Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Banana_surf15
Nu Wa
Level 93
God Stats
22W - 14L
1,599 SR
Queue Stats
218W - 226L
1,432 Elo+
Solo
Geb
Geb
covert_crescent1
Geb
Level 119
God Stats
2W - 0L
1,739 SR
Queue Stats
348W - 319L
1,526 Elo+
Solo
Ra
Ra
dad0fwar-
Ra
Level 157
God Stats
4W - 1L
1,523 SR
Queue Stats
153W - 173L
1,456 Elo+
Solo
Chaac
Chaac
lxSPHYNXxl
Chaac
Level 159
God Stats
2W - 0L
1,903 SR
Queue Stats
130W - 134L
1,493 Elo+
Solo
Team Averages
Level 135
1,653 SR
1,481 Elo+

VS

Team Averages
Level 152
1,528 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
alexmgar
Tsukuyomi
Level 159
God Stats
9W - 12L
1,493 SR
Queue Stats
174W - 184L
1,530 Elo+
Solo
Cernunnos
Cernunnos
rs-Rowannn
Cernunnos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
shadownet90
Tiamat
Level 154
God Stats
13W - 8L
1,645 SR
Queue Stats
277W - 273L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 1 / 4
6,159
770
3,794
6,791
2,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 3
5,715
714
5,310
3,771
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 1
5,628
704
2,075
4,994
3,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 4
6,142
768
6,550
4,361
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
2 / 1 / 5
6,314
789
4,767
9,325
6,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 3
5,988
749
4,927
6,796
4,672
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 2
5,889
736
2,717
2,780
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
alexmgar
Tsukuyomi
11
2 / 1 / 1
5,814
727
5,729
4,713
1,872
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
rs-Rowannn
Cernunnos
11
2 / 2 / 1
5,929
741
2,559
4,379
1,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
11
0 / 2 / 4
5,227
653
5,634
8,850
8,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
7
Kills
6
6
Deaths
7
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
4
4
L
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
W
0
1
3
1.5
L
Tsukuyomi
alexmgar
Tsukuyomi
2
1
1
2.5
W
1
2
1
0.75
W
2
1
4
4
W
Chaac
2
1
5
4.5
L
Cernunnos
rs-Rowannn
Cernunnos
2
2
1
1.25
L
Tiamat
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,496
Damage
21,566
29,242
Taken
27,518
15,684
Mitigated
17,387
8,284
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,794
634
0
852
6,791
2,825
155
3,184
3,577
0
12,615
L
Cthulhu
 
Cthulhu
4,927
45
605
1,725
6,796
4,672
0
3,691
2,759
24,873
0
L
Morgan Le Fay
 
Morgan Le Fay
2,717
329
0
0
2,780
966
0
866
1,786
11,964
0
W
5,310
521
0
545
3,771
1,107
9
1,609
2,098
21,973
0
L
Tsukuyomi
alexmgar
Tsukuyomi
5,729
1,106
0
298
4,713
1,872
0
2,480
1,957
0
16,022
W
2,075
124
478
220
4,994
3,399
0
2,314
2,634
7,904
0
W
6,550
578
1,181
1,025
4,361
1,687
260
2,284
2,037
22,885
0
W
Chaac
4,767
684
0
3,983
9,325
6,666
0
3,860
5,418
0
15,412
L
Cernunnos
rs-Rowannn
Cernunnos
2,559
688
80
776
4,379
1,500
0
1,715
2,474
0
14,948
L
Tiamat
5,634
789
330
1,842
8,850
8,377
0
4,097
4,355
12,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,958
Gold Earned
28,847
160
Minions Killed
146
6
Camps Cleared
5
790,736
Distance Traveled
638,324
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,159
770
28
4
0
178,926
0
L
Cthulhu
5,988
749
40
5
2
160,267
1
L
Morgan Le Fay
5,889
736
28
4
0
88,627
2
W
Nu Wa
5,715
714
43
5
1
149,055
3
L
Tsukuyomi
5,814
727
28
4
0
163,219
2
W
Geb
5,628
704
8
1
1
141,262
1
W
Ra
6,142
768
50
6
1
160,417
0
W
Chaac
6,314
789
31
4
3
161,076
2
L
Cernunnos
5,929
741
31
4
0
81,951
2
L
Tiamat
5,227
653
19
2
3
144,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role