Player Matchup

Artemis
Artemis
Lepchi
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,195 Elo+
Party 2
Baron Samedi
Baron Samedi
Modterrik
Baron Samedi
Level 27
God Stats
42W - 49L
1,481 SR
Queue Stats
62W - 80L
1,304 Elo+
Party 2
Susano
Susano
fNgodshow
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,309 Elo+
Party 2
Team Averages
Level 24
1,494 SR
1,270 Elo+

VS

Team Averages
Level 55
1,506 SR
1,288 Elo+
Eset
Eset
DatCrunoke
Eset
Level 25
God Stats
5W - 6L
1,518 SR
Queue Stats
94W - 110L
1,227 Elo+
Solo
Cthulhu
Cthulhu
Luci301
Cthulhu
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
iDariusica
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lepchi
Artemis
16
5 / 7 / 7
12,597
700
16,322
16,902
6,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Modterrik
Baron Samedi
15
6 / 8 / 7
12,327
685
17,030
21,501
9,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
fNgodshow
Susano
14
6 / 10 / 5
12,133
674
11,972
22,745
8,842
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 9
12,766
709
13,590
15,233
6,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Luci301
Cthulhu
18
4 / 1 / 21
14,119
784
19,906
23,974
31,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
iDariusica
Amaterasu
18
14 / 7 / 10
14,485
805
18,692
26,373
18,776
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
17
Kills
25
25
Deaths
17
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
9
9
1.28
L
Artemis
Lepchi
Artemis
5
7
7
1.21
W
Cthulhu
Luci301
Cthulhu
4
1
21
14.5
L
Baron Samedi
Modterrik
Baron Samedi
6
8
7
1.19
L
Susano
fNgodshow
Susano
6
10
5
0.85
W
Amaterasu
iDariusica
Amaterasu
14
7
10
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,324
Damage
52,188
61,148
Taken
65,580
25,016
Mitigated
56,928
9,937
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,590
1,812
1,685
1,414
15,233
6,494
933
2,657
12,576
44,716
0
L
Artemis
Lepchi
Artemis
16,322
7,189
599
3,919
16,902
6,439
889
7,366
9,536
0
60,215
W
Cthulhu
Luci301
Cthulhu
19,906
1,949
743
6,423
23,974
31,658
361
6,042
17,932
49,875
0
L
Baron Samedi
Modterrik
Baron Samedi
17,030
1,153
1,436
3,608
21,501
9,735
228
13,180
8,321
43,003
0
L
Susano
fNgodshow
Susano
11,972
1,707
0
375
22,745
8,842
0
13,233
9,512
0
23,520
W
Amaterasu
iDariusica
Amaterasu
18,692
8,224
0
5,987
26,373
18,776
1,242
8,859
17,514
0
33,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
41,370
151
Minions Killed
175
5
Camps Cleared
5
795,830
Distance Traveled
911,178
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,766
709
92
5
3
276,317
1
L
Artemis
12,597
700
76
4
2
274,244
3
W
Cthulhu
14,119
784
55
3
1
352,636
0
L
Baron Samedi
12,327
685
49
3
2
246,831
2
L
Susano
12,133
674
26
1
1
274,755
2
W
Amaterasu
14,485
805
28
2
1
282,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role