Player Matchup

Chaac
Chaac
 
Chaac
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
D_SourceGoD1111
Zeus
Level 139
God Stats
18W - 7L
1,732 SR
Queue Stats
518W - 504L
1,533 Elo+
Solo
Geb
Geb
QtRikka
Geb
Level 88
God Stats
41W - 29L
1,626 SR
Queue Stats
213W - 220L
1,535 Elo+
Solo
Fenrir
Fenrir
UnclTouchMe
Fenrir
Level 107
God Stats
46W - 18L
1,683 SR
Queue Stats
371W - 353L
1,548 Elo+
Solo
Bastet
Bastet
gamersdelight456
Bastet
Level 160
God Stats
3W - 5L
1,462 SR
Queue Stats
788W - 723L
1,538 Elo+
Solo
Team Averages
Level 126
1,601 SR
1,531 Elo+

VS

Team Averages
Level 122
1,502 SR
1,478 Elo+
Chronos
Chronos
Hilfigier
Chronos
Level 61
God Stats
1W - 3L
1,723 SR
Queue Stats
110W - 138L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
JayrodYayrod
Ao Kuang
Level 124
God Stats
0W - 4L
1,120 SR
Queue Stats
189W - 189L
1,449 Elo+
Solo
Xbalanque
Xbalanque
PrimeTimeFuture
Xbalanque
Level 148
God Stats
4W - 4L
1,701 SR
Queue Stats
385W - 350L
1,523 Elo+
Solo
Sylvanus
Sylvanus
dialektike
Sylvanus
Level 128
God Stats
12W - 17L
1,393 SR
Queue Stats
772W - 770L
1,499 Elo+
Party 1
Ymir
Ymir
skelly7
Ymir
Level 151
God Stats
24W - 23L
1,571 SR
Queue Stats
656W - 621L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 4 / 5
8,825
490
8,751
16,086
12,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 0 / 6
9,562
531
13,648
3,861
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
13
1 / 0 / 12
8,217
457
5,148
10,575
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
6 / 1 / 4
9,356
520
8,634
13,411
6,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
12 / 3 / 7
10,004
556
14,615
13,014
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hilfigier
Chronos
10
0 / 9 / 0
6,375
354
3,410
11,463
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
JayrodYayrod
Ao Kuang
14
1 / 4 / 1
8,240
458
2,460
14,472
4,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
PrimeTimeFuture
Xbalanque
15
3 / 5 / 0
9,314
517
7,254
11,588
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
dialektike
Sylvanus
10
0 / 5 / 2
7,215
401
5,300
16,534
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
skelly7
Ymir
16
4 / 4 / 0
9,321
518
13,733
15,698
20,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
27
Kills
8
8
Deaths
27
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
5
0.88
W
7
0
6
10
L
Chronos
Hilfigier
Chronos
0
9
0
0
L
Ao Kuang
JayrodYayrod
Ao Kuang
1
4
1
0.38
L
Xbalanque
PrimeTimeFuture
Xbalanque
3
5
0
0.6
W
Geb
1
0
12
7
W
Fenrir
6
1
4
8
L
Sylvanus
dialektike
Sylvanus
0
5
2
0.2
W
12
3
7
5.17
L
Ymir
skelly7
Ymir
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,796
Damage
32,157
56,947
Taken
69,755
35,177
Mitigated
45,853
24,150
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,751
2,131
0
7,442
16,086
12,572
341
9,435
5,747
0
54,517
W
13,648
1,450
0
730
3,861
1,463
952
1,168
2,693
63,882
0
L
Chronos
Hilfigier
Chronos
3,410
819
0
572
11,463
2,806
859
4,729
6,451
28,828
0
L
Ao Kuang
JayrodYayrod
Ao Kuang
2,460
623
0
6,724
14,472
4,742
0
2,768
11,500
57,630
0
L
Xbalanque
PrimeTimeFuture
Xbalanque
7,254
3,970
0
2,866
11,588
3,127
1,401
2,902
8,588
0
59,190
W
Geb
5,148
694
0
3,470
10,575
9,485
215
3,771
6,712
20,051
0
W
Fenrir
8,634
1,598
538
6,318
13,411
6,658
824
3,305
10,055
0
50,289
L
Sylvanus
dialektike
Sylvanus
5,300
1,437
996
2,680
16,534
14,254
135
5,778
10,502
17,413
0
W
14,615
3,921
0
5,652
13,014
4,999
707
6,046
6,837
0
52,978
L
Ymir
skelly7
Ymir
13,733
3,012
192
3,977
15,698
20,924
0
1,753
13,918
61,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
40,465
425
Minions Killed
418
0
Camps Cleared
0
1,762,121
Distance Traveled
1,519,811
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,825
490
101
6
0
288,658
2
W
Zeus
9,562
531
122
7
0
345,537
5
L
Chronos
6,375
354
58
3
0
290,692
4
L
Ao Kuang
8,240
458
102
6
0
341,393
2
L
Xbalanque
9,314
517
116
6
0
287,936
2
W
Geb
8,217
457
36
2
0
378,045
8
W
Fenrir
9,356
520
87
5
0
372,982
5
L
Sylvanus
7,215
401
21
1
0
319,971
8
W
Bastet
10,004
556
79
4
0
376,899
3
L
Ymir
9,321
518
121
7
0
279,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role