Player Matchup

Sun Wukong
Sun Wukong
DEBIDDO10
Sun Wukong
Level 29
God Stats
25W - 17L
1,525 SR
Queue Stats
99W - 98L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KulsortTissemand
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,309 Elo+
Solo
Ullr
Ullr
MrТуман
Ullr
Level 5
God Stats
5W - 1L
1,701 SR
Queue Stats
6W - 3L
1,644 Elo+
Solo
Horus
Horus
TheHunterofPoo
Horus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
WoefulEgomaniac
Zhong Kui
Level 29
God Stats
1W - 0L
1,730 SR
Queue Stats
33W - 30L
1,462 Elo+
Party 1
Team Averages
Level 23
1,591 SR
1,468 Elo+

VS

Team Averages
Level 17
1,601 SR
1,435 Elo+
Artemis
Artemis
Bysfera
Artemis
Level 17
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 7L
1,403 Elo+
Party 2
Horus
Horus
Dembon
Horus
Level 29
God Stats
6W - 6L
1,596 SR
Queue Stats
88W - 94L
1,424 Elo+
Solo
Aphrodite
Aphrodite
Mors84000
Aphrodite
Level 24
God Stats
8W - 8L
1,694 SR
Queue Stats
25W - 18L
1,583 Elo+
Solo
Ymir
Ymir
Tefu21x
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,211 Elo+
Party 2
Nu Wa
Nu Wa
ЛучикСвета
Nu Wa
Level 15
God Stats
1W - 2L
1,505 SR
Queue Stats
13W - 11L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEBIDDO10
Sun Wukong
11
3 / 0 / 2
6,850
623
4,505
4,538
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
KulsortTissemand
Ah Muzen Cab
12
4 / 3 / 2
7,590
690
4,857
6,139
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 0 / 3
8,212
747
5,099
6,202
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 4
6,220
565
2,596
10,259
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
WoefulEgomaniac
Zhong Kui
10
5 / 2 / 1
6,480
589
10,063
9,693
5,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bysfera
Artemis
8
1 / 4 / 2
5,146
468
6,381
6,770
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Dembon
Horus
10
0 / 4 / 0
5,261
478
2,579
7,589
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Mors84000
Aphrodite
9
4 / 4 / 1
6,257
569
3,649
6,121
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Tefu21x
Ymir
8
1 / 2 / 3
5,356
487
5,554
9,041
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 5
5,799
527
5,220
7,806
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
19
Kills
7
7
Deaths
19
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bysfera
Artemis
1
4
2
0.5
W
Sun Wukong
DEBIDDO10
Sun Wukong
3
0
2
4
L
Horus
Dembon
Horus
0
4
0
0
W
Ah Muzen Cab
KulsortTissemand
Ah Muzen Cab
4
3
2
1.67
L
Aphrodite
Mors84000
Aphrodite
4
4
1
1.13
W
6
0
3
7.5
L
Ymir
Tefu21x
Ymir
1
2
3
1.25
W
1
2
4
1.5
W
Zhong Kui
WoefulEgomaniac
Zhong Kui
5
2
1
2.75
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
23,383
36,831
Taken
37,327
18,564
Mitigated
15,427
16,390
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bysfera
Artemis
6,381
3,858
0
500
6,770
1,676
156
4,100
2,670
0
27,523
W
Sun Wukong
DEBIDDO10
Sun Wukong
4,505
820
0
1,110
4,538
2,367
952
583
3,602
0
23,148
L
Horus
Dembon
Horus
2,579
1,064
0
2,398
7,589
4,852
0
0
6,867
0
13,069
W
Ah Muzen Cab
KulsortTissemand
Ah Muzen Cab
4,857
2,222
0
1,687
6,139
1,906
3,545
3,746
2,207
0
41,051
L
Aphrodite
Mors84000
Aphrodite
3,649
935
561
2,461
6,121
1,636
572
860
5,261
24,014
0
W
5,099
2,333
0
3,774
6,202
2,033
617
1,282
4,785
0
58,099
L
Ymir
Tefu21x
Ymir
5,554
1,748
0
2,808
9,041
4,779
50
4,681
4,360
10,364
0
W
2,596
1,139
1,124
4,476
10,259
6,293
0
3,812
6,405
0
6,068
W
Zhong Kui
WoefulEgomaniac
Zhong Kui
10,063
2,289
0
4,219
9,693
5,965
0
4,027
5,600
34,102
0
L
5,220
1,652
0
2,106
7,806
2,484
0
422
7,339
29,289
7,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
27,819
301
Minions Killed
227
0
Camps Cleared
0
954,819
Distance Traveled
967,371
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,146
468
56
5
0
188,074
0
W
Sun Wukong
6,850
623
57
5
0
183,238
0
L
Horus
5,261
478
33
3
0
219,049
1
W
Ah Muzen Cab
7,590
690
89
8
0
200,170
3
L
Aphrodite
6,257
569
70
6
0
172,317
2
W
Ullr
8,212
747
106
10
0
232,953
1
L
Ymir
5,356
487
5
0
0
209,775
0
W
Horus
6,220
565
4
0
0
161,280
2
W
Zhong Kui
6,480
589
45
4
0
177,178
0
L
Nu Wa
5,799
527
63
6
0
178,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role