Player Matchup

King Arthur
King Arthur
Asasowl235
King Arthur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,460 Elo+
Solo
Izanami
Izanami
KenzoOff
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Olorun
Olorun
LadyShay34luv
Olorun
Level 17
God Stats
6W - 2L
1,819 SR
Queue Stats
38W - 57L
1,268 Elo+
Solo
Persephone
Persephone
Vichdz
Persephone
Level 22
God Stats
3W - 4L
1,236 SR
Queue Stats
53W - 57L
1,373 Elo+
Solo
Scylla
Scylla
Zectario
Scylla
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 43L
1,425 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,405 Elo+

VS

Team Averages
Level 14
1,534 SR
1,404 Elo+
King Arthur
King Arthur
AMARO10
King Arthur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 71L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scottilicous
Cu Chulainn
Level 8
God Stats
43W - 52L
1,384 SR
Queue Stats
123W - 132L
1,314 Elo+
Solo
Geb
Geb
SgtShrek
Geb
Level 8
God Stats
3W - 6L
1,739 SR
Queue Stats
5W - 13L
1,307 Elo+
Solo
Ra
Ra
ThatDudeAaron
Ra
Level 15
God Stats
3W - 4L
1,547 SR
Queue Stats
32W - 36L
1,571 Elo+
Solo
Thor
Thor
TheWhisperer1
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asasowl235
King Arthur
20
13 / 2 / 26
14,065
1,172
24,859
22,235
19,006
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
KenzoOff
Izanami
20
13 / 3 / 20
13,660
1,138
34,236
10,776
4,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 22
11,565
964
9,946
18,029
8,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Vichdz
Persephone
20
5 / 1 / 30
12,808
1,067
13,984
11,670
5,155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Zectario
Scylla
20
10 / 3 / 23
13,040
1,087
25,975
9,976
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AMARO10
King Arthur
18
0 / 13 / 12
10,949
912
10,554
33,463
40,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Scottilicous
Cu Chulainn
18
6 / 7 / 6
12,134
1,011
18,225
28,685
20,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
1 / 8 / 9
11,112
926
12,871
23,729
25,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

18
3 / 9 / 11
11,816
985
19,032
13,254
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 8 / 7
13,150
1,096
8,262
19,493
9,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
62
45
Kills
17
17
Deaths
45
121
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AMARO10
King Arthur
0
13
12
0.46
W
King Arthur
Asasowl235
King Arthur
13
2
26
13
W
Izanami
KenzoOff
Izanami
13
3
20
7.67
W
4
8
22
1.88
L
Cu Chulainn
Scottilicous
Cu Chulainn
6
7
6
1.29
L
1
8
9
0.69
L
3
9
11
0.94
L
7
8
7
1.31
W
Persephone
Vichdz
Persephone
5
1
30
20
W
Scylla
Zectario
Scylla
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,000
Damage
68,944
72,686
Taken
118,624
41,269
Mitigated
102,378
12,345
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AMARO10
King Arthur
10,554
1,648
0
60
33,463
40,180
0
14,243
19,220
3,838
25,947
W
King Arthur
Asasowl235
King Arthur
24,859
3,975
0
4,817
22,235
19,006
0
9,318
12,917
7,524
29,430
W
Izanami
KenzoOff
Izanami
34,236
22,640
0
90
10,776
4,655
0
5,119
5,657
0
59,664
W
9,946
5,951
341
3,468
18,029
8,314
0
10,262
7,767
26,210
0
L
Cu Chulainn
Scottilicous
Cu Chulainn
18,225
4,281
0
2,374
28,685
20,859
0
17,733
10,952
221
50,507
L
12,871
666
0
415
23,729
25,765
0
10,321
13,408
29,200
0
L
19,032
991
2,644
798
13,254
6,414
0
5,232
8,022
45,347
0
L
8,262
1,668
0
1,121
19,493
9,160
0
7,077
12,416
0
13,689
W
Persephone
Vichdz
Persephone
13,984
2,153
218
2,809
11,670
5,155
0
5,685
5,984
37,739
0
W
Scylla
Zectario
Scylla
25,975
1,887
0
602
9,976
4,139
0
3,323
6,653
37,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,138
Gold Earned
59,161
213
Minions Killed
209
8
Camps Cleared
3
1,072,482
Distance Traveled
997,639
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,949
912
28
2
0
201,562
2
W
King Arthur
14,065
1,172
21
2
0
246,732
0
W
Izanami
13,660
1,138
61
5
3
196,635
1
W
Olorun
11,565
964
40
3
5
186,049
1
L
Cu Chulainn
12,134
1,011
71
6
1
224,673
0
L
Geb
11,112
926
40
3
0
188,390
1
L
Ra
11,816
985
62
5
0
196,841
0
L
Thor
13,150
1,096
8
1
2
186,173
0
W
Persephone
12,808
1,067
55
5
0
228,585
0
W
Scylla
13,040
1,087
36
3
0
214,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role