Player Matchup

Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KingRagnar19
Mulan
Level 8
God Stats
2W - 3L
1,581 SR
Queue Stats
109W - 109L
1,310 Elo+
Solo
Nemesis
Nemesis
Lapommequirougit
Nemesis
Level 23
God Stats
4W - 4L
1,437 SR
Queue Stats
33W - 31L
1,448 Elo+
Solo
Izanami
Izanami
Miss3sBunny
Izanami
Level 27
God Stats
40W - 51L
1,350 SR
Queue Stats
98W - 124L
1,244 Elo+
Solo
Danzaburou
Danzaburou
l3ost_yt
Danzaburou
Level 29
God Stats
8W - 16L
1,281 SR
Queue Stats
226W - 264L
1,325 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,365 Elo+

VS

Team Averages
Level 9
1,521 SR
1,448 Elo+
Bacchus
Bacchus
Frippu
Bacchus
Level 3
God Stats
1W - 1L
1,541 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
NotyourStepSis
Nemesis
Level 4
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 2L
1,461 Elo+
Solo
Hades
Hades
TheTechPriest
Hades
Level 28
God Stats
14W - 12L
1,553 SR
Queue Stats
21W - 29L
1,329 Elo+
Solo
Guan Yu
Guan Yu
odinGT
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,451 Elo+
Solo
Neith
Neith
тимуркрутА
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 2 / 3
8,485
369
362
3,252
1,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 5 / 2
10,602
461
9,119
15,893
14,323
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 5
12,008
522
11,485
18,499
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Miss3sBunny
Izanami
17
2 / 3 / 2
12,245
532
7,959
12,095
3,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
l3ost_yt
Danzaburou
18
5 / 3 / 5
12,856
559
12,045
12,233
10,076
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frippu
Bacchus
12
1 / 4 / 4
8,648
376
7,020
14,922
17,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
5 / 7 / 1
11,122
484
9,884
18,924
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 3
10,523
458
15,492
13,548
6,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
odinGT
Guan Yu
14
1 / 2 / 6
8,892
387
4,998
11,133
14,941
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

6
1 / 6 / 1
6,781
295
1,168
4,015
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
20
Kills
14
14
Deaths
21
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
3
1.25
L
Bacchus
Frippu
Bacchus
1
4
4
0.75
W
6
5
2
1.4
W
6
1
5
8.5
W
Izanami
Miss3sBunny
Izanami
2
3
2
1
L
5
7
1
0.79
L
6
2
3
3.75
W
Danzaburou
l3ost_yt
Danzaburou
5
3
5
2.5
L
Guan Yu
odinGT
Guan Yu
1
2
6
2
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,970
Damage
38,562
61,972
Taken
62,542
35,324
Mitigated
48,030
13,473
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
362
362
0
199
3,252
1,473
96
890
2,362
2,006
0
L
Bacchus
Frippu
Bacchus
7,020
856
0
1,014
14,922
17,465
0
81
14,841
21,799
0
W
9,119
1,711
533
2,003
15,893
14,323
907
8,117
7,776
0
31,505
W
11,485
5,519
0
5,133
18,499
5,686
0
3,626
14,873
0
99,545
W
Izanami
Miss3sBunny
Izanami
7,959
6,358
0
2,638
12,095
3,766
8,242
6,987
5,108
0
83,062
L
9,884
5,914
0
6,305
18,924
7,576
1,472
0
18,924
0
75,846
L
15,492
1,782
444
6,017
13,548
6,836
587
63
13,485
50,069
0
W
Danzaburou
l3ost_yt
Danzaburou
12,045
5,579
0
2,967
12,233
10,076
5,110
3,333
8,900
0
73,800
L
Guan Yu
odinGT
Guan Yu
4,998
748
885
3,044
11,133
14,941
62
185
10,948
0
21,709
L
1,168
761
0
44
4,015
1,212
33
33
3,982
0
4,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,196
Gold Earned
45,966
450
Minions Killed
285
0
Camps Cleared
0
1,785,841
Distance Traveled
1,710,170
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,485
369
2
0
0
100,497
0
L
Bacchus
8,648
376
16
1
0
416,628
2
W
Mulan
10,602
461
41
2
0
398,104
2
W
Nemesis
12,008
522
109
5
0
499,254
0
W
Izanami
12,245
532
170
7
0
357,966
1
L
Nemesis
11,122
484
137
6
0
414,081
0
L
Hades
10,523
458
83
4
0
331,922
0
W
Danzaburou
12,856
559
128
6
0
430,020
0
L
Guan Yu
8,892
387
36
2
0
416,400
0
L
Neith
6,781
295
13
1
0
131,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role