Player Matchup

Arachne
Arachne
Sirchapulin
Arachne
Level 22
God Stats
5W - 2L
1,482 SR
Queue Stats
24W - 23L
1,392 Elo+
Solo
Apollo
Apollo
TaitoLGNG81
Apollo
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Xx_FunnySmile_xX
Anubis
Level 24
God Stats
2W - 0L
1,221 SR
Queue Stats
42W - 48L
1,403 Elo+
Solo
Ymir
Ymir
XxmiquelatoxX
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,434 Elo+
Solo
Bellona
Bellona
yPaag
Bellona
Level 28
God Stats
5W - 2L
1,543 SR
Queue Stats
73W - 80L
1,444 Elo+
Solo
Team Averages
Level 20
1,449 SR
1,435 Elo+

VS

Team Averages
Level 21
1,437 SR
1,362 Elo+
Merlin
Merlin
Big Eduks
Merlin
Level 18
God Stats
8W - 16L
1,438 SR
Queue Stats
17W - 26L
1,383 Elo+
Party 1
Chaac
Chaac
Crazy_ANDROXUS
Chaac
Level 22
God Stats
2W - 6L
1,308 SR
Queue Stats
33W - 29L
1,226 Elo+
Solo
Ratatoskr
Ratatoskr
LaMecax
Ratatoskr
Level 20
God Stats
5W - 8L
1,429 SR
Queue Stats
57W - 88L
1,402 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Moineta
Ah Muzen Cab
Level 27
God Stats
1W - 2L
1,509 SR
Queue Stats
94W - 145L
1,379 Elo+
Party 2
Athena
Athena
Retro--Ronin
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sirchapulin
Arachne
17
10 / 2 / 5
10,080
593
14,529
13,337
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
13
3 / 2 / 1
8,188
482
4,861
7,038
2,263
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 2
7,929
466
9,458
10,686
5,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 9
7,919
466
2,733
5,737
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
yPaag
Bellona
15
4 / 2 / 4
9,047
532
6,254
9,636
7,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Big Eduks
Merlin
15
3 / 3 / 2
9,070
534
9,996
8,374
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 0
5,819
342
1,504
5,792
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
LaMecax
Ratatoskr
11
3 / 8 / 2
7,593
447
5,727
12,550
3,361
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Moineta
Ah Muzen Cab
12
0 / 4 / 1
7,438
438
7,118
7,851
2,629
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
11
2 / 7 / 1
7,177
422
2,763
18,188
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
8
8
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Big Eduks
Merlin
3
3
2
1.33
L
0
1
0
0
L
Ratatoskr
LaMecax
Ratatoskr
3
8
2
0.5
L
Ah Muzen Cab
Moineta
Ah Muzen Cab
0
4
1
0.13
L
Athena
2
7
1
0.36
W
Arachne
Sirchapulin
Arachne
10
2
5
6.25
W
Apollo
3
2
1
1.75
W
4
2
2
2.5
W
2
0
9
6.5
W
Bellona
yPaag
Bellona
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,835
Damage
27,108
46,434
Taken
52,755
26,342
Mitigated
24,269
14,487
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Big Eduks
Merlin
9,996
1,119
0
1,831
8,374
2,651
614
2,819
5,555
66,873
0
L
1,504
358
0
2,245
5,792
2,135
0
0
5,792
0
12,267
L
Ratatoskr
LaMecax
Ratatoskr
5,727
1,660
0
1,568
12,550
3,361
37
3,626
8,924
0
31,519
L
Ah Muzen Cab
Moineta
Ah Muzen Cab
7,118
1,275
0
1,430
7,851
2,629
726
1,227
6,624
0
47,394
L
Athena
2,763
1,109
0
1,109
18,188
13,493
0
4,519
13,669
18,093
0
W
Arachne
Sirchapulin
Arachne
14,529
10,253
0
6,138
13,337
6,851
2,737
2,385
10,952
0
63,719
W
Apollo
4,861
3,690
0
1,104
7,038
2,263
968
879
6,159
0
42,136
W
9,458
985
55
3,951
10,686
5,201
159
6,296
4,390
35,525
0
W
2,733
747
0
1,892
5,737
4,320
0
916
4,821
15,023
0
W
Bellona
yPaag
Bellona
6,254
1,436
0
1,347
9,636
7,707
1,586
2,283
7,353
0
48,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,163
Gold Earned
37,097
378
Minions Killed
353
0
Camps Cleared
0
1,555,830
Distance Traveled
1,341,987
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,070
534
127
7
0
284,452
0
L
Chaac
5,819
342
35
2
0
147,094
1
L
Ratatoskr
7,593
447
71
4
0
330,130
0
L
Ah Muzen Cab
7,438
438
93
5
0
298,819
1
L
Athena
7,177
422
27
2
0
281,492
1
W
Arachne
10,080
593
106
6
0
347,263
7
W
Apollo
8,188
482
83
5
0
274,506
1
W
Anubis
7,929
466
62
4
0
284,824
0
W
Ymir
7,919
466
40
2
0
320,537
4
W
Bellona
9,047
532
87
5
0
328,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role