Player Matchup

Medusa
Medusa
JFour2112
Medusa
Level 14
God Stats
3W - 2L
1,457 SR
Queue Stats
38W - 42L
1,298 Elo+
Party 1
Mercury
Mercury
Mast23
Mercury
Level 11
God Stats
6W - 7L
1,570 SR
Queue Stats
12W - 17L
1,385 Elo+
Solo
Odin
Odin
TheAwfulSniper
Odin
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,331 Elo+
Party 1
Susano
Susano
YellowFlash098
Susano
Level 17
God Stats
5W - 7L
1,307 SR
Queue Stats
51W - 69L
1,338 Elo+
Solo
Merlin
Merlin
musilvax321
Merlin
Level 16
God Stats
4W - 1L
1,499 SR
Queue Stats
22W - 27L
1,259 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,322 Elo+

VS

Team Averages
Level 12
1,495 SR
1,431 Elo+
Nemesis
Nemesis
Dartrius
Nemesis
Level 30
God Stats
4W - 9L
1,484 SR
Queue Stats
101W - 128L
1,439 Elo+
Solo
Vamana
Vamana
Jeronimo356
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
King Craven4935
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Izanami
Izanami
Morctur7
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,409 Elo+
Solo
Geb
Geb
Soundwave20
Geb
Level 17
God Stats
6W - 10L
1,490 SR
Queue Stats
27W - 39L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JFour2112
Medusa
17
6 / 2 / 0
10,945
576
10,187
8,123
2,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Mast23
Mercury
16
7 / 9 / 3
11,178
588
13,826
15,611
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 2 / 0
10,681
562
5,477
10,466
7,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 4
9,220
485
2,338
12,153
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
11
1 / 6 / 0
8,232
433
1,700
7,658
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dartrius
Nemesis
17
9 / 2 / 3
10,630
559
7,317
11,069
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
8
2 / 4 / 1
6,902
363
2,561
5,958
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 9 / 3
9,570
504
6,621
23,566
27,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Morctur7
Izanami
2
0 / 0 / 0
3,866
203
0
0
0
16
5 / 3 / 4
9,559
503
7,965
10,889
9,460
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
18
Kills
24
24
Deaths
18
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dartrius
Nemesis
9
2
3
5.25
W
Medusa
JFour2112
Medusa
6
2
0
3
L
Vamana
2
4
1
0.63
L
8
9
3
1.06
W
Mercury
Mast23
Mercury
7
9
3
0.94
L
Izanami
Morctur7
Izanami
0
0
0
0
L
5
3
4
2.33
W
4
2
0
2
W
0
5
4
0.4
W
Merlin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,528
Damage
24,464
54,011
Taken
51,482
22,819
Mitigated
44,599
11,870
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dartrius
Nemesis
7,317
3,494
0
3,125
11,069
4,227
3,302
607
10,382
0
56,173
W
Medusa
JFour2112
Medusa
10,187
5,920
0
2,759
8,123
2,822
7,419
1,174
6,907
0
72,062
L
Vamana
2,561
1,091
0
808
5,958
3,713
0
162
5,796
0
13,605
L
6,621
1,597
0
2,625
23,566
27,199
286
858
22,530
23,075
0
W
Mercury
Mast23
Mercury
13,826
9,129
0
1,870
15,611
5,434
0
5,870
9,741
0
61,720
L
Izanami
Morctur7
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
7,965
1,936
48
3,269
10,889
9,460
1,466
1,009
9,840
47,657
0
W
5,477
1,450
0
2,569
10,466
7,955
2,557
1,889
8,188
14,472
41,004
W
2,338
1,019
0
4,044
12,153
4,241
0
2,690
9,443
0
47,580
W
Merlin
1,700
645
0
628
7,658
2,367
0
3,029
4,587
19,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,256
Gold Earned
40,527
480
Minions Killed
230
0
Camps Cleared
0
1,662,861
Distance Traveled
1,129,767
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,630
559
111
6
0
386,394
4
W
Medusa
10,945
576
144
8
0
365,936
3
L
Vamana
6,902
363
20
1
0
156,101
0
L
Ares
9,570
504
26
1
0
226,707
0
W
Mercury
11,178
588
83
4
0
335,224
0
L
Izanami
3,866
203
0
0
0
0
0
L
Geb
9,559
503
73
4
0
360,565
0
W
Odin
10,681
562
115
6
0
352,543
0
W
Susano
9,220
485
102
5
0
348,956
0
W
Merlin
8,232
433
36
2
0
260,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role