,996
10,996
5,745
7,706
21,046
0
155,618
L
Bellona
Raverjan
Bellona
11,286
2,164
0
1,976
27,931
29,709
1,575
3,628
24,113
11,726
36,786
W
Medusa
Rob Asleep
Medusa
27,857
12,480
0
7,257
25,908
9,946
6,181
3,474
22,276
0
137,084
L
Heimdallr
Sectorer
Heimdallr
17,706
7,178
0
5,520
24,745
9,894
2,293
4,891
19,608
0
98,495
W
Artio
Seiiyo
Artio
4,066
1,114
1,291
9,180
29,025
38,530
598
4,039
24,859
27,808
0
W
Baron Samedi
Smorsdel
Baron Samedi
23,813
2,543
2,519
8,726
24,469
15,834
1,870
6,046
18,423
107,687
0
W
Kali
14,680
6,199
0
13,433
32,455
16,127
2,874
6,178
26,277
0
104,326
L
Tsukuyomi
scousebob27
Tsukuyomi
12,620
4,765
0
6,370
26,615
9,530
0
4,134
22,338
401
98,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,905
Gold Earned
75,864
561
Minions Killed
651
0
Camps Cleared
0
2,887,000
Distance Traveled
2,360,257
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,196
524
97
3
0
556,003
2
L
Ah Puch
14,688
506
119
4
0
458,803
0
L
Izanami
17,900
617
194
7
0
424,170
1
L
Bellona
13,908
480
69
2
0
486,931
0
W
Medusa
18,561
640
170
6
0
600,307
5
L
Heimdallr
15,184
524
130
4
0
516,085
0
W
Artio
12,936
446
33
1
0
643,466
2
W
Baron Samedi
16,032
553
125
4
0
513,688
3
W
Kali
15,180
523
136
5
0
573,536
1
L
Tsukuyomi
14,184
489
139
5
0
474,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role