Player Matchup

Neith
Neith
Hounheim12
Neith
Level 8
God Stats
3W - 7L
1,429 SR
Queue Stats
7W - 12L
1,344 Elo+
Solo
Bellona
Bellona
musilvax321
Bellona
Level 16
God Stats
3W - 6L
1,357 SR
Queue Stats
10W - 23L
1,310 Elo+
Solo
King Arthur
King Arthur
shimingdelasi
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,429 SR
1,385 Elo+

VS

Team Averages
Level 40
1,598 SR
1,268 Elo+
Cliodhna
Cliodhna
DemoCrowley
Cliodhna
Level 94
God Stats
1W - 1L
1,621 SR
Queue Stats
21W - 28L
1,334 Elo+
Party 1
Sol
Sol
LittleBerkas
Sol
Level 16
God Stats
1W - 3L
1,334 SR
Queue Stats
11W - 14L
1,226 Elo+
Party 1
Olorun
Olorun
Wonyzin
Olorun
Level 11
God Stats
2W - 0L
1,839 SR
Queue Stats
6W - 11L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 4 / 0
6,287
699
6,886
11,309
3,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
musilvax321
Bellona
8
0 / 5 / 1
5,778
642
1,349
8,996
6,354
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
shimingdelasi
King Arthur
8
0 / 10 / 0
5,186
576
3,746
11,782
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DemoCrowley
Cliodhna
11
6 / 0 / 8
7,905
878
8,383
4,537
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 0 / 10
7,677
853
8,366
7,870
2,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Wonyzin
Olorun
11
9 / 1 / 3
7,911
879
9,358
7,143
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
19
19
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DemoCrowley
Cliodhna
6
0
8
10
L
Neith
1
4
0
0.25
W
4
0
10
9
W
Olorun
Wonyzin
Olorun
9
1
3
10.5
L
Bellona
musilvax321
Bellona
0
5
1
0.1
L
King Arthur
shimingdelasi
King Arthur
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,981
Damage
26,107
32,087
Taken
19,550
15,950
Mitigated
7,485
2,100
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DemoCrowley
Cliodhna
8,383
338
0
1,433
4,537
1,600
0
260
4,239
0
24,932
L
Neith
6,886
3,415
10
1,472
11,309
3,474
0
6,526
4,783
0
20,176
W
8,366
2,509
0
5,545
7,870
2,647
1,307
0
7,504
25,910
0
W
Olorun
Wonyzin
Olorun
9,358
4,942
52
2,417
7,143
3,238
1,076
0
6,980
19,331
2,313
L
Bellona
musilvax321
Bellona
1,349
289
0
194
8,996
6,354
0
3,327
5,669
0
9,968
L
King Arthur
shimingdelasi
King Arthur
3,746
808
0
424
11,782
6,122
0
7,024
4,758
0
6,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,251
Gold Earned
23,493
51
Minions Killed
100
3
Camps Cleared
5
456,570
Distance Traveled
493,884
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,905
878
36
4
5
212,393
1
L
Neith
6,287
699
33
4
0
154,333
1
W
Sol
7,677
853
48
5
0
149,742
0
W
Olorun
7,911
879
16
2
0
131,749
0
L
Bellona
5,778
642
14
2
3
166,440
0
L
King Arthur
5,186
576
4
0
0
135,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role