Player Matchup

Artemis
Artemis
Amm5771
Artemis
Level 8
God Stats
7W - 7L
1,541 SR
Queue Stats
128W - 139L
1,289 Elo+
Party 1
Thoth
Thoth
acertijo_17_
Thoth
Level 22
God Stats
3W - 4L
1,222 SR
Queue Stats
81W - 134L
1,246 Elo+
Solo
Geb
Geb
wayz2243
Geb
Level 61
God Stats
4W - 3L
1,589 SR
Queue Stats
162W - 184L
1,408 Elo+
Party 1
Team Averages
Level 30
1,451 SR
1,315 Elo+

VS

Team Averages
Level 28
1,371 SR
1,337 Elo+
Anubis
Anubis
EsotericWar9089
Anubis
Level 7
God Stats
5W - 4L
1,387 SR
Queue Stats
19W - 15L
1,363 Elo+
Party 2
Hun Batz
Hun Batz
Guanesh
Hun Batz
Level 69
God Stats
1W - 3L
1,226 SR
Queue Stats
264W - 311L
1,418 Elo+
Party 2
Ares
Ares
JulienBours
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amm5771
Artemis
8
0 / 3 / 2
5,848
585
1,907
3,995
810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 3 / 2
7,161
716
5,310
5,608
1,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 2
7,771
777
3,798
9,173
6,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,787
679
5,590
7,919
3,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Guanesh
Hun Batz
12
7 / 3 / 1
7,794
779
7,419
8,259
3,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
5,248
525
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
8
8
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amm5771
Artemis
0
3
2
0.33
L
1
2
3
1.25
L
Hun Batz
Guanesh
Hun Batz
7
3
1
2.5
L
0
0
0
0
W
2
3
2
1
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,015
Damage
13,009
18,776
Taken
16,178
8,291
Mitigated
6,733
2,149
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amm5771
Artemis
1,907
1,039
37
351
3,995
810
11
1,397
2,598
0
8,232
L
5,590
140
193
2,939
7,919
3,617
298
6,161
1,758
20,390
0
L
Hun Batz
Guanesh
Hun Batz
7,419
2,221
0
375
8,259
3,116
297
3,602
4,657
0
35,250
L
0
0
0
0
0
0
0
0
0
0
0
W
5,310
346
0
420
5,608
1,379
0
2,054
3,554
22,816
0
W
3,798
413
510
831
9,173
6,102
0
2,412
6,761
13,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,780
Gold Earned
19,829
86
Minions Killed
90
2
Camps Cleared
7
440,011
Distance Traveled
360,825
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,848
585
22
2
1
91,807
0
L
Anubis
6,787
679
38
4
2
182,034
0
L
Hun Batz
7,794
779
52
5
5
178,791
1
L
Ares
5,248
525
0
0
0
0
0
W
Thoth
7,161
716
46
5
1
159,859
2
W
Geb
7,771
777
18
2
0
188,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role