Player Matchup

Gilgamesh
Gilgamesh
GodTier Yae
Gilgamesh
Level 126
God Stats
6W - 12L
1,459 SR
Queue Stats
269W - 247L
1,537 Elo+
Party 1
Athena
Athena
Jesus1998
Athena
Level 69
God Stats
15W - 6L
1,744 SR
Queue Stats
221W - 218L
1,445 Elo+
Party 1
Anhur
Anhur
Saint58
Anhur
Level 87
God Stats
5W - 4L
1,697 SR
Queue Stats
244W - 231L
1,481 Elo+
Party 1
Pele
Pele
Zidane11211
Pele
Level 109
God Stats
2W - 1L
1,778 SR
Queue Stats
259W - 217L
1,608 Elo+
Party 1
Chang'e
Chang'e
omniz58
Chang'e
Level 129
God Stats
10W - 11L
1,494 SR
Queue Stats
501W - 504L
1,581 Elo+
Party 1
Team Averages
Level 104
1,634 SR
1,530 Elo+

VS

Team Averages
Level 118
1,703 SR
1,565 Elo+
Rama
Rama
SmokinMustang50
Rama
Level 158
God Stats
45W - 38L
1,630 SR
Queue Stats
396W - 331L
1,499 Elo+
Solo
Mulan
Mulan
SuperSaiyan2Bot
Mulan
Level 126
God Stats
94W - 64L
1,594 SR
Queue Stats
848W - 836L
1,533 Elo+
Solo
Ra
Ra
ThiccLowry
Ra
Level 100
God Stats
0W - 1L
1,778 SR
Queue Stats
143W - 115L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
ToloWV
Gilgamesh
Level 99
God Stats
10W - 3L
1,871 SR
Queue Stats
111W - 112L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
ckm0neY
Sylvanus
Level 108
God Stats
11W - 10L
1,642 SR
Queue Stats
115W - 110L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodTier Yae
Gilgamesh
13
3 / 0 / 0
7,545
629
5,064
6,434
4,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Jesus1998
Athena
10
1 / 2 / 3
6,177
515
1,373
7,005
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Saint58
Anhur
13
4 / 1 / 4
7,404
617
6,558
8,849
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 1 / 2
7,218
602
8,624
8,345
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
omniz58
Chang'e
12
2 / 1 / 2
6,864
572
3,135
6,031
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,018
502
3,490
7,821
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 3 / 1
6,270
523
5,305
7,740
3,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 3 / 0
6,675
556
2,260
5,270
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ToloWV
Gilgamesh
8
0 / 3 / 0
5,193
433
2,459
5,891
2,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ckm0neY
Sylvanus
10
1 / 4 / 3
5,624
469
5,440
8,465
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
5
5
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GodTier Yae
Gilgamesh
3
0
0
3
W
Athena
Jesus1998
Athena
1
2
3
1.25
W
Anhur
Saint58
Anhur
4
1
4
6
L
0
4
3
0.38
L
3
3
1
1.17
L
1
3
0
0.33
L
Gilgamesh
ToloWV
Gilgamesh
0
3
0
0
W
7
1
2
8
L
Sylvanus
ckm0neY
Sylvanus
1
4
3
0.63
W
Chang'e
omniz58
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,754
Damage
18,954
36,664
Taken
35,187
15,821
Mitigated
16,161
16,343
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GodTier Yae
Gilgamesh
5,064
1,987
0
1,750
6,434
4,057
336
368
6,066
2,904
41,702
W
Athena
Jesus1998
Athena
1,373
247
0
1,496
7,005
3,165
134
1,896
5,025
15,283
0
W
Anhur
Saint58
Anhur
6,558
4,236
0
5,494
8,849
2,545
0
2,393
6,456
0
50,668
L
3,490
3,207
0
2,213
7,821
1,636
120
400
7,299
0
35,878
L
5,305
1,214
0
1,121
7,740
3,888
0
487
7,128
0
30,452
L
2,260
235
0
1,035
5,270
1,832
0
2,969
1,967
45,688
0
L
Gilgamesh
ToloWV
Gilgamesh
2,459
593
0
1,359
5,891
2,774
0
0
5,852
2,712
17,892
W
8,624
2,212
0
4,436
8,345
3,987
0
783
7,562
0
44,633
L
Sylvanus
ckm0neY
Sylvanus
5,440
1,489
643
3,137
8,465
6,031
0
541
7,838
18,576
7,813
W
Chang'e
omniz58
Chang'e
3,135
264
174
2,993
6,031
2,067
0
1,787
4,054
37,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
29,780
398
Minions Killed
339
0
Camps Cleared
0
1,199,106
Distance Traveled
980,477
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,545
629
99
8
0
258,221
5
W
Athena
6,177
515
34
3
0
242,031
0
W
Anhur
7,404
617
111
9
0
216,644
2
L
Rama
6,018
502
83
7
0
205,464
2
L
Mulan
6,270
523
62
5
0
192,053
1
L
Ra
6,675
556
102
9
0
215,622
2
L
Gilgamesh
5,193
433
51
4
0
156,670
1
W
Pele
7,218
602
79
7
0
253,096
2
L
Sylvanus
5,624
469
41
3
0
210,668
5
W
Chang'e
6,864
572
75
6
0
229,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role