Player Matchup

Cthulhu
Cthulhu
AurelionCz
Cthulhu
Level 27
God Stats
0W - 1L
1,233 SR
Queue Stats
17W - 14L
1,478 Elo+
Party 1
Loki
Loki
Joakillers
Loki
Level 37
God Stats
1W - 1L
1,686 SR
Queue Stats
78W - 85L
1,509 Elo+
Solo
Kukulkan
Kukulkan
JzAlive
Kukulkan
Level 34
God Stats
2W - 8L
1,185 SR
Queue Stats
44W - 44L
1,453 Elo+
Solo
Izanami
Izanami
MamaEasy55
Izanami
Level 37
God Stats
84W - 62L
1,629 SR
Queue Stats
135W - 117L
1,528 Elo+
Solo
Chaac
Chaac
Tumaku
Chaac
Level 38
God Stats
0W - 2L
1,451 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 1
Team Averages
Level 35
1,437 SR
1,494 Elo+

VS

Team Averages
Level 68
1,513 SR
1,497 Elo+
Da Ji
Da Ji
Luttien
Da Ji
Level 120
God Stats
4W - 7L
1,417 SR
Queue Stats
193W - 204L
1,465 Elo+
Party 3
Geb
Geb
blooddiamondzz00
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 81L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bloodruby00
Ah Muzen Cab
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
95W - 77L
1,475 Elo+
Party 2
Hera
Hera
maxosthegreat
Hera
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
177W - 164L
1,578 Elo+
Party 2
Horus
Horus
mrguacamole
Horus
Level 29
God Stats
8W - 4L
1,648 SR
Queue Stats
101W - 100L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AurelionCz
Cthulhu
13
3 / 5 / 3
8,350
464
7,702
16,196
14,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 1
7,483
416
3,647
10,186
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
JzAlive
Kukulkan
14
2 / 8 / 3
9,173
510
7,317
11,678
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MamaEasy55
Izanami
14
2 / 5 / 3
9,039
502
5,629
10,832
3,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Tumaku
Chaac
12
2 / 8 / 2
8,007
445
7,156
16,544
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Luttien
Da Ji
16
12 / 2 / 9
11,237
624
13,993
12,380
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 12
9,349
519
6,744
17,135
16,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
bloodruby00
Ah Muzen Cab
16
9 / 1 / 4
10,449
581
12,235
9,787
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 3 / 9
10,548
586
10,616
7,581
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 7
9,901
550
6,896
12,958
11,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
9
Kills
31
31
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AurelionCz
Cthulhu
3
5
3
0.9
L
0
5
1
0.1
L
Kukulkan
JzAlive
Kukulkan
2
8
3
0.44
W
Da Ji
Luttien
Da Ji
12
2
9
8.25
L
Izanami
MamaEasy55
Izanami
2
5
3
0.7
L
Chaac
Tumaku
Chaac
2
8
2
0.38
W
2
1
12
8
W
Ah Muzen Cab
bloodruby00
Ah Muzen Cab
9
1
4
11
W
5
3
9
3.17
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
50,484
65,436
Taken
59,841
35,314
Mitigated
41,745
13,284
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AurelionCz
Cthulhu
7,702
557
0
1,341
16,196
14,482
120
4,151
11,937
19,503
0
L
3,647
703
0
2,844
10,186
2,826
0
2,372
7,657
0
35,206
L
Kukulkan
JzAlive
Kukulkan
7,317
759
0
1,909
11,678
3,899
1,191
2,777
8,815
50,875
0
W
Da Ji
Luttien
Da Ji
13,993
2,515
0
3,081
12,380
6,847
1,309
2,451
9,640
0
60,742
L
Izanami
MamaEasy55
Izanami
5,629
3,465
0
1,557
10,832
3,548
3,003
3,619
7,161
0
59,242
L
Chaac
Tumaku
Chaac
7,156
1,573
0
5,633
16,544
10,559
0
4,277
12,141
41
34,331
W
6,744
855
0
3,710
17,135
16,318
496
3,675
12,865
25,990
0
W
Ah Muzen Cab
bloodruby00
Ah Muzen Cab
12,235
6,390
0
3,471
9,787
4,233
1,811
5,194
4,428
0
70,935
W
10,616
2,798
0
541
7,581
2,981
1,867
166
7,329
67,686
0
W
6,896
3,322
1,153
4,558
12,958
11,366
898
2,580
9,465
2,476
49,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
51,484
406
Minions Killed
462
0
Camps Cleared
0
1,524,794
Distance Traveled
1,788,447
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,350
464
33
2
0
337,056
0
L
Loki
7,483
416
78
4
0
255,790
3
L
Kukulkan
9,173
510
103
6
0
287,231
4
W
Da Ji
11,237
624
93
5
0
363,769
4
L
Izanami
9,039
502
124
7
0
321,272
6
L
Chaac
8,007
445
68
4
0
323,445
2
W
Geb
9,349
519
22
1
0
385,439
1
W
Ah Muzen Cab
10,449
581
121
7
0
361,782
4
W
Hera
10,548
586
135
8
0
336,742
5
W
Horus
9,901
550
91
5
0
340,715
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role