Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CalvoPotas
Izanami
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 52L
1,533 Elo+
Solo
Susano
Susano
Fruit_Individual
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 188L
1,485 Elo+
Solo
Ra
Ra
VanesFN
Ra
Level 29
God Stats
1W - 1L
1,345 SR
Queue Stats
24W - 20L
1,607 Elo+
Solo
Bakasura
Bakasura
bikey72tmn
Bakasura
Level 29
God Stats
20W - 13L
1,541 SR
Queue Stats
161W - 175L
1,412 Elo+
Solo
Team Averages
Level 26
1,477 SR
1,507 Elo+

VS

Team Averages
Level 21
1,567 SR
1,492 Elo+
Bastet
Bastet
ORSGodgamer
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 98L
1,596 Elo+
Solo
Thor
Thor
ZeeraxFX_
Thor
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,462 Elo+
Solo
Mercury
Mercury
ahmadreza_major1
Mercury
Level 18
God Stats
9W - 4L
1,773 SR
Queue Stats
54W - 55L
1,542 Elo+
Solo
Artemis
Artemis
r-k840
Artemis
Level 28
God Stats
92W - 86L
1,560 SR
Queue Stats
235W - 232L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
scousebob27
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 131L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 0 / 5
8,807
587
8,715
13,453
7,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
CalvoPotas
Izanami
14
9 / 3 / 2
9,279
619
7,989
8,926
2,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 11
8,218
548
8,234
10,902
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 3 / 5
8,998
600
10,563
8,236
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
bikey72tmn
Bakasura
15
6 / 3 / 4
9,429
629
5,076
9,657
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
7 / 6 / 2
9,093
606
15,018
15,954
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
10
1 / 6 / 0
6,340
423
4,377
9,169
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 4 / 3
6,630
442
3,353
10,852
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
r-k840
Artemis
10
0 / 6 / 1
6,214
414
3,340
10,399
2,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
scousebob27
Ao Kuang
11
2 / 7 / 2
6,929
462
2,916
12,793
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
29
Kills
10
11
Deaths
29
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
5
6.5
W
Izanami
CalvoPotas
Izanami
9
3
2
3.33
W
2
2
11
3.75
L
Bastet
7
6
2
1.33
W
8
3
5
3.5
L
Thor
1
6
0
0.17
L
0
4
3
0.38
W
Bakasura
bikey72tmn
Bakasura
6
3
4
2.67
L
Artemis
r-k840
Artemis
0
6
1
0.08
L
Ao Kuang
scousebob27
Ao Kuang
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,577
Damage
29,004
51,174
Taken
59,167
20,911
Mitigated
16,603
19,706
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,715
804
356
5,470
13,453
7,646
170
146
13,307
4,201
44,819
W
Izanami
CalvoPotas
Izanami
7,989
4,506
0
2,680
8,926
2,691
1,377
372
8,554
0
62,841
W
8,234
1,192
0
2,810
10,902
3,625
0
1,200
9,702
0
46,882
L
Bastet
15,018
3,742
0
5,550
15,954
4,980
0
3,256
12,500
0
63,904
W
10,563
2,154
1,581
3,529
8,236
2,717
436
712
7,524
45,268
0
L
Thor
4,377
1,682
0
1,170
9,169
2,632
936
825
8,089
0
28,006
L
3,353
2,209
0
2,755
10,852
2,985
0
945
9,759
0
31,635
W
Bakasura
bikey72tmn
Bakasura
5,076
4,144
0
3,280
9,657
4,232
2,440
636
9,021
0
40,463
L
Artemis
r-k840
Artemis
3,340
861
0
2,722
10,399
2,610
0
1,900
8,385
0
29,242
L
Ao Kuang
scousebob27
Ao Kuang
2,916
861
0
2,934
12,793
3,396
0
3,643
8,768
14,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,731
Gold Earned
35,206
492
Minions Killed
270
0
Camps Cleared
0
1,489,442
Distance Traveled
1,445,065
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,807
587
106
7
0
318,109
1
W
Izanami
9,279
619
114
8
0
281,320
4
W
Susano
8,218
548
76
5
0
324,598
2
L
Bastet
9,093
606
85
6
0
322,948
0
W
Ra
8,998
600
98
7
0
280,479
4
L
Thor
6,340
423
55
4
0
268,724
0
L
Mercury
6,630
442
51
3
0
316,575
0
W
Bakasura
9,429
629
98
7
0
284,936
1
L
Artemis
6,214
414
52
3
0
289,827
8
L
Ao Kuang
6,929
462
27
2
0
246,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role