Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ACHİLLES
Zeus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,512 Elo+
Party 1
Ares
Ares
BeloAnjo
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,822 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,567 Elo+

VS

Team Averages
Level 115
1,590 SR
1,523 Elo+
Anubis
Anubis
DinoKavallone
Anubis
Level 142
God Stats
10W - 4L
1,791 SR
Queue Stats
236W - 234L
1,460 Elo+
Party 3
Nemesis
Nemesis
Jasl_93
Nemesis
Level 26
God Stats
1W - 5L
1,545 SR
Queue Stats
2W - 10L
1,647 Elo+
Solo
Bellona
Bellona
LingKoto
Bellona
Level 143
God Stats
1W - 1L
1,618 SR
Queue Stats
120W - 105L
1,524 Elo+
Party 3
Geb
Geb
roc_boy
Geb
Level 107
God Stats
1W - 2L
1,352 SR
Queue Stats
73W - 75L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ЯмамотоТакеши
Xbalanque
Level 156
God Stats
6W - 7L
1,643 SR
Queue Stats
201W - 193L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 7 / 2
8,541
776
10,419
15,116
6,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
15
3 / 3 / 6
8,510
774
9,622
8,693
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
10
0 / 7 / 6
6,332
576
2,024
9,430
2,550
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
13
3 / 5 / 4
7,673
698
11,110
8,606
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
1 / 2 / 7
7,232
657
2,192
10,280
6,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 12
11,236
1,021
18,462
11,455
7,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Jasl_93
Nemesis
14
1 / 7 / 4
8,006
728
2,444
9,823
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
LingKoto
Bellona
15
5 / 0 / 13
10,188
926
8,944
10,528
10,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
14
1 / 5 / 13
8,737
794
3,506
11,057
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
7 / 0 / 8
10,745
977
13,218
6,906
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
12
Kills
24
24
Deaths
13
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
7
2
0.86
L
Artemis
 
Artemis
3
3
6
2
L
Ao Kuang
 
Ao Kuang
0
7
6
0.43
L
Zeus
3
5
4
1
L
Ares
1
2
7
2.25
W
10
1
12
16
W
Nemesis
Jasl_93
Nemesis
1
7
4
0.43
W
Bellona
LingKoto
Bellona
5
0
13
11.5
W
Geb
1
5
13
1.5
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,367
Damage
46,574
52,125
Taken
49,769
21,868
Mitigated
34,181
5,500
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,419
2,543
0
2,386
15,116
6,555
1
5,215
9,901
0
19,375
L
Artemis
 
Artemis
9,622
4,981
0
1,668
8,693
3,690
0
3,196
5,497
0
39,446
L
Ao Kuang
 
Ao Kuang
2,024
39
0
598
9,430
2,550
0
4,716
4,714
4,798
0
L
Zeus
11,110
1,612
0
848
8,606
2,160
0
5,136
3,470
30,814
0
L
Ares
2,192
159
0
0
10,280
6,913
0
5,015
5,265
6,351
0
W
18,462
829
146
6,598
11,455
7,029
682
5,624
5,831
44,792
0
W
Nemesis
Jasl_93
Nemesis
2,444
1,025
0
641
9,823
3,905
0
2,403
7,420
0
24,729
W
Bellona
LingKoto
Bellona
8,944
1,214
0
862
10,528
10,830
0
3,194
7,334
3,125
15,768
W
Geb
3,506
391
0
1,340
11,057
9,297
56
2,985
8,072
10,723
0
W
13,218
6,315
0
2,855
6,906
3,120
4,182
1,920
4,986
0
57,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
48,912
190
Minions Killed
256
4
Camps Cleared
11
816,181
Distance Traveled
1,050,587
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,541
776
32
3
1
160,172
3
L
Artemis
8,510
774
81
7
2
164,056
1
L
Ao Kuang
6,332
576
10
1
1
145,817
0
L
Zeus
7,673
698
54
5
0
147,921
2
L
Ares
7,232
657
13
1
0
198,215
0
W
Anubis
11,236
1,021
61
6
3
189,351
2
W
Nemesis
8,006
728
53
5
4
214,576
0
W
Bellona
10,188
926
17
2
0
236,020
1
W
Geb
8,737
794
12
1
2
206,117
4
W
Xbalanque
10,745
977
113
10
2
204,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role