Player Matchup

Sol
Sol
Aveitt
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,347 Elo+
Party 2
Mulan
Mulan
DreadLlama40673
Mulan
Level 42
God Stats
7W - 5L
1,848 SR
Queue Stats
172W - 123L
1,541 Elo+
Party 2
Geb
Geb
NecrossGaming
Geb
Level 117
God Stats
7W - 3L
1,508 SR
Queue Stats
96W - 72L
1,525 Elo+
Party 2
Team Averages
Level 61
1,619 SR
1,471 Elo+

VS

Team Averages
Level 109
1,364 SR
1,432 Elo+
Bastet
Bastet
Kelyl130m
Bastet
Level 79
God Stats
5W - 6L
1,651 SR
Queue Stats
38W - 45L
1,442 Elo+
Party 1
Zeus
Zeus
acurattack
Zeus
Level 125
God Stats
0W - 4L
1,187 SR
Queue Stats
72W - 99L
1,393 Elo+
Solo
Artio
Artio
drinity_blacki
Artio
Level 123
God Stats
3W - 1L
1,255 SR
Queue Stats
124W - 113L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aveitt
Sol
17
3 / 3 / 7
13,465
641
12,121
18,218
3,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 3
14,403
686
10,806
16,352
18,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 8
12,475
594
8,659
25,482
25,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kelyl130m
Bastet
17
5 / 4 / 4
12,755
607
18,529
19,002
8,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 7 / 4
13,492
642
24,488
14,371
5,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 1
9,798
467
1,149
2,171
1,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
11
11
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
Aveitt
Sol
3
3
7
2.17
W
7
3
3
2.83
L
Bastet
Kelyl130m
Bastet
5
4
4
1.75
W
1
5
8
1
L
6
7
4
1.14
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
44,166
60,052
Taken
35,544
48,397
Mitigated
15,392
19,593
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Aveitt
Sol
12,121
3,793
0
8,725
18,218
3,961
2,104
8,275
9,943
67,721
0
W
10,806
163
0
4,928
16,352
18,664
324
8,250
8,102
0
40,519
L
Bastet
Kelyl130m
Bastet
18,529
2,888
437
5,282
19,002
8,194
0
11,592
6,882
0
44,738
W
8,659
1,592
1,625
4,315
25,482
25,772
330
9,958
15,524
40,268
0
L
24,488
1,431
384
1,392
14,371
5,902
286
8,928
5,107
74,619
0
L
1,149
78
100
445
2,171
1,296
115
857
1,236
2,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
36,045
243
Minions Killed
175
12
Camps Cleared
6
1,100,682
Distance Traveled
769,802
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,465
641
136
6
6
351,854
0
W
Mulan
14,403
686
63
3
2
360,884
2
L
Bastet
12,755
607
57
3
2
378,566
10
W
Geb
12,475
594
44
2
4
387,944
5
L
Zeus
13,492
642
117
6
4
312,331
7
L
Artio
9,798
467
1
0
0
78,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role