Player Matchup

Danzaburou
Danzaburou
Ahahdze
Danzaburou
Level 27
God Stats
2W - 3L
1,469 SR
Queue Stats
3W - 15L
1,084 Elo+
Party 1
Yemoja
Yemoja
BestFraggerEU
Yemoja
Level 41
God Stats
2W - 0L
1,571 SR
Queue Stats
5W - 19L
1,164 Elo+
Party 1
Nu Wa
Nu Wa
fastwinky
Nu Wa
Level 68
God Stats
1W - 1L
1,272 SR
Queue Stats
9W - 39L
1,138 Elo+
Party 1
Team Averages
Level 45
1,437 SR
1,129 Elo+

VS

Team Averages
Level 47
1,180 SR
1,179 Elo+
Mercury
Mercury
CroquetaGolosota
Mercury
Level 16
God Stats
0W - 5L
1,050 SR
Queue Stats
11W - 24L
1,216 Elo+
Party 2
Geb
Geb
FireS
Geb
Level 107
God Stats
0W - 4L
1,269 SR
Queue Stats
51W - 57L
1,325 Elo+
Party 2
Anubis
Anubis
Shadowwolfen
Anubis
Level 17
God Stats
12W - 19L
1,222 SR
Queue Stats
13W - 24L
998 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ahahdze
Danzaburou
17
11 / 1 / 6
12,835
755
20,253
12,898
3,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 16
11,032
649
7,071
10,440
5,630
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
fastwinky
Nu Wa
17
9 / 2 / 11
12,780
752
20,276
12,003
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
8,952
527
3,393
14,558
5,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
FireS
Geb
13
1 / 4 / 1
10,272
604
14,254
24,441
30,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
15
2 / 7 / 1
10,536
620
10,684
16,585
6,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
21
Kills
3
3
Deaths
21
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ahahdze
Danzaburou
11
1
6
14
W
1
0
16
9
L
0
10
0
0
L
Geb
FireS
Geb
1
4
1
0.38
L
Anubis
2
7
1
0.36
W
Nu Wa
fastwinky
Nu Wa
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,600
Damage
28,331
35,341
Taken
55,584
13,537
Mitigated
41,907
8,662
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ahahdze
Danzaburou
20,253
9,181
483
3,114
12,898
3,556
709
9,296
3,602
0
52,441
W
7,071
1,424
1,008
150
10,440
5,630
616
8,650
1,790
23,804
0
L
3,393
604
0
1,366
14,558
5,165
0
8,348
6,210
0
27,271
L
Geb
FireS
Geb
14,254
1,719
0
3,859
24,441
30,105
0
10,341
14,100
40,890
0
L
Anubis
10,684
428
263
4,949
16,585
6,637
108
9,426
7,159
55,806
0
W
Nu Wa
fastwinky
Nu Wa
20,276
7,847
269
3,638
12,003
4,351
1,439
7,629
4,374
55,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
29,760
179
Minions Killed
200
7
Camps Cleared
7
954,191
Distance Traveled
834,716
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,835
755
69
4
5
314,020
4
W
Yemoja
11,032
649
28
2
0
331,790
3
L
Mercury
8,952
527
63
4
0
273,330
2
L
Geb
10,272
604
39
2
4
322,391
6
L
Anubis
10,536
620
98
6
3
238,995
1
W
Nu Wa
12,780
752
82
5
2
308,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role