Player Matchup

Jing Wei
Jing Wei
Doochig
Jing Wei
Level 43
God Stats
6W - 12L
1,396 SR
Queue Stats
164W - 241L
1,225 Elo+
Solo
Cerberus
Cerberus
HORROR-KING500
Cerberus
Level 5
God Stats
2W - 1L
1,632 SR
Queue Stats
2W - 2L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
Mashkhit_GT_X
Baron Samedi
Level 120
God Stats
8W - 5L
1,474 SR
Queue Stats
11W - 6L
1,632 Elo+
Solo
Team Averages
Level 56
1,501 SR
1,481 Elo+

VS

Team Averages
Level 63
1,453 SR
1,260 Elo+
Merlin
Merlin
Puaquiil997
Merlin
Level 56
God Stats
5W - 4L
1,579 SR
Queue Stats
168W - 149L
1,442 Elo+
Party 1
Agni
Agni
Reaper71200
Agni
Level 15
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 7L
912 Elo+
Solo
Guan Yu
Guan Yu
yunayrodriguez
Guan Yu
Level 117
God Stats
7W - 5L
1,529 SR
Queue Stats
165W - 147L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Doochig
Jing Wei
10
2 / 4 / 3
6,781
678
6,503
10,176
2,585
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
10
1 / 9 / 3
6,616
662
4,245
13,493
6,383
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Mashkhit_GT_X
Baron Samedi
11
3 / 5 / 2
7,516
752
8,593
11,419
3,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
6 / 2 / 9
8,389
839
12,975
5,653
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 7
7,125
713
5,318
7,891
2,239
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 1 / 7
9,338
934
10,809
13,630
7,795
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
18
18
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Doochig
Jing Wei
2
4
3
0.88
L
Cerberus
1
9
3
0.28
L
Baron Samedi
Mashkhit_GT_X
Baron Samedi
3
5
2
0.8
W
Merlin
6
2
9
5.25
W
2
3
7
1.83
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
29,102
35,088
Taken
27,174
12,890
Mitigated
11,944
9,822
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Doochig
Jing Wei
6,503
5,745
272
1,408
10,176
2,585
0
5,019
5,157
0
20,961
L
Cerberus
4,245
440
276
1,759
13,493
6,383
0
7,277
6,216
13,568
0
L
Baron Samedi
Mashkhit_GT_X
Baron Samedi
8,593
1,046
1,463
4,644
11,419
3,922
23
6,477
4,942
19,588
0
W
Merlin
12,975
1,732
0
1,104
5,653
1,910
694
3,783
1,870
30,498
0
W
5,318
537
0
156
7,891
2,239
132
4,234
3,657
14,452
0
W
10,809
1,838
1,043
5,695
13,630
7,795
252
5,381
8,249
0
30,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,913
Gold Earned
24,852
95
Minions Killed
112
2
Camps Cleared
6
490,878
Distance Traveled
546,409
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,781
678
43
4
0
182,562
0
L
Cerberus
6,616
662
33
3
1
158,858
0
L
Baron Samedi
7,516
752
19
2
1
149,458
2
W
Merlin
8,389
839
43
4
2
164,434
2
W
Agni
7,125
713
21
2
0
176,781
0
W
Guan Yu
9,338
934
48
5
4
205,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role