Player Matchup

Gilgamesh
Gilgamesh
MadaRikudo
Gilgamesh
Level 144
God Stats
15W - 5L
1,820 SR
Queue Stats
86W - 52L
1,753 Elo+
Party 1
Ra
Ra
Selotrope
Ra
Level 147
God Stats
4W - 1L
1,742 SR
Queue Stats
99W - 53L
1,776 Elo+
Party 1
Geb
Geb
gustaxz
Geb
Level 84
God Stats
2W - 1L
1,729 SR
Queue Stats
47W - 28L
1,648 Elo+
Party 1
Team Averages
Level 125
1,764 SR
1,726 Elo+

VS

Team Averages
Level 102
1,517 SR
1,465 Elo+
Ymir
Ymir
Koultergeist
Ymir
Level 157
God Stats
19W - 14L
1,681 SR
Queue Stats
239W - 281L
1,521 Elo+
Solo
Anhur
Anhur
Tererizer
Anhur
Level 64
God Stats
14W - 20L
1,437 SR
Queue Stats
127W - 121L
1,485 Elo+
Solo
Loki
Loki
itzFilthiest
Loki
Level 84
God Stats
2W - 4L
1,433 SR
Queue Stats
68W - 99L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MadaRikudo
Gilgamesh
11
2 / 0 / 9
7,272
808
5,879
8,514
5,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
11 / 1 / 3
8,473
941
10,357
5,448
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
11
1 / 1 / 12
6,917
769
2,698
6,354
5,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,892
655
636
8,857
6,148
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Tererizer
Anhur
9
1 / 8 / 1
5,991
666
3,738
9,313
3,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 1
6,363
707
3,569
6,388
2,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Gilgamesh
MadaRikudo
Gilgamesh
2
0
9
6.5
W
11
1
3
12.5
L
Anhur
Tererizer
Anhur
1
8
1
0.19
W
Geb
1
1
12
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,934
Damage
7,943
20,316
Taken
24,558
13,011
Mitigated
11,587
9,322
Healing
2,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
636
98
0
1,220
8,857
6,148
0
3,686
5,005
6,105
0
W
Gilgamesh
MadaRikudo
Gilgamesh
5,879
1,552
379
2,708
8,514
5,570
626
898
7,616
975
22,031
W
10,357
1,091
2,649
2,791
5,448
1,767
955
175
5,273
44,560
0
L
Anhur
Tererizer
Anhur
3,738
1,860
0
381
9,313
3,231
0
5,904
3,193
0
13,343
W
Geb
2,698
138
0
795
6,354
5,674
443
515
5,839
5,241
0
L
3,569
1,090
0
704
6,388
2,208
0
3,267
3,009
0
16,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
18,246
114
Minions Killed
58
7
Camps Cleared
0
527,803
Distance Traveled
418,879
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,892
655
11
1
0
138,010
2
W
Gilgamesh
7,272
808
31
3
2
183,103
1
W
Ra
8,473
941
79
9
5
180,444
1
L
Anhur
5,991
666
20
2
0
120,765
0
W
Geb
6,917
769
4
0
0
164,256
1
L
Loki
6,363
707
27
3
0
160,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role