Player Matchup

Persephone
Persephone
ArtemisMcClain
Persephone
Level 157
God Stats
19W - 16L
1,546 SR
Queue Stats
133W - 105L
1,667 Elo+
Party 1
Xing Tian
Xing Tian
Exxtend
Xing Tian
Level 139
God Stats
1W - 2L
1,444 SR
Queue Stats
105W - 79L
1,635 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ForChainzz
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,748 Elo+
Party 1
Team Averages
Level 139
1,497 SR
1,683 Elo+

VS

Team Averages
Level 95
1,515 SR
1,635 Elo+
Morgan Le Fay
Morgan Le Fay
SleepyLaBone
Morgan Le Fay
Level 109
God Stats
0W - 3L
1,288 SR
Queue Stats
54W - 48L
1,631 Elo+
Solo
Geb
Geb
TheFatScientist
Geb
Level 48
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 3L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
Zungalungadore
Gilgamesh
Level 129
God Stats
2W - 4L
1,545 SR
Queue Stats
104W - 99L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArtemisMcClain
Persephone
19
7 / 4 / 11
15,660
746
36,254
15,321
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Exxtend
Xing Tian
17
5 / 4 / 13
13,820
658
15,097
28,453
33,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ForChainzz
Ah Muzen Cab
18
8 / 5 / 9
14,939
711
20,094
16,795
6,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SleepyLaBone
Morgan Le Fay
18
6 / 3 / 5
14,139
673
18,639
24,534
9,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 7 / 9
12,906
615
9,595
28,482
30,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
Zungalungadore
Gilgamesh
17
7 / 10 / 4
13,915
663
21,165
25,474
25,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
20
Kills
13
13
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
ArtemisMcClain
Persephone
7
4
11
3.13
W
Xing Tian
Exxtend
Xing Tian
5
4
13
2.88
W
Ah Muzen Cab
ForChainzz
Ah Muzen Cab
8
5
9
2.5
L
Morgan Le Fay
SleepyLaBone
Morgan Le Fay
6
3
5
2.83
L
0
7
9
0.64
L
Gilgamesh
Zungalungadore
Gilgamesh
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,445
Damage
49,399
60,569
Taken
78,490
47,039
Mitigated
65,343
14,135
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ArtemisMcClain
Persephone
36,254
788
0
2,405
15,321
6,759
1,768
8,985
5,647
101,414
0
W
Xing Tian
Exxtend
Xing Tian
15,097
1,056
0
6,562
28,453
33,444
256
11,597
14,937
30,063
0
W
Ah Muzen Cab
ForChainzz
Ah Muzen Cab
20,094
6,041
0
5,168
16,795
6,836
523
7,211
8,945
0
76,545
L
Morgan Le Fay
SleepyLaBone
Morgan Le Fay
18,639
1,193
452
7,227
24,534
9,396
754
16,985
6,979
71,497
0
L
9,595
564
1,412
3,826
28,482
30,498
0
15,927
11,584
33,487
0
L
Gilgamesh
Zungalungadore
Gilgamesh
21,165
5,424
845
3,908
25,474
25,449
719
16,292
8,207
0
40,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,419
Gold Earned
40,960
242
Minions Killed
263
11
Camps Cleared
6
1,223,954
Distance Traveled
1,172,776
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,660
746
151
7
4
401,781
1
W
Xing Tian
13,820
658
25
1
2
403,702
3
W
Ah Muzen Cab
14,939
711
66
3
5
418,471
4
L
Morgan Le Fay
14,139
673
130
6
4
395,269
3
L
Geb
12,906
615
52
2
1
414,720
5
L
Gilgamesh
13,915
663
81
4
1
362,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role