Player Matchup

Loki
Loki
Diamond III
AAD_Dosky
Loki
Diamond III
Level 108
God Stats
40W - 31L
1,586 SR
Queue Stats
265W - 265L
2,204 MMR
Solo
Agni
Agni
Diamond III
DarkMagician141
Agni
Diamond III
Level 128
God Stats
3W - 3L
1,375 SR
Queue Stats
300W - 296L
2,204 MMR
Solo
Khepri
Khepri
Diamond IV
Frazzz17
Khepri
Diamond IV
Level 136
God Stats
1W - 2L
1,342 SR
Queue Stats
167W - 161L
2,081 MMR
Solo
Osiris
Osiris
Diamond V
LightNoctiss
Osiris
Diamond V
Level 116
God Stats
54W - 48L
1,614 SR
Queue Stats
178W - 169L
1,982 MMR
Solo
Izanami
Izanami
Diamond IV
NPL93
Izanami
Diamond IV
Level 145
God Stats
14W - 9L
1,796 SR
Queue Stats
463W - 445L
2,157 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,542 SR
2,126 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,534 SR
1,991 MMR
Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
Bambi-San
Odin
Platinum II
Level 160
God Stats
33W - 19L
1,879 SR
Queue Stats
356W - 361L
1,942 MMR
Solo
Arachne
Arachne
Diamond V
Egan xD
Arachne
Diamond V
Level 153
God Stats
1W - 3L
1,345 SR
Queue Stats
517W - 518L
2,147 MMR
Solo
Neith
Neith
Diamond II
Mezz3003
Neith
Diamond II
Level 129
God Stats
1W - 3L
1,390 SR
Queue Stats
108W - 92L
2,230 MMR
Solo
Achilles
Achilles
Diamond III
djclockwise
Achilles
Diamond III
Level 157
God Stats
5W - 5L
1,558 SR
Queue Stats
231W - 220L
2,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 1 / 0
3,307
661
390
2,899
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,708
742
907
961
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Frazzz17
Khepri
5
0 / 0 / 0
3,403
681
630
2,400
811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
7
1 / 0 / 0
4,036
807
1,333
2,117
940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
NPL93
Izanami
5
0 / 1 / 0
3,332
666
1,220
2,146
426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bans
CliodhnaArtioGilgamesh

VS

Bans
HeimdallrGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
1 / 0 / 0
3,432
686
475
2,094
596
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
5
0 / 1 / 0
3,124
625
732
2,955
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Egan xD
Arachne
1
0 / 0 / 0
927
185
0
0
0
Neith
Mezz3003
Neith
6
1 / 0 / 0
3,490
698
2,389
2,203
599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
djclockwise
Achilles
4
0 / 0 / 0
3,150
630
1,060
2,693
622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
W
Loki
0
1
0
0
L
Odin
0
1
0
0
W
0
0
0
0
L
Arachne
Egan xD
Arachne
0
0
0
0
W
Khepri
Frazzz17
Khepri
0
0
0
0
W
Osiris
1
0
0
1
L
Neith
Mezz3003
Neith
1
0
0
1
W
Izanami
NPL93
Izanami
0
1
0
0
L
Achilles
djclockwise
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,480
Damage
4,656
10,523
Taken
9,945
3,058
Mitigated
3,102
5,552
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
475
83
0
1,007
2,094
596
0
706
1,370
14,833
0
W
Loki
390
170
0
1,478
2,899
631
0
257
2,602
0
12,590
L
Odin
732
142
0
711
2,955
1,285
0
0
2,726
0
9,853
W
907
476
0
489
961
250
96
218
743
19,842
0
L
Arachne
Egan xD
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
Frazzz17
Khepri
630
32
0
1,654
2,400
811
0
0
2,400
6,148
0
W
Osiris
1,333
367
0
1,181
2,117
940
0
0
1,966
0
14,209
L
Neith
Mezz3003
Neith
2,389
916
0
707
2,203
599
0
292
1,911
0
17,416
W
Izanami
NPL93
Izanami
1,220
972
0
750
2,146
426
0
0
2,146
0
20,725
L
Achilles
djclockwise
Achilles
1,060
159
536
1,482
2,693
622
0
505
2,172
0
6,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,786
Gold Earned
14,123
169
Minions Killed
110
0
Camps Cleared
0
477,843
Distance Traveled
392,403
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,432
686
38
8
0
87,396
2
W
Loki
3,307
661
33
7
0
101,641
1
L
Odin
3,124
625
27
5
0
102,242
1
W
Agni
3,708
742
40
8
0
94,867
2
L
Arachne
927
185
0
0
0
0
0
W
Khepri
3,403
681
12
2
0
96,786
0
W
Osiris
4,036
807
35
7
0
108,917
1
L
Neith
3,490
698
38
8
0
96,515
2
W
Izanami
3,332
666
49
10
0
75,632
1
L
Achilles
3,150
630
7
1
0
106,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role