Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cardinale
Jing Wei
Level 125
God Stats
3W - 9L
1,452 SR
Queue Stats
218W - 216L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
Ghunz
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,369 Elo+
Solo
Ra
Ra
LordSnorlaxFPS
Ra
Level 47
God Stats
0W - 1L
1,219 SR
Queue Stats
29W - 26L
1,628 Elo+
Solo
Nemesis
Nemesis
Nandop1006
Nemesis
Level 121
God Stats
0W - 2L
1,557 SR
Queue Stats
146W - 144L
1,531 Elo+
Solo
Team Averages
Level 102
1,445 SR
1,502 Elo+

VS

Team Averages
Level 102
1,462 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlackMilk_Brr
Fenrir
Level 42
God Stats
14W - 23L
1,344 SR
Queue Stats
79W - 120L
1,425 Elo+
Party 1
Persephone
Persephone
Bleends
Persephone
Level 109
God Stats
1W - 1L
1,501 SR
Queue Stats
172W - 147L
1,503 Elo+
Solo
Ganesha
Ganesha
TheDarknessSam
Ganesha
Level 89
God Stats
2W - 1L
1,509 SR
Queue Stats
23W - 34L
1,433 Elo+
Party 1
Ullr
Ullr
nanomigueles11
Ullr
Level 127
God Stats
2W - 1L
1,454 SR
Queue Stats
91W - 89L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 3 / 1
9,067
907
7,440
16,965
20,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Cardinale
Jing Wei
15
2 / 0 / 1
9,097
910
6,364
5,327
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Ghunz
Erlang Shen
15
0 / 3 / 1
8,732
873
4,997
10,506
5,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 1
8,819
882
4,349
6,564
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Nandop1006
Nemesis
15
0 / 5 / 2
8,553
855
5,013
11,409
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

209

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 1 / 8
9,467
947
12,808
6,970
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 3
9,320
932
8,722
6,388
3,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Bleends
Persephone
16
3 / 0 / 2
10,139
1,014
12,081
4,714
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 9
8,792
879
3,369
5,716
5,427
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 5
9,357
936
10,695
7,974
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
12
12
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
W
Nu Wa
 
Nu Wa
2
1
8
6
W
5
1
3
6.5
W
Persephone
Bleends
Persephone
3
0
2
4
L
Jing Wei
Cardinale
Jing Wei
2
0
1
2.5
L
Erlang Shen
Ghunz
Erlang Shen
0
3
1
0.17
L
1
1
1
1.5
L
Nemesis
Nandop1006
Nemesis
0
5
2
0.2
W
0
0
9
4.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
47,675
50,771
Taken
31,762
36,075
Mitigated
16,321
7,842
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,440
62
602
2,088
16,965
20,800
0
9,411
7,554
16,854
0
W
Nu Wa
 
Nu Wa
12,808
2,791
175
630
6,970
2,794
0
3,311
3,515
34,255
0
W
8,722
2,206
0
730
6,388
3,091
0
2,430
3,886
0
12,854
W
Persephone
Bleends
Persephone
12,081
526
0
769
4,714
1,668
0
2,245
2,389
36,179
0
L
Jing Wei
Cardinale
Jing Wei
6,364
3,867
0
478
5,327
1,814
0
3,811
1,516
0
19,895
L
Erlang Shen
Ghunz
Erlang Shen
4,997
1,176
0
1,442
10,506
5,418
0
6,080
4,426
0
23,685
L
4,349
38
534
1,874
6,564
2,337
0
3,958
2,606
31,910
0
L
Nemesis
Nandop1006
Nemesis
5,013
1,268
0
824
11,409
5,706
0
4,998
6,411
0
24,127
W
3,369
207
0
0
5,716
5,427
0
1,683
3,953
13,419
0
W
10,695
4,123
0
1,474
7,974
3,341
0
1,714
6,230
0
34,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
47,075
203
Minions Killed
197
8
Camps Cleared
8
973,529
Distance Traveled
1,021,815
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,067
907
16
2
0
213,351
0
W
Nu Wa
9,467
947
51
5
1
195,013
2
W
Fenrir
9,320
932
19
2
3
216,345
0
W
Persephone
10,139
1,014
72
7
2
208,124
2
L
Jing Wei
9,097
910
26
3
2
200,888
3
L
Erlang Shen
8,732
873
51
5
3
193,622
1
L
Ra
8,819
882
69
7
1
177,473
0
L
Nemesis
8,553
855
41
4
2
188,195
0
W
Ganesha
8,792
879
0
0
0
193,242
0
W
Ullr
9,357
936
55
6
2
209,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role