Player Matchup

Zeus
Zeus
AmaterasuOkami1
Zeus
Level 158
God Stats
0W - 1L
1,152 SR
Queue Stats
375W - 363L
1,542 Elo+
Solo
Bastet
Bastet
FatCatA22
Bastet
Level 102
God Stats
5W - 1L
1,666 SR
Queue Stats
23W - 20L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Im CrispyKreme
Jing Wei
Level 125
God Stats
0W - 2L
1,397 SR
Queue Stats
96W - 72L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
ItsSeymour
Gilgamesh
Level 129
God Stats
9W - 12L
1,639 SR
Queue Stats
76W - 85L
1,552 Elo+
Solo
Geb
Geb
hamburgesa117
Geb
Level 147
God Stats
2W - 2L
1,621 SR
Queue Stats
163W - 167L
1,576 Elo+
Solo
Team Averages
Level 132
1,495 SR
1,550 Elo+

VS

Team Averages
Level 129
1,595 SR
1,522 Elo+
Hercules
Hercules
BemusedDaddy
Hercules
Level 147
God Stats
2W - 0L
1,573 SR
Queue Stats
94W - 79L
1,596 Elo+
Party 1
Geb
Geb
Evade_Spiderman
Geb
Level 129
God Stats
8W - 3L
1,615 SR
Queue Stats
214W - 213L
1,455 Elo+
Solo
Bastet
Bastet
LCnote215
Bastet
Level 122
God Stats
6W - 4L
1,561 SR
Queue Stats
137W - 154L
1,520 Elo+
Solo
Anubis
Anubis
NLMunch
Anubis
Level 125
God Stats
5W - 2L
1,708 SR
Queue Stats
88W - 83L
1,491 Elo+
Party 1
Anhur
Anhur
shadowgun231
Anhur
Level 123
God Stats
15W - 17L
1,518 SR
Queue Stats
272W - 271L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
5,916
592
9,344
6,045
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
FatCatA22
Bastet
12
1 / 4 / 1
6,775
678
7,237
8,110
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
13
0 / 2 / 2
6,298
630
4,478
6,515
1,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ItsSeymour
Gilgamesh
11
0 / 5 / 2
5,967
597
4,907
10,026
5,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 1
6,944
694
2,792
9,786
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BemusedDaddy
Hercules
14
3 / 0 / 12
7,890
789
6,743
15,901
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 0 / 14
7,188
719
4,165
9,195
7,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
LCnote215
Bastet
16
9 / 0 / 7
9,297
930
11,039
8,557
4,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
NLMunch
Anubis
14
3 / 1 / 10
7,833
783
7,553
4,676
2,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 9
8,233
823
4,426
7,005
2,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
2
Kills
18
18
Deaths
2
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hercules
BemusedDaddy
Hercules
3
0
12
9
W
0
0
14
7
L
Bastet
FatCatA22
Bastet
1
4
1
0.38
L
Jing Wei
0
2
2
0.5
L
Gilgamesh
ItsSeymour
Gilgamesh
0
5
2
0.2
W
Bastet
LCnote215
Bastet
9
0
7
12.5
W
Anubis
NLMunch
Anubis
3
1
10
8
L
1
3
1
0.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
33,926
40,482
Taken
45,334
18,494
Mitigated
26,826
5,751
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,344
692
0
937
6,045
1,673
16
1,413
4,461
25,296
0
W
Hercules
BemusedDaddy
Hercules
6,743
1,475
0
4,917
15,901
10,238
101
3,976
11,925
0
15,935
W
4,165
451
375
2,063
9,195
7,368
80
3,693
5,502
18,009
0
L
Bastet
FatCatA22
Bastet
7,237
1,726
0
2,095
8,110
2,665
0
880
6,998
0
19,808
L
Jing Wei
4,478
1,672
0
1,458
6,515
1,524
0
2,097
4,103
0
25,596
L
Gilgamesh
ItsSeymour
Gilgamesh
4,907
606
0
341
10,026
5,542
1
3,490
6,228
0
15,296
W
Bastet
LCnote215
Bastet
11,039
2,543
0
4,264
8,557
4,345
147
2,026
6,531
0
28,465
W
Anubis
NLMunch
Anubis
7,553
452
0
1,664
4,676
2,154
195
1,441
3,235
28,736
0
L
2,792
105
0
920
9,786
7,090
0
4,478
5,040
14,949
0
W
4,426
2,362
0
1,576
7,005
2,721
2,736
1,385
5,620
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
40,441
207
Minions Killed
248
8
Camps Cleared
9
897,482
Distance Traveled
1,039,544
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,916
592
50
5
0
169,241
1
W
Hercules
7,890
789
35
4
1
218,817
0
W
Geb
7,188
719
32
3
2
223,440
2
L
Bastet
6,775
678
47
5
2
186,600
3
L
Jing Wei
6,298
630
53
5
3
183,840
1
L
Gilgamesh
5,967
597
39
4
1
183,453
4
W
Bastet
9,297
930
43
4
3
221,620
4
W
Anubis
7,833
783
67
7
1
176,586
0
L
Geb
6,944
694
18
2
2
174,348
0
W
Anhur
8,233
823
71
7
2
199,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role