Player Matchup

Ullr
Ullr
Gold III
Fnatoc
Ullr
Gold III
Level 106
God Stats
20W - 21L
1,545 SR
Queue Stats
73W - 82L
1,609 MMR
Party 2
Terra
Terra
Gold II
Hjalmus
Terra
Gold II
Level 104
God Stats
5W - 5L
1,578 SR
Queue Stats
63W - 70L
1,763 MMR
Party 2
Sol
Sol
Gold II
ThePoisoned1
Sol
Gold II
Level 146
God Stats
3W - 1L
1,734 SR
Queue Stats
17W - 13L
1,774 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,619 SR
1,715 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,634 SR
1,553 MMR
Danzaburou
Danzaburou
Platinum I
 
Danzaburou
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
BsPF
Hercules
Bronze III
Level 60
God Stats
0W - 1L
1,808 SR
Queue Stats
2W - 3L
1,579 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Elvolia
Baron Samedi
Gold II
Level 84
God Stats
27W - 21L
1,594 SR
Queue Stats
71W - 76L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Fnatoc
Ullr
16
7 / 3 / 11
11,453
764
18,973
12,658
5,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Hjalmus
Terra
13
1 / 5 / 11
10,585
706
7,823
20,236
26,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
12 / 0 / 8
12,649
843
34,933
15,916
14,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothScyllaSylvanusDiscordiaOdin

VS

Bans
SobekGebHou YiCthulhuAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 11 / 6
9,970
665
15,424
19,915
7,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
BsPF
Hercules
13
4 / 4 / 2
9,534
636
5,040
29,952
19,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Elvolia
Baron Samedi
14
2 / 5 / 6
9,824
655
10,778
20,413
9,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
8
8
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
11
6
0.45
L
Hercules
BsPF
Hercules
4
4
2
1.25
L
Baron Samedi
Elvolia
Baron Samedi
2
5
6
1
W
Ullr
Fnatoc
Ullr
7
3
11
4.17
W
Terra
Hjalmus
Terra
1
5
11
1.3
W
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,729
Damage
31,242
48,810
Taken
70,280
46,057
Mitigated
35,747
17,401
Healing
22,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,424
7,891
0
3,290
19,915
7,100
0
13,198
6,717
0
36,257
L
Hercules
BsPF
Hercules
5,040
1,526
0
10,187
29,952
19,353
0
15,222
14,730
175
13,369
L
Baron Samedi
Elvolia
Baron Samedi
10,778
637
2,716
6,734
20,413
9,294
0
11,517
8,896
40,834
0
W
Ullr
Fnatoc
Ullr
18,973
5,832
0
1,126
12,658
5,569
390
4,143
8,515
0
49,224
W
Terra
Hjalmus
Terra
7,823
805
1,368
4,531
20,236
26,258
252
4,054
16,182
12,595
0
W
34,933
12,502
0
10,376
15,916
14,230
3,118
3,542
12,374
79,686
6,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
29,328
198
Minions Killed
129
10
Camps Cleared
2
868,257
Distance Traveled
792,690
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,970
665
50
3
0
231,648
5
L
Hercules
9,534
636
20
1
0
297,190
2
L
Baron Samedi
9,824
655
59
4
2
263,852
0
W
Ullr
11,453
764
70
5
5
282,223
4
W
Terra
10,585
706
11
1
0
297,045
1
W
Sol
12,649
843
117
8
5
288,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role