Player Matchup

Izanami
Izanami
BetyGeniz
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,076 Elo+
Party 2
Zeus
Zeus
Fefe_Dias99
Zeus
Level 18
God Stats
18W - 17L
1,520 SR
Queue Stats
49W - 57L
1,513 Elo+
Solo
Loki
Loki
Lokovapor
Loki
Level 13
God Stats
2W - 9L
1,259 SR
Queue Stats
9W - 20L
1,197 Elo+
Party 2
Ares
Ares
Lord Neimad
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,422 Elo+
Solo
Ra
Ra
NBAKemp97
Ra
Level 28
God Stats
1W - 2L
1,508 SR
Queue Stats
174W - 154L
1,474 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,336 Elo+

VS

Team Averages
Level 40
1,520 SR
1,397 Elo+
Sol
Sol
MamaMaiden
Sol
Level 7
God Stats
3W - 0L
1,706 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 1
Gilgamesh
Gilgamesh
Seekerofthedawn
Gilgamesh
Level 152
God Stats
2W - 1L
1,671 SR
Queue Stats
15W - 24L
1,400 Elo+
Party 1
Artemis
Artemis
Uh Ok Then
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Yeetbruhmeme
Sun Wukong
Level 6
God Stats
2W - 4L
1,221 SR
Queue Stats
2W - 7L
1,094 Elo+
Solo
Thoth
Thoth
bouncy-stream907
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 93L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BetyGeniz
Izanami
16
1 / 10 / 3
9,750
886
5,176
16,213
6,283
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 4
10,296
936
13,144
9,104
3,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
1 / 6 / 5
9,998
909
4,932
14,888
5,738
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 9 / 9
11,952
1,087
9,404
30,169
37,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 11 / 4
12,742
1,158
18,827
16,136
7,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

62

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 15
14,079
1,280
23,477
15,266
5,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Seekerofthedawn
Gilgamesh
19
12 / 2 / 20
13,865
1,260
18,964
15,868
14,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Uh Ok Then
Artemis
19
11 / 2 / 18
13,036
1,185
24,857
9,722
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Yeetbruhmeme
Sun Wukong
17
1 / 1 / 13
10,077
916
4,468
7,977
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 6 / 14
10,478
953
9,103
8,449
3,146
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
12
Kills
40
40
Deaths
12
25
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Izanami
BetyGeniz
Izanami
1
10
3
0.25
L
2
4
4
1
L
Loki
1
6
5
0.58
L
2
9
9
0.72
W
14
1
15
21.5
L
6
11
4
0.73
W
Gilgamesh
Seekerofthedawn
Gilgamesh
12
2
20
11
W
Artemis
Uh Ok Then
Artemis
11
2
18
10
W
Sun Wukong
Yeetbruhmeme
Sun Wukong
1
1
13
7.5
W
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,483
Damage
80,869
86,510
Taken
57,282
60,540
Mitigated
35,098
5,891
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BetyGeniz
Izanami
5,176
4,383
0
335
16,213
6,283
0
5,020
11,104
0
14,483
L
13,144
851
169
885
9,104
3,226
0
4,786
4,318
28,330
0
L
Loki
4,932
2,397
0
0
14,888
5,738
0
6,930
7,814
0
21,543
L
9,404
1,191
0
1,134
30,169
37,935
0
11,030
18,994
27,627
0
W
23,477
11,257
1,004
6,856
15,266
5,840
0
12,286
2,980
54,451
0
L
18,827
1,006
2,367
1,001
16,136
7,358
0
4,814
11,279
53,395
0
W
Gilgamesh
Seekerofthedawn
Gilgamesh
18,964
5,811
2,754
2,635
15,868
14,941
0
12,493
3,375
0
30,743
W
Artemis
Uh Ok Then
Artemis
24,857
12,741
197
800
9,722
4,088
0
7,637
2,085
0
39,260
W
Sun Wukong
Yeetbruhmeme
Sun Wukong
4,468
1,326
0
316
7,977
7,083
0
3,101
4,876
0
17,633
W
9,103
2,492
0
669
8,449
3,146
0
5,858
2,591
26,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,738
Gold Earned
61,535
185
Minions Killed
203
5
Camps Cleared
9
882,845
Distance Traveled
944,945
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,750
886
14
1
0
155,248
0
L
Zeus
10,296
936
43
4
3
160,966
1
L
Loki
9,998
909
27
2
1
181,937
0
L
Ares
11,952
1,087
21
2
1
187,848
1
W
Sol
14,079
1,280
84
8
6
222,304
3
L
Ra
12,742
1,158
80
7
0
196,846
1
W
Gilgamesh
13,865
1,260
12
1
1
205,861
1
W
Artemis
13,036
1,185
32
3
2
178,116
1
W
Sun Wukong
10,077
916
37
3
0
181,435
1
W
Thoth
10,478
953
38
3
0
157,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role