Player Matchup

Nemesis
Nemesis
AGReboorn
Nemesis
Level 29
God Stats
0W - 4L
1,217 SR
Queue Stats
134W - 145L
1,507 Elo+
Party 1
Hachiman
Hachiman
Fuzzmaster
Hachiman
Level 16
God Stats
15W - 16L
1,500 SR
Queue Stats
40W - 46L
1,515 Elo+
Solo
King Arthur
King Arthur
Gakhi
King Arthur
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 113L
1,577 Elo+
Solo
Cabrakan
Cabrakan
Miguel10273
Cabrakan
Level 11
God Stats
0W - 2L
1,345 SR
Queue Stats
50W - 51L
1,609 Elo+
Solo
Kukulkan
Kukulkan
unsold_pause5
Kukulkan
Level 28
God Stats
25W - 27L
1,497 SR
Queue Stats
103W - 110L
1,463 Elo+
Party 1
Team Averages
Level 22
1,412 SR
1,534 Elo+

VS

Team Averages
Level 19
1,544 SR
1,541 Elo+
Nemesis
Nemesis
ABuko11
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,598 Elo+
Solo
Thoth
Thoth
ChristalBlooD
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,490 Elo+
Solo
Ymir
Ymir
RGSOven
Ymir
Level 28
God Stats
36W - 24L
1,507 SR
Queue Stats
198W - 159L
1,588 Elo+
Solo
King Arthur
King Arthur
Rejendt
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,260 Elo+
Solo
Izanami
Izanami
RelapseSmh
Izanami
Level 11
God Stats
1W - 0L
1,713 SR
Queue Stats
18W - 15L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AGReboorn
Nemesis
19
4 / 16 / 10
13,440
434
20,827
31,344
12,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Fuzzmaster
Hachiman
18
1 / 12 / 5
11,598
374
11,221
24,886
8,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Gakhi
King Arthur
19
6 / 7 / 2
13,335
430
18,135
32,624
33,936
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Miguel10273
Cabrakan
18
3 / 11 / 5
12,785
412
7,052
33,981
59,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
unsold_pause5
Kukulkan
20
9 / 8 / 2
16,168
522
20,709
14,965
6,155
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABuko11
Nemesis
20
11 / 4 / 15
18,172
586
19,235
32,822
13,538
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 6 / 14
17,599
568
19,388
19,966
7,046
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
RGSOven
Ymir
20
8 / 4 / 16
18,277
590
23,013
23,659
12,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Rejendt
King Arthur
18
1 / 9 / 16
14,171
457
7,766
29,572
25,895
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
RelapseSmh
Izanami
20
27 / 2 / 14
21,201
684
40,506
19,145
6,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
23
Kills
54
54
Deaths
25
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ABuko11
Nemesis
11
4
15
4.63
L
Nemesis
AGReboorn
Nemesis
4
16
10
0.56
W
7
6
14
2.33
L
Hachiman
Fuzzmaster
Hachiman
1
12
5
0.29
L
King Arthur
Gakhi
King Arthur
6
7
2
1
L
Cabrakan
Miguel10273
Cabrakan
3
11
5
0.5
W
Ymir
RGSOven
Ymir
8
4
16
4
W
King Arthur
Rejendt
King Arthur
1
9
16
1
W
Izanami
RelapseSmh
Izanami
27
2
14
17
L
Kukulkan
unsold_pause5
Kukulkan
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,944
Damage
109,908
137,800
Taken
125,164
120,273
Mitigated
65,890
17,661
Healing
41,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ABuko11
Nemesis
19,235
11,022
0
17,136
32,822
13,538
1,568
9,552
23,270
0
168,626
L
Nemesis
AGReboorn
Nemesis
20,827
6,386
0
6,703
31,344
12,742
66
6,652
24,380
0
86,941
W
19,388
615
0
6,459
19,966
7,046
3,130
8,312
11,654
109,281
0
L
Hachiman
Fuzzmaster
Hachiman
11,221
4,999
0
5,800
24,886
8,122
743
11,989
12,385
0
81,914
L
King Arthur
Gakhi
King Arthur
18,135
2,111
0
3,223
32,624
33,936
570
12,977
19,161
20,563
47,965
L
Cabrakan
Miguel10273
Cabrakan
7,052
491
0
1,465
33,981
59,318
0
7,287
26,252
45,957
0
W
Ymir
RGSOven
Ymir
23,013
3,421
0
5,495
23,659
12,858
3,283
6,150
17,509
140,979
0
W
King Arthur
Rejendt
King Arthur
7,766
1,000
0
4,317
29,572
25,895
153
6,082
23,490
7,228
39,318
W
Izanami
RelapseSmh
Izanami
40,506
27,546
0
8,092
19,145
6,553
6,668
5,424
13,721
0
177,176
L
Kukulkan
unsold_pause5
Kukulkan
20,709
1,081
0
470
14,965
6,155
51
3,032
11,765
136,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,326
Gold Earned
89,420
620
Minions Killed
805
0
Camps Cleared
0
2,670,425
Distance Traveled
2,859,449
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,172
586
165
5
0
619,710
1
L
Nemesis
13,440
434
114
4
0
526,320
1
W
Thoth
17,599
568
186
6
0
582,227
1
L
Hachiman
11,598
374
115
4
0
530,306
5
L
King Arthur
13,335
430
102
3
0
533,624
0
L
Cabrakan
12,785
412
58
2
0
510,141
4
W
Ymir
18,277
590
168
5
0
551,726
1
W
King Arthur
14,171
457
63
2
0
518,241
0
W
Izanami
21,201
684
223
7
0
587,545
3
L
Kukulkan
16,168
522
231
7
0
570,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role