Player Matchup

Cu Chulainn
Cu Chulainn
Joebar1969
Cu Chulainn
Level 126
God Stats
0W - 1L
1,512 SR
Queue Stats
5W - 6L
1,491 Elo+
Solo
Sol
Sol
JotunnsWrath
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,529 Elo+
Solo
Discordia
Discordia
NeeIia
Discordia
Level 29
God Stats
2W - 3L
1,581 SR
Queue Stats
2W - 3L
1,726 Elo+
Solo
Neith
Neith
Saleto
Neith
Level 67
God Stats
2W - 1L
1,640 SR
Queue Stats
16W - 24L
1,469 Elo+
Solo
Team Averages
Level 87
1,558 SR
1,554 Elo+

VS

Team Averages
Level 124
1,558 SR
1,544 Elo+
Geb
Geb
 
Geb
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Frell1990
Bellona
Level 142
God Stats
1W - 1L
1,551 SR
Queue Stats
140W - 125L
1,609 Elo+
Party 1
Apollo
Apollo
darkodrin
Apollo
Level 62
God Stats
4W - 1L
1,675 SR
Queue Stats
29W - 33L
1,429 Elo+
Solo
Aphrodite
Aphrodite
donsor
Aphrodite
Level 159
God Stats
1W - 1L
1,506 SR
Queue Stats
246W - 212L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Joebar1969
Cu Chulainn
13
1 / 4 / 0
8,280
690
13,446
14,572
12,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 6 / 2
8,075
673
11,506
9,245
3,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
NeeIia
Discordia
16
1 / 2 / 1
9,416
785
5,396
6,515
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Saleto
Neith
14
0 / 6 / 1
8,584
715
6,053
9,610
3,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 0 / 13
10,009
834
6,805
13,829
17,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Frell1990
Bellona
16
9 / 1 / 5
11,150
929
10,529
19,062
21,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
darkodrin
Apollo
15
3 / 2 / 2
9,302
775
7,435
8,680
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
donsor
Aphrodite
16
5 / 0 / 10
10,185
849
11,203
12,043
7,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
18
18
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
13
7.5
W
Bellona
Frell1990
Bellona
9
1
5
11.5
L
Cu Chulainn
Joebar1969
Cu Chulainn
1
4
0
0.25
L
0
6
2
0.17
L
Discordia
NeeIia
Discordia
1
2
1
0.75
L
Neith
Saleto
Neith
0
6
1
0.08
W
Apollo
darkodrin
Apollo
3
2
2
2
W
Aphrodite
donsor
Aphrodite
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,401
Damage
35,972
39,942
Taken
53,614
22,228
Mitigated
50,271
8,472
Healing
26,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,805
474
582
2,264
13,829
17,264
672
4,175
9,654
22,081
0
W
Bellona
Frell1990
Bellona
10,529
2,232
1,872
3,078
19,062
21,150
708
6,647
12,415
0
28,507
L
Cu Chulainn
Joebar1969
Cu Chulainn
13,446
1,361
0
3,008
14,572
12,636
0
6,792
7,780
4,435
21,703
L
11,506
2,575
0
2,577
9,245
3,208
684
4,742
4,503
28,818
0
L
Discordia
NeeIia
Discordia
5,396
253
641
1,312
6,515
2,464
2,025
3,074
3,441
32,975
0
L
Neith
Saleto
Neith
6,053
2,362
0
934
9,610
3,920
1,346
3,838
5,772
0
28,637
W
Apollo
darkodrin
Apollo
7,435
4,264
0
134
8,680
4,346
3,505
4,072
4,608
0
37,666
W
Aphrodite
donsor
Aphrodite
11,203
1,279
10,038
8,475
12,043
7,511
1,009
5,072
6,971
41,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,355
Gold Earned
40,646
204
Minions Killed
201
6
Camps Cleared
9
829,907
Distance Traveled
1,007,054
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,009
834
18
2
0
251,050
0
W
Bellona
11,150
929
34
3
3
289,861
1
L
Cu Chulainn
8,280
690
29
2
2
225,229
1
L
Sol
8,075
673
46
4
0
198,724
4
L
Discordia
9,416
785
69
6
2
235,831
3
L
Neith
8,584
715
60
5
2
170,123
1
W
Apollo
9,302
775
70
6
4
211,091
0
W
Aphrodite
10,185
849
79
7
2
255,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role