Player Matchup

Scylla
Scylla
Dogfish99
Scylla
Level 153
God Stats
4W - 3L
1,555 SR
Queue Stats
394W - 418L
1,459 Elo+
Solo
Khepri
Khepri
Lengend Chronic
Khepri
Level 156
God Stats
10W - 6L
1,539 SR
Queue Stats
679W - 718L
1,439 Elo+
Solo
Artemis
Artemis
Redearth
Artemis
Level 157
God Stats
3W - 1L
1,574 SR
Queue Stats
23W - 26L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
Swooshboy9
Erlang Shen
Level 108
God Stats
9W - 7L
1,500 SR
Queue Stats
604W - 590L
1,548 Elo+
Solo
Hel
Hel
TheVampiricQueen
Hel
Level 129
God Stats
23W - 8L
1,684 SR
Queue Stats
684W - 635L
1,435 Elo+
Solo
Team Averages
Level 141
1,571 SR
1,478 Elo+

VS

Team Averages
Level 137
1,495 SR
1,491 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Murderous WOODS
Kuzenbo
Level 160
God Stats
5W - 4L
1,497 SR
Queue Stats
448W - 439L
1,517 Elo+
Solo
Hel
Hel
S0ul3ssphantom
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 223L
1,449 Elo+
Solo
Neith
Neith
mr wulrus
Neith
Level 115
God Stats
1W - 3L
1,479 SR
Queue Stats
107W - 95L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dogfish99
Scylla
19
13 / 4 / 5
11,844
911
23,707
8,507
3,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 15
9,750
750
7,736
14,688
12,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Redearth
Artemis
16
3 / 2 / 14
10,060
774
21,065
12,529
7,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Swooshboy9
Erlang Shen
17
2 / 2 / 15
9,688
745
13,338
21,462
22,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 3 / 19
10,089
776
15,737
14,646
10,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 6 / 6
9,546
734
11,405
16,345
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
 
Chronos
15
1 / 5 / 8
8,148
627
14,669
18,117
7,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 8
9,637
741
9,459
25,917
38,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 9
8,621
663
2,876
14,069
8,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mr wulrus
Neith
17
5 / 4 / 6
9,535
733
16,319
14,180
5,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
49
24
Kills
12
13
Deaths
24
68
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
6
6
1.17
L
Chronos
 
Chronos
1
5
8
1
W
Scylla
Dogfish99
Scylla
13
4
5
3.88
W
3
2
15
5.25
L
1
5
8
1
W
Artemis
Redearth
Artemis
3
2
14
5
L
1
4
9
1.38
W
Erlang Shen
Swooshboy9
Erlang Shen
2
2
15
4.75
W
3
3
19
4.17
L
Neith
mr wulrus
Neith
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,583
Damage
54,728
71,832
Taken
88,628
56,424
Mitigated
67,160
44,232
Healing
42,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,405
2,885
1,363
1,918
16,345
6,642
0
10,082
6,263
23,679
0
L
Chronos
 
Chronos
14,669
3,338
1,494
2,988
18,117
7,693
424
10,116
8,001
30,480
0
W
Scylla
Dogfish99
Scylla
23,707
1,303
240
282
8,507
3,545
1,420
4,395
2,128
43,870
0
W
7,736
434
1,441
3,922
14,688
12,575
884
7,249
7,439
16,515
0
L
9,459
3,153
3,083
4,326
25,917
38,521
0
11,563
14,354
20,304
0
W
Artemis
Redearth
Artemis
21,065
7,000
1,775
2,853
12,529
7,117
2,105
7,919
4,610
0
46,523
L
2,876
126
15,001
7,137
14,069
8,364
96
7,641
6,428
4,754
0
W
Erlang Shen
Swooshboy9
Erlang Shen
13,338
2,483
1,531
9,278
21,462
22,809
292
9,470
11,992
0
30,191
W
15,737
220
13,970
8,940
14,646
10,378
637
9,376
5,270
32,609
0
L
Neith
mr wulrus
Neith
16,319
4,975
1,515
3,771
14,180
5,940
104
7,778
6,402
0
31,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,431
Gold Earned
45,487
165
Minions Killed
123
0
Camps Cleared
0
1,311,555
Distance Traveled
1,068,409
21
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,546
734
27
2
0
201,682
0
L
Chronos
8,148
627
33
3
0
228,286
0
W
Scylla
11,844
911
58
4
0
248,018
6
W
Khepri
9,750
750
13
1
0
246,647
6
L
Kuzenbo
9,637
741
23
2
0
204,154
0
W
Artemis
10,060
774
45
3
0
228,870
5
L
Hel
8,621
663
5
0
0
197,028
0
W
Erlang Shen
9,688
745
18
1
0
285,754
2
W
Hel
10,089
776
31
2
0
302,266
2
L
Neith
9,535
733
35
3
0
237,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role