Player Matchup

Artemis
Artemis
JUANFRAN6665
Artemis
Level 8
God Stats
1W - 4L
1,195 SR
Queue Stats
1W - 6L
1,073 Elo+
Solo
Neith
Neith
Letoxifou
Neith
Level 17
God Stats
9W - 10L
1,311 SR
Queue Stats
84W - 87L
1,389 Elo+
Solo
Tyr
Tyr
RankeAli
Tyr
Level 22
God Stats
8W - 8L
1,447 SR
Queue Stats
62W - 67L
1,407 Elo+
Solo
Loki
Loki
ThisIsJustMEeko
Loki
Level 20
God Stats
16W - 20L
1,502 SR
Queue Stats
354W - 415L
1,414 Elo+
Solo
Thor
Thor
soroosh_86
Thor
Level 15
God Stats
1W - 1L
1,352 SR
Queue Stats
28W - 33L
1,333 Elo+
Solo
Team Averages
Level 16
1,361 SR
1,323 Elo+

VS

Team Averages
Level 20
1,629 SR
1,382 Elo+
Hou Yi
Hou Yi
Danqtpie
Hou Yi
Level 28
God Stats
52W - 36L
1,511 SR
Queue Stats
208W - 194L
1,468 Elo+
Solo
Susano
Susano
Dexter34566754
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,272 Elo+
Solo
Anubis
Anubis
Raiginleif
Anubis
Level 26
God Stats
10W - 2L
1,681 SR
Queue Stats
24W - 23L
1,528 Elo+
Solo
Cthulhu
Cthulhu
olivermellow
Cthulhu
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
4W - 10L
1,225 Elo+
Solo
Bellona
Bellona
poopeater4736
Bellona
Level 18
God Stats
0W - 1L
1,751 SR
Queue Stats
26W - 32L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JUANFRAN6665
Artemis
20
8 / 9 / 14
15,315
1,094
19,966
21,218
8,251
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
Letoxifou
Neith
20
11 / 2 / 14
15,452
1,104
34,935
22,785
9,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 3 / 20
13,143
939
11,232
28,114
18,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

20
5 / 9 / 16
13,948
996
12,225
21,194
7,495
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 15 / 15
15,783
1,127
16,687
25,607
10,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Danqtpie
Hou Yi
20
26 / 7 / 9
20,861
1,490
50,915
29,891
13,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 16 / 14
14,467
1,033
18,622
27,953
10,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Raiginleif
Anubis
20
7 / 3 / 20
16,371
1,169
32,750
16,678
7,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
olivermellow
Cthulhu
17
0 / 1 / 0
10,380
741
279
797
239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
20
0 / 7 / 13
12,566
898
7,877
24,978
20,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
94
34
Kills
38
38
Deaths
34
79
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Danqtpie
Hou Yi
26
7
9
4.36
L
5
16
14
0.75
W
Artemis
JUANFRAN6665
Artemis
8
9
14
1.67
W
Neith
Letoxifou
Neith
11
2
14
9
L
Anubis
Raiginleif
Anubis
7
3
20
5.67
W
0
3
20
3.33
W
5
9
16
1.44
L
Cthulhu
olivermellow
Cthulhu
0
1
0
0
L
Bellona
0
7
13
0.93
W
10
15
15
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,045
Damage
110,443
118,918
Taken
100,297
54,470
Mitigated
52,296
12,531
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Danqtpie
Hou Yi
50,915
36,689
0
2,442
29,891
13,269
0
929
28,962
0
89,850
L
18,622
6,028
0
0
27,953
10,943
0
1,698
26,255
0
33,782
W
Artemis
JUANFRAN6665
Artemis
19,966
10,810
0
1,623
21,218
8,251
0
6,496
14,722
0
45,955
W
Neith
Letoxifou
Neith
34,935
22,342
0
5,945
22,785
9,750
0
4,275
18,510
0
67,001
L
Anubis
Raiginleif
Anubis
32,750
675
0
7,443
16,678
7,698
0
377
16,301
85,417
0
W
11,232
477
0
1,081
28,114
18,751
0
10,750
17,364
12,183
25,066
W
12,225
3,377
0
810
21,194
7,495
0
4,157
17,037
0
29,362
L
Cthulhu
olivermellow
Cthulhu
279
75
0
0
797
239
0
0
797
279
0
L
Bellona
7,877
1,718
0
104
24,978
20,147
0
658
24,320
0
17,483
W
16,687
4,013
597
2,475
25,607
10,223
0
7,351
18,256
0
37,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,641
Gold Earned
74,645
269
Minions Killed
266
5
Camps Cleared
9
1,372,636
Distance Traveled
902,874
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
20,861
1,490
84
6
6
256,317
2
L
Susano
14,467
1,033
35
3
2
197,345
6
W
Artemis
15,315
1,094
56
4
2
223,172
0
W
Neith
15,452
1,104
63
5
1
270,892
0
L
Anubis
16,371
1,169
133
10
1
243,819
0
W
Tyr
13,143
939
69
5
1
329,840
3
W
Loki
13,948
996
41
3
0
310,582
0
L
Cthulhu
10,380
741
0
0
0
10,855
0
L
Bellona
12,566
898
14
1
0
194,538
1
W
Thor
15,783
1,127
40
3
1
238,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role