Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Heltsi69
Thanatos
Level 15
God Stats
9W - 11L
1,462 SR
Queue Stats
104W - 127L
1,351 Elo+
Party 2
Izanami
Izanami
JoonasVirtanen
Izanami
Level 24
God Stats
34W - 22L
1,712 SR
Queue Stats
138W - 170L
1,431 Elo+
Party 2
Erlang Shen
Erlang Shen
Shuud
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,394 Elo+
Party 3
Sylvanus
Sylvanus
oneclickhead
Sylvanus
Level 24
God Stats
29W - 16L
1,547 SR
Queue Stats
120W - 154L
1,391 Elo+
Party 2
Team Averages
Level 24
1,544 SR
1,414 Elo+

VS

Team Averages
Level 8
1,499 SR
1,296 Elo+
Susano
Susano
JeffStinson
Susano
Level 3
God Stats
3W - 3L
1,734 SR
Queue Stats
14W - 19L
1,272 Elo+
Party 1
Olorun
Olorun
Manrik86
Olorun
Level 28
God Stats
9W - 15L
1,489 SR
Queue Stats
199W - 223L
1,393 Elo+
Solo
Izanami
Izanami
Sferum
Izanami
Level 3
God Stats
7W - 10L
1,329 SR
Queue Stats
13W - 18L
1,272 Elo+
Party 1
Geb
Geb
bzzzay
Geb
Level 4
God Stats
1W - 2L
1,441 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 1
Ra
Ra
skydarin
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 0 / 9
9,517
634
11,658
9,334
4,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Heltsi69
Thanatos
14
7 / 1 / 10
8,969
598
5,630
10,016
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
11 / 0 / 10
10,601
707
10,733
9,734
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Shuud
Erlang Shen
16
5 / 0 / 5
9,937
662
4,118
7,530
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
oneclickhead
Sylvanus
13
5 / 2 / 15
8,378
559
6,422
11,040
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
2 / 5 / 0
7,513
501
7,004
11,093
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Manrik86
Olorun
9
1 / 4 / 0
6,408
427
3,623
5,719
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Sferum
Izanami
8
0 / 10 / 2
5,571
371
4,973
10,154
1,211
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
bzzzay
Geb
8
0 / 7 / 2
5,623
375
3,681
10,618
5,761
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 9 / 3
5,401
360
2,152
10,039
1,757
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
35
Kills
3
3
Deaths
35
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
9
11.5
W
Thanatos
Heltsi69
Thanatos
7
1
10
12
L
Susano
2
5
0
0.4
W
11
0
10
16
L
Olorun
Manrik86
Olorun
1
4
0
0.25
L
Izanami
Sferum
Izanami
0
10
2
0.1
W
Erlang Shen
Shuud
Erlang Shen
5
0
5
7.5
L
Geb
bzzzay
Geb
0
7
2
0.14
W
Sylvanus
oneclickhead
Sylvanus
5
2
15
6.25
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
21,433
47,654
Taken
47,623
24,463
Mitigated
13,289
30,455
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,658
294
0
5,802
9,334
4,768
1,325
2,596
6,738
55,359
0
W
Thanatos
Heltsi69
Thanatos
5,630
1,053
0
9,591
10,016
4,007
176
774
9,242
0
48,003
L
Susano
7,004
995
0
1,878
11,093
2,966
0
3,220
7,837
0
36,312
W
10,733
7,229
0
3,250
9,734
4,221
4,081
968
8,766
0
86,277
L
Olorun
Manrik86
Olorun
3,623
1,855
0
984
5,719
1,594
262
2,328
3,347
24,544
3,496
L
Izanami
Sferum
Izanami
4,973
3,199
0
1,516
10,154
1,211
513
3,981
5,957
0
25,916
W
Erlang Shen
Shuud
Erlang Shen
4,118
1,810
0
3,221
7,530
6,234
3,278
1,938
5,592
5,213
48,173
L
Geb
bzzzay
Geb
3,681
335
0
0
10,618
5,761
0
3,255
7,277
14,283
0
W
Sylvanus
oneclickhead
Sylvanus
6,422
1,855
4,279
4,312
11,040
5,233
3,258
2,703
8,337
20,242
0
L
2,152
581
18
300
10,039
1,757
384
5,113
4,705
6,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
30,516
481
Minions Killed
229
0
Camps Cleared
0
1,476,861
Distance Traveled
1,153,479
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,517
634
109
7
0
284,700
1
W
Thanatos
8,969
598
83
6
0
321,573
3
L
Susano
7,513
501
93
6
0
316,545
1
W
Izanami
10,601
707
153
10
0
307,710
2
L
Olorun
6,408
427
57
4
0
147,222
2
L
Izanami
5,571
371
37
2
0
226,645
3
W
Erlang Shen
9,937
662
106
7
0
299,305
1
L
Geb
5,623
375
23
2
0
263,470
4
W
Sylvanus
8,378
559
30
2
0
263,573
1
L
Ra
5,401
360
19
1
0
199,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role