Player Matchup

Sun Wukong
Sun Wukong
Angel0fWr4th
Sun Wukong
Level 23
God Stats
3W - 5L
1,546 SR
Queue Stats
178W - 211L
1,437 Elo+
Solo
Agni
Agni
SKINNYLOKO303
Agni
Level 25
God Stats
0W - 2L
1,274 SR
Queue Stats
43W - 55L
1,362 Elo+
Solo
Pele
Pele
beelzebabex
Pele
Level 27
God Stats
2W - 6L
1,417 SR
Queue Stats
61W - 83L
1,376 Elo+
Solo
Nemesis
Nemesis
iiloxstx
Nemesis
Level 26
God Stats
3W - 6L
1,382 SR
Queue Stats
3W - 9L
1,240 Elo+
Solo
Danzaburou
Danzaburou
xJerrySmith
Danzaburou
Level 30
God Stats
1W - 2L
1,779 SR
Queue Stats
39W - 42L
1,468 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,377 Elo+

VS

Team Averages
Level 24
1,604 SR
1,412 Elo+
Hercules
Hercules
ChristianThE3rD
Hercules
Level 29
God Stats
6W - 5L
1,680 SR
Queue Stats
168W - 151L
1,523 Elo+
Solo
Bacchus
Bacchus
DavoShifty
Bacchus
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
107W - 101L
1,445 Elo+
Solo
Medusa
Medusa
Elliotperso
Medusa
Level 28
God Stats
16W - 19L
1,530 SR
Queue Stats
76W - 92L
1,379 Elo+
Solo
Sol
Sol
UwUz4lifez
Sol
Level 29
God Stats
5W - 1L
1,598 SR
Queue Stats
79W - 107L
1,323 Elo+
Solo
Olorun
Olorun
sdfghs
Olorun
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
28W - 20L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Angel0fWr4th
Sun Wukong
10
1 / 1 / 1
6,332
487
2,199
6,586
2,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 5
6,494
500
6,581
8,007
2,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 0
7,550
581
5,430
9,992
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
iiloxstx
Nemesis
7
0 / 2 / 1
5,007
385
461
3,024
692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
xJerrySmith
Danzaburou
11
6 / 4 / 4
7,291
561
6,769
7,884
2,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 1 / 1
7,159
551
4,668
6,500
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
DavoShifty
Bacchus
12
1 / 2 / 4
7,322
563
3,268
6,498
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
10
4 / 7 / 2
6,672
513
4,986
7,910
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 2 / 1
7,920
609
2,066
5,554
2,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
sdfghs
Olorun
14
6 / 2 / 2
8,510
655
6,692
8,538
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
14
Kills
16
16
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Angel0fWr4th
Sun Wukong
1
1
1
1.5
W
Hercules
1
1
1
1.5
W
Bacchus
DavoShifty
Bacchus
1
2
4
1.5
W
Medusa
4
7
2
0.71
L
2
5
5
0.9
W
4
2
1
2.25
L
5
4
0
1.25
L
Nemesis
iiloxstx
Nemesis
0
2
1
0.25
W
Olorun
sdfghs
Olorun
6
2
2
3.5
L
Danzaburou
xJerrySmith
Danzaburou
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,440
Damage
21,680
35,493
Taken
35,000
10,954
Mitigated
16,180
7,596
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Angel0fWr4th
Sun Wukong
2,199
169
0
418
6,586
2,778
923
0
6,217
0
23,360
W
Hercules
4,668
595
0
2,514
6,500
5,771
0
530
5,970
26
30,667
W
Bacchus
DavoShifty
Bacchus
3,268
758
0
2,445
6,498
3,244
0
1,495
5,003
41,379
0
W
Medusa
4,986
1,360
0
646
7,910
1,542
1,494
1,206
6,704
0
20,321
L
6,581
666
186
1,888
8,007
2,144
208
4,158
3,802
25,544
0
W
2,066
221
0
1,914
5,554
2,069
950
1,766
3,788
35,647
4,603
L
5,430
1,377
265
3,588
9,992
3,020
0
3,394
6,471
0
41,280
L
Nemesis
iiloxstx
Nemesis
461
228
0
0
3,024
692
0
371
2,653
0
12,752
W
Olorun
sdfghs
Olorun
6,692
3,636
418
3,744
8,538
3,554
3,377
1,584
6,954
46,639
7,890
L
Danzaburou
xJerrySmith
Danzaburou
6,769
2,138
0
1,251
7,884
2,320
0
3,302
4,582
0
26,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
37,583
253
Minions Killed
370
0
Camps Cleared
0
1,128,766
Distance Traveled
1,221,292
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,332
487
45
3
0
251,272
0
W
Hercules
7,159
551
72
6
0
266,974
4
W
Bacchus
7,322
563
81
6
0
279,184
1
W
Medusa
6,672
513
30
2
0
235,504
2
L
Agni
6,494
500
38
3
0
242,545
0
W
Sol
7,920
609
96
7
0
228,842
3
L
Pele
7,550
581
89
7
0
229,173
3
L
Nemesis
5,007
385
31
2
0
191,116
3
W
Olorun
8,510
655
91
7
0
210,788
0
L
Danzaburou
7,291
561
50
4
0
214,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role