Player Matchup

Merlin
Merlin
Big Eduks
Merlin
Level 18
God Stats
8W - 16L
1,404 SR
Queue Stats
17W - 26L
1,369 Elo+
Party 1
Hou Yi
Hou Yi
Bruks602
Hou Yi
Level 22
God Stats
4W - 7L
1,827 SR
Queue Stats
49W - 58L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Retro--Ronin
Tsukuyomi
Level 17
God Stats
14W - 23L
1,426 SR
Queue Stats
23W - 33L
1,407 Elo+
Party 1
Chaac
Chaac
Thanjiro99
Chaac
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
erick_obvio
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,408 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,397 Elo+

VS

Team Averages
Level 18
1,492 SR
1,346 Elo+
Sun Wukong
Sun Wukong
Ghosty18
Sun Wukong
Level 7
God Stats
9W - 5L
1,714 SR
Queue Stats
57W - 54L
1,379 Elo+
Solo
Neith
Neith
Juice_Fast
Neith
Level 26
God Stats
1W - 1L
1,233 SR
Queue Stats
30W - 33L
1,385 Elo+
Party 3
Ares
Ares
blackmindrs
Ares
Level 25
God Stats
2W - 0L
1,706 SR
Queue Stats
29W - 31L
1,365 Elo+
Party 3
Fenrir
Fenrir
herickkS2
Fenrir
Level 17
God Stats
5W - 6L
1,304 SR
Queue Stats
27W - 32L
1,335 Elo+
Party 2
Thoth
Thoth
iTz P1C1COP4TA
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Big Eduks
Merlin
11
0 / 5 / 1
7,850
357
3,945
7,311
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Bruks602
Hou Yi
12
0 / 5 / 0
7,731
351
1,462
9,616
3,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Retro--Ronin
Tsukuyomi
15
4 / 8 / 3
9,758
444
6,119
13,914
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
14
3 / 8 / 3
9,548
434
13,057
24,593
16,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
erick_obvio
Zhong Kui
14
1 / 9 / 1
8,621
392
9,292
16,127
8,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ghosty18
Sun Wukong
18
5 / 2 / 5
11,371
517
12,298
14,442
15,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
18
7 / 2 / 8
11,403
518
8,153
8,351
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 0 / 8
11,644
529
11,510
17,993
26,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
herickkS2
Fenrir
17
7 / 0 / 8
11,230
510
9,838
12,443
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 4 / 7
11,955
543
11,527
14,933
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
8
Kills
34
35
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
Big Eduks
Merlin
0
5
1
0.1
L
Hou Yi
Bruks602
Hou Yi
0
5
0
0
W
Sun Wukong
Ghosty18
Sun Wukong
5
2
5
3.75
W
Neith
7
2
8
5.5
L
Tsukuyomi
Retro--Ronin
Tsukuyomi
4
8
3
0.69
L
Chaac
3
8
3
0.56
W
7
0
8
11
L
Zhong Kui
erick_obvio
Zhong Kui
1
9
1
0.17
W
Fenrir
herickkS2
Fenrir
7
0
8
11
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,875
Damage
53,326
71,561
Taken
68,162
35,910
Mitigated
57,946
15,255
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Big Eduks
Merlin
3,945
174
0
701
7,311
2,324
0
2,738
4,466
30,838
0
L
Hou Yi
Bruks602
Hou Yi
1,462
600
0
1,480
9,616
3,095
846
2,929
6,687
0
30,307
W
Sun Wukong
Ghosty18
Sun Wukong
12,298
3,652
0
1,713
14,442
15,817
2,642
3,085
11,309
0
59,995
W
Neith
8,153
2,941
0
2,990
8,351
4,298
6,239
2,149
5,864
0
71,254
L
Tsukuyomi
Retro--Ronin
Tsukuyomi
6,119
1,633
0
2,738
13,914
4,850
20
5,013
8,705
0
43,401
L
Chaac
13,057
2,292
57
7,410
24,593
16,860
651
5,149
18,550
4,172
43,951
W
11,510
976
0
1,283
17,993
26,221
870
2,831
14,742
38,861
0
L
Zhong Kui
erick_obvio
Zhong Kui
9,292
727
152
2,717
16,127
8,781
621
6,544
9,006
36,717
0
W
Fenrir
herickkS2
Fenrir
9,838
2,898
0
5,687
12,443
5,586
446
2,819
9,606
0
65,990
W
11,527
1,336
0
4,275
14,933
6,024
919
3,504
11,341
79,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,508
Gold Earned
57,603
353
Minions Killed
526
0
Camps Cleared
0
1,472,445
Distance Traveled
2,019,343
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,850
357
75
3
0
248,318
1
L
Hou Yi
7,731
351
57
3
0
282,454
0
W
Sun Wukong
11,371
517
106
5
0
403,298
3
W
Neith
11,403
518
154
7
0
361,110
1
L
Tsukuyomi
9,758
444
72
3
0
224,428
1
L
Chaac
9,548
434
94
4
0
355,103
0
W
Ares
11,644
529
44
2
0
439,053
1
L
Zhong Kui
8,621
392
55
3
0
362,142
3
W
Fenrir
11,230
510
94
4
0
452,430
1
W
Thoth
11,955
543
128
6
0
363,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role