Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ZonkdOutZeus
Zeus
Level 121
God Stats
146W - 128L
1,453 SR
Queue Stats
148W - 137L
1,515 Elo+
Party 2
Geb
Geb
nunderhill
Geb
Level 65
God Stats
7W - 7L
1,846 SR
Queue Stats
200W - 149L
1,623 Elo+
Party 2
Team Averages
Level 96
1,600 SR
1,546 Elo+

VS

Team Averages
Level 87
1,647 SR
1,489 Elo+
Cthulhu
Cthulhu
BLAZ3nRAiD3R420
Cthulhu
Level 127
God Stats
2W - 4L
1,583 SR
Queue Stats
201W - 202L
1,412 Elo+
Party 1
Scylla
Scylla
Ghul4
Scylla
Level 128
God Stats
2W - 2L
1,661 SR
Queue Stats
87W - 76L
1,651 Elo+
Solo
Cupid
Cupid
ImjustanAsian
Cupid
Level 7
God Stats
2W - 1L
1,698 SR
Queue Stats
6W - 8L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 5
7,751
775
10,392
7,904
2,847
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 3 / 6
8,081
808
9,969
6,880
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 7
7,589
759
3,759
9,512
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,546
655
4,102
9,762
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Ghul4
Scylla
10
3 / 7 / 0
6,858
686
10,648
10,429
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 3
6,183
618
3,648
8,060
2,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
3
3
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
5
7.5
L
0
2
2
0.5
L
Scylla
Ghul4
Scylla
3
7
0
0.43
L
0
4
3
0.38
W
6
3
6
3
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,120
Damage
18,398
24,296
Taken
28,251
15,340
Mitigated
13,350
7,096
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,392
6,825
0
3,018
7,904
2,847
1,829
6,167
1,343
0
32,102
L
4,102
168
251
1,816
9,762
7,414
0
3,175
6,243
19,696
0
L
Scylla
Ghul4
Scylla
10,648
1,343
0
2,580
10,429
3,223
0
5,378
4,779
18,274
0
L
3,648
1,909
339
1,344
8,060
2,713
0
4,640
3,178
0
17,412
W
9,969
396
226
1,225
6,880
2,533
294
4,827
1,771
25,780
0
W
3,759
687
525
2,102
9,512
9,960
0
3,177
6,243
7,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
19,587
123
Minions Killed
99
4
Camps Cleared
2
595,965
Distance Traveled
556,281
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,751
775
56
6
2
210,770
3
L
Cthulhu
6,546
655
38
4
0
187,712
1
L
Scylla
6,858
686
29
3
2
180,204
6
L
Cupid
6,183
618
32
3
0
188,365
2
W
Zeus
8,081
808
62
6
0
176,618
2
W
Geb
7,589
759
5
1
2
208,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role