Player Matchup

Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
IriavmM
Baba Yaga
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,359 Elo+
Party 1
Janus
Janus
Zaust11
Janus
Level 156
God Stats
1W - 1L
1,441 SR
Queue Stats
51W - 45L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zervantes
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,468 SR
Queue Stats
36W - 35L
1,546 Elo+
Solo
Odin
Odin
chasernox
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,290 Elo+
Party 1
Team Averages
Level 85
1,482 SR
1,448 Elo+

VS

Team Averages
Level 103
1,466 SR
1,455 Elo+
Sobek
Sobek
KinkerKonker
Sobek
Level 26
God Stats
1W - 1L
1,253 SR
Queue Stats
3W - 4L
1,225 Elo+
Solo
Bacchus
Bacchus
Nimrook19
Bacchus
Level 158
God Stats
1W - 0L
1,426 SR
Queue Stats
16W - 14L
1,542 Elo+
Solo
Danzaburou
Danzaburou
Razari
Danzaburou
Level 144
God Stats
23W - 19L
1,555 SR
Queue Stats
774W - 753L
1,532 Elo+
Solo
Artemis
Artemis
SFP228
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,473 Elo+
Solo
Fenrir
Fenrir
chilla Emmi
Fenrir
Level 160
God Stats
38W - 32L
1,596 SR
Queue Stats
2,014W - 1,959L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 5 / 5
8,286
753
5,804
13,132
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
IriavmM
Baba Yaga
15
4 / 6 / 9
8,542
777
8,652
11,342
4,850
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Zaust11
Janus
17
6 / 8 / 8
10,457
951
11,756
11,572
3,675
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Zervantes
Morgan Le Fay
15
4 / 6 / 5
8,573
779
11,972
12,795
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
1 / 7 / 10
8,549
777
3,714
13,742
15,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 21
9,337
849
7,230
18,543
25,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Nimrook19
Bacchus
17
5 / 3 / 19
10,065
915
14,160
12,135
15,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Razari
Danzaburou
19
15 / 3 / 10
12,313
1,119
18,513
12,296
6,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
SFP228
Artemis
15
4 / 3 / 16
9,083
826
8,376
8,508
4,242
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
6 / 5 / 12
9,907
901
8,434
9,866
9,372
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
110
17
Kills
32
32
Deaths
17
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
5
0.9
L
Baba Yaga
IriavmM
Baba Yaga
4
6
9
1.42
W
2
3
21
4.17
W
Bacchus
Nimrook19
Bacchus
5
3
19
4.83
W
Danzaburou
Razari
Danzaburou
15
3
10
6.67
W
Artemis
SFP228
Artemis
4
3
16
4
L
Janus
Zaust11
Janus
6
8
8
1.25
L
Morgan Le Fay
Zervantes
Morgan Le Fay
4
6
5
1.08
L
Odin
1
7
10
0.86
W
Fenrir
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
56,713
62,583
Taken
61,348
45,817
Mitigated
61,016
12,739
Healing
24,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,804
621
917
1,838
13,132
17,043
0
2,247
10,885
9,253
0
L
Baba Yaga
IriavmM
Baba Yaga
8,652
727
727
2,465
11,342
4,850
52
3,681
7,661
23,048
0
W
7,230
916
2,251
6,566
18,543
25,127
346
10,041
8,185
12,811
0
W
Bacchus
Nimrook19
Bacchus
14,160
693
1,041
1,486
12,135
15,919
582
5,639
6,260
22,647
0
W
Danzaburou
Razari
Danzaburou
18,513
8,074
3,355
5,190
12,296
6,356
2,946
8,015
4,239
0
45,650
W
Artemis
SFP228
Artemis
8,376
4,591
1,580
1,787
8,508
4,242
437
6,931
1,537
0
21,149
L
Janus
Zaust11
Janus
11,756
629
1,311
1,423
11,572
3,675
0
5,118
6,454
24,416
0
L
Morgan Le Fay
Zervantes
Morgan Le Fay
11,972
1,737
0
2,520
12,795
5,175
0
6,195
6,600
24,294
0
L
Odin
3,714
601
252
1,286
13,742
15,074
58
4,496
9,246
0
6,848
W
Fenrir
8,434
1,035
195
625
9,866
9,372
988
7,558
2,215
1,047
14,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,407
Gold Earned
50,705
97
Minions Killed
125
0
Camps Cleared
0
975,790
Distance Traveled
1,043,294
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,286
753
4
0
0
169,112
0
L
Baba Yaga
8,542
777
22
2
0
201,538
2
W
Sobek
9,337
849
10
1
0
224,183
0
W
Bacchus
10,065
915
10
1
0
232,079
1
W
Danzaburou
12,313
1,119
64
6
0
211,314
0
W
Artemis
9,083
826
23
2
0
209,444
0
L
Janus
10,457
951
32
3
0
202,167
0
L
Morgan Le Fay
8,573
779
21
2
0
199,979
0
L
Odin
8,549
777
18
2
0
202,994
1
W
Fenrir
9,907
901
18
2
0
166,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role