Player Matchup

Yemoja
Yemoja
Bigmowi40119100
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 55L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Cinnamon_Toast00
Kukulkan
Level 29
God Stats
6W - 2L
1,618 SR
Queue Stats
183W - 203L
1,421 Elo+
Solo
Loki
Loki
J_tumbaco
Loki
Level 29
God Stats
37W - 29L
1,579 SR
Queue Stats
108W - 101L
1,381 Elo+
Solo
Zeus
Zeus
NiesonWyatt
Zeus
Level 25
God Stats
19W - 15L
1,587 SR
Queue Stats
259W - 310L
1,452 Elo+
Solo
Bakasura
Bakasura
chachar290479
Bakasura
Level 10
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 5L
1,523 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,439 Elo+

VS

Team Averages
Level 17
1,577 SR
1,384 Elo+
Geb
Geb
AutismoMagnifico
Geb
Level 12
God Stats
3W - 4L
1,682 SR
Queue Stats
16W - 21L
1,432 Elo+
Party 1
Camazotz
Camazotz
DaddyLazerNips
Camazotz
Level 27
God Stats
5W - 5L
1,646 SR
Queue Stats
71W - 89L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
DoolaGonSavagee
Jing Wei
Level 26
God Stats
7W - 13L
1,500 SR
Queue Stats
57W - 97L
1,303 Elo+
Solo
Cernunnos
Cernunnos
Shadixmonter
Cernunnos
Level 16
God Stats
3W - 3L
1,559 SR
Queue Stats
19W - 21L
1,458 Elo+
Party 1
Hera
Hera
Solo_Champion_KC
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,719
623
4,765
6,803
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
12 / 0 / 3
9,492
678
8,560
4,148
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Loki
13
4 / 3 / 4
8,237
588
5,275
8,344
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
9 / 3 / 1
9,459
676
17,714
10,199
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
chachar290479
Bakasura
11
2 / 7 / 2
7,481
534
3,186
10,145
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 4
6,286
449
4,886
14,357
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
11
2 / 9 / 1
6,740
481
6,327
14,485
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
8
0 / 10 / 2
5,748
411
1,592
10,933
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
Shadixmonter
Cernunnos
11
8 / 2 / 1
7,587
542
6,561
12,249
4,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 6 / 1
4,436
317
112
3,311
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
32
Kills
13
14
Deaths
34
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
5
1
7
8.5
W
12
0
3
13.5
L
Camazotz
2
9
1
0.28
L
Jing Wei
0
10
2
0.1
W
Loki
4
3
4
2
W
9
3
1
3.17
L
Cernunnos
Shadixmonter
Cernunnos
8
2
1
4.25
L
0
6
1
0.08
W
Bakasura
chachar290479
Bakasura
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,500
Damage
19,478
39,639
Taken
55,335
15,177
Mitigated
19,911
13,949
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,886
1,236
0
1,328
14,357
7,337
156
7,854
6,342
15,751
0
W
4,765
728
1,131
1,612
6,803
4,633
920
364
6,439
34,943
0
W
8,560
1,608
0
0
4,148
1,665
1,182
448
3,700
47,985
0
L
Camazotz
6,327
2,752
0
3,824
14,485
4,462
0
6,175
8,130
0
31,657
L
Jing Wei
1,592
1,160
0
630
10,933
3,328
435
8,245
2,502
0
18,209
W
Loki
5,275
2,415
0
3,186
8,344
2,172
60
518
7,826
0
41,456
W
17,714
2,335
0
5,576
10,199
2,903
2,282
1,816
8,383
60,007
0
L
Cernunnos
Shadixmonter
Cernunnos
6,561
3,578
0
4,287
12,249
4,049
52
7,217
5,022
0
38,281
L
112
0
0
0
3,311
735
0
1,165
2,074
3,628
0
W
Bakasura
chachar290479
Bakasura
3,186
2,482
0
2,444
10,145
3,804
1,308
2,055
8,090
0
30,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,388
Gold Earned
30,797
426
Minions Killed
197
0
Camps Cleared
0
1,319,407
Distance Traveled
1,080,792
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,286
449
20
1
0
265,895
2
W
Yemoja
8,719
623
80
6
0
271,663
4
W
Kukulkan
9,492
678
98
7
0
272,171
1
L
Camazotz
6,740
481
62
4
0
226,832
1
L
Jing Wei
5,748
411
37
3
0
175,299
0
W
Loki
8,237
588
93
7
0
299,449
0
W
Zeus
9,459
676
88
6
0
230,915
0
L
Cernunnos
7,587
542
69
5
0
272,778
1
L
Hera
4,436
317
9
1
0
139,988
0
W
Bakasura
7,481
534
67
5
0
245,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role