Player Matchup

Neith
Neith
 
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BillyLaGrappa
Hun Batz
Level 29
God Stats
15W - 13L
1,639 SR
Queue Stats
129W - 134L
1,583 Elo+
Solo
Cthulhu
Cthulhu
Kezoku
Cthulhu
Level 37
God Stats
2W - 2L
1,650 SR
Queue Stats
40W - 35L
1,478 Elo+
Party 1
King Arthur
King Arthur
Marcer7
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,720 Elo+
Solo
Nox
Nox
charlyft9
Nox
Level 28
God Stats
5W - 3L
1,609 SR
Queue Stats
69W - 81L
1,551 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,566 Elo+

VS

Team Averages
Level 26
1,425 SR
1,513 Elo+
Kali
Kali
Esizakur
Kali
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 131L
1,456 Elo+
Solo
Xbalanque
Xbalanque
KulsortTissemand
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TheFinalSolution
Kukulkan
Level 24
God Stats
3W - 7L
1,504 SR
Queue Stats
179W - 74L
1,671 Elo+
Solo
Khepri
Khepri
TheHunterofPoo
Khepri
Level 22
God Stats
1W - 5L
1,172 SR
Queue Stats
29W - 24L
1,470 Elo+
Party 2
Chiron
Chiron
WoefulEgomaniac
Chiron
Level 29
God Stats
9W - 6L
1,447 SR
Queue Stats
33W - 30L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 2 / 3
6,982
537
5,555
6,067
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
BillyLaGrappa
Hun Batz
14
6 / 1 / 3
8,059
620
6,155
8,878
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Kezoku
Cthulhu
11
3 / 1 / 6
6,737
518
7,146
6,573
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Marcer7
King Arthur
10
1 / 4 / 0
6,373
490
3,740
11,202
7,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 0 / 2
8,130
625
4,639
6,641
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 1 / 2
6,575
506
3,543
9,197
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
11
0 / 7 / 0
6,335
487
4,093
9,476
2,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 3 / 0
8,458
651
7,589
6,574
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 3
5,430
418
2,512
7,769
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 5 / 2
7,001
539
5,070
8,645
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
20
Kills
8
8
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
3
3.25
W
Hun Batz
BillyLaGrappa
Hun Batz
6
1
3
7.5
L
Kali
2
1
2
3
W
Cthulhu
Kezoku
Cthulhu
3
1
6
6
L
Xbalanque
0
7
0
0
W
King Arthur
Marcer7
King Arthur
1
4
0
0.25
L
4
3
0
1.33
L
0
4
3
0.38
L
2
5
2
0.6
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,235
Damage
22,807
39,361
Taken
41,661
20,414
Mitigated
12,117
9,790
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,555
2,845
0
1,943
6,067
2,353
30
1,132
4,935
0
40,313
W
Hun Batz
BillyLaGrappa
Hun Batz
6,155
3,555
0
1,145
8,878
3,017
797
849
8,029
0
50,901
L
Kali
3,543
1,818
0
4,623
9,197
2,493
0
2,086
6,912
0
19,671
W
Cthulhu
Kezoku
Cthulhu
7,146
752
65
1,900
6,573
5,204
0
1,380
5,193
20,838
0
L
Xbalanque
4,093
2,121
0
1,707
9,476
2,796
0
3,846
5,348
0
43,722
W
King Arthur
Marcer7
King Arthur
3,740
434
0
3,105
11,202
7,438
0
5,491
5,711
0
36,109
L
7,589
1,861
0
993
6,574
2,328
0
81
6,453
66,540
0
L
2,512
241
280
725
7,769
2,499
0
2,790
4,683
15,636
0
L
5,070
2,407
125
1,366
8,645
2,001
0
2,106
6,220
0
30,733
W
4,639
126
0
1,632
6,641
2,402
0
1,249
5,392
50,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
33,799
396
Minions Killed
323
0
Camps Cleared
0
1,270,110
Distance Traveled
1,200,445
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,982
537
80
6
0
229,177
1
W
Hun Batz
8,059
620
98
8
0
263,119
7
L
Kali
6,575
506
39
3
0
257,348
2
W
Cthulhu
6,737
518
26
2
0
239,262
4
L
Xbalanque
6,335
487
71
5
0
237,555
4
W
King Arthur
6,373
490
81
6
0
266,467
4
L
Kukulkan
8,458
651
141
11
0
249,759
4
L
Khepri
5,430
418
16
1
0
222,161
6
L
Chiron
7,001
539
56
4
0
233,622
1
W
Nox
8,130
625
111
9
0
272,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role