Player Matchup

Mercury
Mercury
cheetahcat19
Mercury
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 19L
1,339 Elo+
Solo
Geb
Geb
truered9908
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,369 Elo+
Solo
Poseidon
Poseidon
xXAkuma_HazashiX
Poseidon
Level 102
God Stats
2W - 2L
1,661 SR
Queue Stats
143W - 189L
1,372 Elo+
Solo
Team Averages
Level 41
1,554 SR
1,360 Elo+

VS

Team Averages
Level 79
1,587 SR
1,344 Elo+
Vamana
Vamana
Myatzuki
Vamana
Level 76
God Stats
1W - 0L
1,566 SR
Queue Stats
56W - 78L
1,440 Elo+
Solo
Jing Wei
Jing Wei
tajoe13
Jing Wei
Level 123
God Stats
5W - 2L
1,542 SR
Queue Stats
413W - 440L
1,408 Elo+
Party 1
Zeus
Zeus
xfinley04
Zeus
Level 37
God Stats
3W - 3L
1,652 SR
Queue Stats
111W - 141L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
cheetahcat19
Mercury
15
10 / 7 / 5
11,211
801
9,302
18,133
10,630
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 8 / 7
8,948
639
3,753
16,076
13,847
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
4 / 6 / 9
9,830
702
12,382
12,631
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Myatzuki
Vamana
15
5 / 4 / 12
10,887
778
13,481
15,306
13,015
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
tajoe13
Jing Wei
16
7 / 3 / 13
11,271
805
13,333
11,666
4,162
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
14
9 / 8 / 9
11,607
829
14,478
11,271
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
15
Kills
21
21
Deaths
15
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
Myatzuki
Vamana
5
4
12
2.75
L
Mercury
cheetahcat19
Mercury
10
7
5
1.79
W
Jing Wei
tajoe13
Jing Wei
7
3
13
4.5
L
1
8
7
0.56
L
4
6
9
1.42
W
Zeus
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
41,292
46,840
Taken
38,243
28,608
Mitigated
21,485
2,087
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Myatzuki
Vamana
13,481
4,548
0
4,679
15,306
13,015
1,338
5,269
10,037
0
38,483
L
Mercury
cheetahcat19
Mercury
9,302
6,202
0
380
18,133
10,630
208
5,687
12,446
0
19,179
W
Jing Wei
tajoe13
Jing Wei
13,333
10,088
0
5,298
11,666
4,162
1,030
6,259
4,975
0
51,403
L
3,753
787
0
24
16,076
13,847
29
4,214
11,862
7,683
0
L
12,382
1,251
0
1,683
12,631
4,131
429
3,916
8,715
51,073
0
W
Zeus
14,478
3,194
408
288
11,271
4,308
61
5,623
5,648
30,961
1,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
33,765
113
Minions Killed
177
1
Camps Cleared
6
808,530
Distance Traveled
748,847
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,887
778
52
4
4
273,860
1
L
Mercury
11,211
801
23
2
1
278,273
0
W
Jing Wei
11,271
805
87
6
1
256,638
0
L
Geb
8,948
639
7
1
0
274,346
0
L
Poseidon
9,830
702
83
6
0
255,911
3
W
Zeus
11,607
829
38
3
1
218,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role