Player Matchup

Ne Zha
Ne Zha
Capyboy99
Ne Zha
Level 131
God Stats
5W - 2L
1,668 SR
Queue Stats
396W - 370L
1,519 Elo+
Party 2
Agni
Agni
EyelessFoxy
Agni
Level 122
God Stats
11W - 9L
1,521 SR
Queue Stats
293W - 252L
1,569 Elo+
Party 2
Rama
Rama
ItzJBusinezZ
Rama
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 270L
1,523 Elo+
Party 2
Artio
Artio
TheSeeMeDraving
Artio
Level 29
God Stats
25W - 4L
1,911 SR
Queue Stats
59W - 13L
1,769 Elo+
Party 2
Ao Kuang
Ao Kuang
maxisannoying
Ao Kuang
Level 35
God Stats
8W - 10L
1,409 SR
Queue Stats
390W - 397L
1,377 Elo+
Solo
Team Averages
Level 91
1,602 SR
1,551 Elo+

VS

Team Averages
Level 59
1,525 SR
1,467 Elo+
Gilgamesh
Gilgamesh
Cry4_Me
Gilgamesh
Level 124
God Stats
10W - 8L
1,624 SR
Queue Stats
750W - 656L
1,483 Elo+
Party 1
Awilix
Awilix
DanetteDuett
Awilix
Level 45
God Stats
7W - 7L
1,468 SR
Queue Stats
285W - 209L
1,548 Elo+
Party 1
Zeus
Zeus
Devilknives
Zeus
Level 29
God Stats
2W - 3L
1,526 SR
Queue Stats
33W - 17L
1,477 Elo+
Party 1
Geb
Geb
OldPlains356373
Geb
Level 46
God Stats
21W - 27L
1,556 SR
Queue Stats
231W - 292L
1,395 Elo+
Solo
Charybdis
Charybdis
eReN5342
Charybdis
Level 49
God Stats
0W - 1L
1,452 SR
Queue Stats
144W - 132L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Capyboy99
Ne Zha
12
2 / 0 / 1
6,861
686
2,968
7,387
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 1 / 2
6,479
648
5,047
3,007
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 1
5,609
561
4,401
5,085
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 3
5,741
574
3,659
6,597
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
maxisannoying
Ao Kuang
9
1 / 3 / 0
5,209
521
2,784
6,680
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cry4_Me
Gilgamesh
12
1 / 1 / 1
6,208
621
3,238
6,705
3,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
10
2 / 3 / 0
5,701
570
2,708
6,361
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 0
4,852
485
1,476
4,907
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 0
5,191
519
3,080
6,047
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
eReN5342
Charybdis
8
1 / 2 / 0
5,220
522
3,462
5,973
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
5
5
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Capyboy99
Ne Zha
2
0
1
2.5
L
Gilgamesh
Cry4_Me
Gilgamesh
1
1
1
1.5
L
Awilix
2
3
0
0.67
L
1
4
0
0.25
W
3
1
2
4
W
2
0
1
2.5
L
0
0
0
0
W
2
1
3
3.5
L
Charybdis
eReN5342
Charybdis
1
2
0
0.5
W
Ao Kuang
maxisannoying
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,859
Damage
13,964
28,756
Taken
29,993
14,413
Mitigated
9,741
13,004
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Capyboy99
Ne Zha
2,968
456
0
4,937
7,387
2,433
0
103
7,270
0
47,385
L
Gilgamesh
Cry4_Me
Gilgamesh
3,238
751
0
3,708
6,705
3,000
440
2,047
3,991
0
32,084
L
Awilix
2,708
1,064
0
2,238
6,361
1,695
0
911
5,388
0
30,093
L
1,476
300
0
430
4,907
1,439
0
3,650
1,011
16,644
0
W
5,047
249
0
738
3,007
868
0
1,488
1,337
36,164
0
W
4,401
3,359
0
1,269
5,085
1,313
0
1,021
4,064
0
32,436
L
3,080
179
0
1,849
6,047
2,360
0
2,359
3,592
18,272
0
W
3,659
412
838
3,026
6,597
5,711
50
1,748
4,849
11,999
0
L
Charybdis
eReN5342
Charybdis
3,462
2,055
0
2,250
5,973
1,247
0
1,452
4,521
0
25,183
W
Ao Kuang
maxisannoying
Ao Kuang
2,784
420
0
2,196
6,680
4,088
0
0
6,680
16,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,899
Gold Earned
27,172
303
Minions Killed
261
0
Camps Cleared
0
1,021,315
Distance Traveled
1,024,903
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,861
686
105
11
0
227,894
0
L
Gilgamesh
6,208
621
76
8
0
200,197
1
L
Awilix
5,701
570
62
6
0
239,992
0
L
Zeus
4,852
485
46
5
0
177,577
2
W
Agni
6,479
648
75
8
0
217,088
5
W
Rama
5,609
561
61
6
0
180,618
0
L
Geb
5,191
519
19
2
0
225,219
5
W
Artio
5,741
574
27
3
0
214,310
1
L
Charybdis
5,220
522
58
6
0
181,918
3
W
Ao Kuang
5,209
521
35
4
0
181,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role