Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AcReaper02
Ymir
Level 109
God Stats
1W - 3L
1,523 SR
Queue Stats
157W - 180L
1,434 Elo+
Solo
Cthulhu
Cthulhu
baraka76129
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 70
1,508 SR
1,478 Elo+

VS

Team Averages
Level 97
1,723 SR
1,785 Elo+
Jing Wei
Jing Wei
Legendary ZEC
Jing Wei
Level 142
God Stats
7W - 3L
1,828 SR
Queue Stats
991W - 233L
1,909 Elo+
Party 1
Zeus
Zeus
MarcelStinkt195
Zeus
Level 28
God Stats
4W - 0L
1,842 SR
Queue Stats
363W - 27L
1,973 Elo+
Party 1
Khepri
Khepri
felincever
Khepri
Level 122
God Stats
22W - 26L
1,499 SR
Queue Stats
179W - 220L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 2 / 1
6,382
638
6,262
7,105
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 5 / 0
5,869
587
2,872
8,204
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
baraka76129
Cthulhu
7
0 / 11 / 1
5,843
584
1,101
16,331
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Legendary ZEC
Jing Wei
13
12 / 1 / 4
8,910
891
13,920
5,919
2,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 0 / 11
7,851
785
10,700
3,702
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
felincever
Khepri
11
1 / 0 / 15
7,677
768
2,427
6,943
7,221
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
17
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
1
0.25
L
1
5
0
0.2
W
Jing Wei
Legendary ZEC
Jing Wei
12
1
4
14
W
4
0
11
9.5
L
Cthulhu
baraka76129
Cthulhu
0
11
1
0.05
W
Khepri
felincever
Khepri
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,235
Damage
27,047
31,640
Taken
16,564
15,899
Mitigated
11,527
4,744
Healing
1,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,262
0
178
2,780
7,105
2,726
0
3,740
3,365
27,932
0
L
2,872
1,258
9
1,160
8,204
3,606
0
4,288
3,916
7,409
360
W
Jing Wei
Legendary ZEC
Jing Wei
13,920
12,086
0
1,228
5,919
2,369
2,312
4,197
1,722
0
34,607
W
10,700
2,649
0
485
3,702
1,937
195
1,262
2,440
29,350
0
L
Cthulhu
baraka76129
Cthulhu
1,101
283
0
617
16,331
9,567
135
5,099
11,232
6,665
0
W
Khepri
felincever
Khepri
2,427
239
0
28
6,943
7,221
296
4,860
2,083
15,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,094
Gold Earned
24,438
82
Minions Killed
140
0
Camps Cleared
9
461,645
Distance Traveled
578,037
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,382
638
63
6
0
186,674
1
L
Ymir
5,869
587
14
1
0
110,637
0
W
Jing Wei
8,910
891
68
7
5
206,165
2
W
Zeus
7,851
785
36
4
2
199,660
4
L
Cthulhu
5,843
584
5
1
0
164,334
3
W
Khepri
7,677
768
36
4
2
172,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role