Player Matchup

Hades
Hades
Masters
 
Hades
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum III
Narutinx02
Cerberus
Platinum III
Level 157
God Stats
4W - 6L
1,532 SR
Queue Stats
224W - 215L
1,838 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Siinzss
Heimdallr
Diamond V
Level 149
God Stats
54W - 58L
1,563 SR
Queue Stats
802W - 806L
1,977 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Thumpinglyric63
Guan Yu
Platinum IV
Level 87
God Stats
6W - 4L
1,664 SR
Queue Stats
123W - 123L
1,850 MMR
Solo
Nemesis
Nemesis
Platinum IV
fadetotauli
Nemesis
Platinum IV
Level 160
God Stats
2W - 5L
1,503 SR
Queue Stats
338W - 332L
1,833 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,552 SR
1,800 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,694 SR
2,216 MMR
Thanatos
Thanatos
Platinum III
CladeronKing29
Thanatos
Platinum III
Level 102
God Stats
3W - 2L
1,765 SR
Queue Stats
155W - 158L
1,755 MMR
Solo
Cthulhu
Cthulhu
Gold IV
GAMBLE_D_GOON
Cthulhu
Gold IV
Level 145
God Stats
1W - 1L
1,464 SR
Queue Stats
16W - 9L
1,815 MMR
Solo
Chiron
Chiron
Masters
The_Good_Gamer1
Chiron
Masters
Level 158
God Stats
26W - 18L
1,782 SR
Queue Stats
325W - 313L
2,775 MMR
Solo
Jormungandr
Jormungandr
Masters
cF FLUX
Jormungandr
Masters
Level 160
God Stats
110W - 82L
1,711 SR
Queue Stats
334W - 313L
2,890 MMR
Solo
Sol
Sol
Platinum V
oCruise17
Sol
Platinum V
Level 156
God Stats
22W - 8L
1,747 SR
Queue Stats
366W - 345L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
5
0 / 2 / 0
4,070
407
2,248
4,352
2,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Narutinx02
Cerberus
7
0 / 2 / 0
4,441
444
1,486
8,988
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Siinzss
Heimdallr
7
0 / 1 / 0
4,388
439
1,659
3,270
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 4 / 0
4,922
492
3,779
9,062
5,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
fadetotauli
Nemesis
8
0 / 3 / 0
4,647
465
1,464
6,462
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
CliodhnaArtioTiamatMorgan Le Fay

VS

Bans
AthenaGilgameshLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 0 / 4
6,264
626
3,386
5,018
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
9
0 / 0 / 4
5,249
525
3,503
4,905
1,820
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 0
6,760
676
2,626
3,932
1,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
cF FLUX
Jormungandr
11
1 / 1 / 1
6,154
615
4,436
5,716
4,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 1
6,238
624
7,568
5,733
1,732
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
12
12
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
Thanatos
3
0
4
5
W
Cthulhu
0
0
4
2
L
Cerberus
Narutinx02
Cerberus
0
2
0
0
L
Heimdallr
Siinzss
Heimdallr
0
1
0
0
W
4
0
0
4
L
1
4
0
0.25
W
Jormungandr
cF FLUX
Jormungandr
1
1
1
1.5
L
Nemesis
fadetotauli
Nemesis
0
3
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,636
Damage
21,519
32,134
Taken
25,304
14,301
Mitigated
10,484
8,863
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,248
557
294
1,414
4,352
2,364
0
2,296
2,056
12,966
0
W
Thanatos
3,386
1,295
0
4,336
5,018
1,577
0
630
4,388
0
30,797
W
Cthulhu
3,503
496
82
2,012
4,905
1,820
270
614
4,291
20,595
0
L
Cerberus
Narutinx02
Cerberus
1,486
117
0
1,990
8,988
3,801
0
4,462
4,526
15,407
0
L
Heimdallr
Siinzss
Heimdallr
1,659
1,201
0
1,415
3,270
736
0
699
2,571
0
20,300
W
2,626
1,043
403
1,972
3,932
1,039
708
198
3,734
0
39,754
L
3,779
534
0
3,150
9,062
5,702
0
5,482
3,580
0
21,130
W
Jormungandr
cF FLUX
Jormungandr
4,436
1,994
0
2,264
5,716
4,316
580
0
5,716
34,292
0
L
Nemesis
fadetotauli
Nemesis
1,464
656
0
600
6,462
1,698
0
2,568
3,894
0
22,980
W
7,568
2,997
0
4,452
5,733
1,732
2,175
2,292
3,441
38,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,468
Gold Earned
30,665
200
Minions Killed
325
0
Camps Cleared
0
787,247
Distance Traveled
931,432
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,070
407
32
3
0
111,719
0
W
Thanatos
6,264
626
62
6
0
217,418
3
W
Cthulhu
5,249
525
41
4
0
215,042
6
L
Cerberus
4,441
444
32
3
0
200,832
1
L
Heimdallr
4,388
439
43
4
0
107,242
1
W
Chiron
6,760
676
90
9
0
179,646
1
L
Guan Yu
4,922
492
40
4
0
178,511
1
W
Jormungandr
6,154
615
71
7
0
154,933
1
L
Nemesis
4,647
465
53
5
0
188,943
2
W
Sol
6,238
624
61
6
0
164,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role