Player Matchup

Neith
Neith
DutchDwarf91
Neith
Level 16
God Stats
11W - 10L
1,548 SR
Queue Stats
19W - 28L
1,329 Elo+
Solo
Bacchus
Bacchus
bebelamaquina
Bacchus
Level 26
God Stats
0W - 1L
1,304 SR
Queue Stats
40W - 49L
1,335 Elo+
Party 1
Ra
Ra
fluffy9239
Ra
Level 38
God Stats
8W - 11L
1,530 SR
Queue Stats
77W - 84L
1,401 Elo+
Party 1
Team Averages
Level 27
1,460 SR
1,355 Elo+

VS

Team Averages
Level 64
1,428 SR
1,254 Elo+
Artio
Artio
DEDEND47
Artio
Level 34
God Stats
1W - 1L
1,453 SR
Queue Stats
61W - 55L
1,191 Elo+
Party 2
Da Ji
Da Ji
LordRatatoskr
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 82L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Matchen1
Morgan Le Fay
Level 28
God Stats
3W - 5L
1,332 SR
Queue Stats
14W - 26L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,418
618
6,234
12,523
3,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
11
0 / 1 / 2
7,586
632
5,585
14,674
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 1
7,676
640
9,247
8,650
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DEDEND47
Artio
12
0 / 1 / 13
8,552
713
4,921
9,466
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
14 / 1 / 1
10,124
844
15,291
10,749
4,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Matchen1
Morgan Le Fay
12
1 / 1 / 11
7,760
647
10,576
8,538
2,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
15
15
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artio
DEDEND47
Artio
0
1
13
6.5
L
1
9
2
0.22
W
14
1
1
14.5
W
Morgan Le Fay
Matchen1
Morgan Le Fay
1
1
11
6.5
L
Bacchus
0
1
2
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
30,788
35,847
Taken
28,753
20,758
Mitigated
16,438
10,917
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DEDEND47
Artio
4,921
293
513
3,506
9,466
9,139
0
4,702
4,764
13,046
0
L
6,234
3,381
316
2,540
12,523
3,760
0
2,897
9,626
0
17,720
W
15,291
4,528
0
2,491
10,749
4,360
0
5,588
5,161
0
49,182
W
Morgan Le Fay
Matchen1
Morgan Le Fay
10,576
1,622
204
2,120
8,538
2,939
0
5,247
3,291
31,917
0
L
Bacchus
5,585
210
0
4,468
14,674
13,890
0
8,951
5,723
12,191
0
L
9,247
157
1,448
2,145
8,650
3,108
0
3,649
5,001
31,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,680
Gold Earned
26,436
105
Minions Killed
151
0
Camps Cleared
11
654,960
Distance Traveled
740,396
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,552
713
25
2
0
251,873
0
L
Neith
7,418
618
24
2
0
183,949
0
W
Da Ji
10,124
844
86
7
10
248,394
1
W
Morgan Le Fay
7,760
647
40
3
1
240,129
3
L
Bacchus
7,586
632
18
2
0
260,203
3
L
Ra
7,676
640
63
5
0
210,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role