Player Matchup

Heimdallr
Heimdallr
Ariesmoon
Heimdallr
Level 148
God Stats
6W - 0L
1,925 SR
Queue Stats
76W - 35L
1,809 Elo+
Party 1
Thoth
Thoth
BullyHunter298
Thoth
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,929 Elo+
Party 1
Geb
Geb
Chibi Jabba
Geb
Level 109
God Stats
3W - 6L
1,469 SR
Queue Stats
881W - 835L
1,610 Elo+
Solo
Team Averages
Level 106
1,632 SR
1,783 Elo+

VS

Team Averages
Level 137
1,757 SR
1,717 Elo+
Anhur
Anhur
EdibleRamen
Anhur
Level 155
God Stats
23W - 13L
1,733 SR
Queue Stats
1,293W - 618L
1,873 Elo+
Solo
Scylla
Scylla
NoNegotiate-
Scylla
Level 129
God Stats
35W - 33L
1,602 SR
Queue Stats
538W - 541L
1,625 Elo+
Solo
Geb
Geb
Roxas3221
Geb
Level 127
God Stats
10W - 4L
1,935 SR
Queue Stats
262W - 250L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ariesmoon
Heimdallr
12
4 / 0 / 7
7,789
779
6,433
5,581
1,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 1 / 5
8,109
811
13,685
4,951
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 10
7,641
764
2,890
7,317
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,847
585
1,912
8,896
2,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
8
0 / 4 / 0
5,537
554
2,483
5,218
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 0
6,661
666
5,315
10,975
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ariesmoon
Heimdallr
4
0
7
7.5
W
8
1
5
10.5
W
1
0
10
6
L
0
7
1
0.07
L
Scylla
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
9,710
17,849
Taken
25,089
8,545
Mitigated
12,486
6,422
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ariesmoon
Heimdallr
6,433
3,244
0
1,714
5,581
1,940
1,518
3,104
2,359
0
31,123
W
13,685
172
0
1,997
4,951
1,562
657
2,569
2,216
33,408
0
W
2,890
249
0
2,711
7,317
5,043
357
2,244
5,051
10,760
0
L
1,912
795
0
550
8,896
2,456
0
6,035
2,490
0
12,881
L
Scylla
2,483
125
0
794
5,218
1,499
0
3,755
1,229
10,766
0
L
5,315
572
0
3,093
10,975
8,531
0
6,004
4,597
16,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,539
Gold Earned
18,045
130
Minions Killed
74
7
Camps Cleared
1
565,803
Distance Traveled
483,615
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,789
779
59
6
5
186,739
2
W
Thoth
8,109
811
58
6
2
187,893
3
W
Geb
7,641
764
13
1
0
191,171
3
L
Anhur
5,847
585
43
4
1
156,841
1
L
Scylla
5,537
554
27
3
0
124,724
1
L
Geb
6,661
666
4
0
0
202,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role