Player Matchup

Ymir
Ymir
DingoAndas
Ymir
Level 28
God Stats
1W - 4L
1,253 SR
Queue Stats
5W - 12L
1,123 Elo+
Solo
Tsukuyomi
Tsukuyomi
LonerWolf242
Tsukuyomi
Level 7
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 4L
1,184 Elo+
Solo
Baron Samedi
Baron Samedi
Mr Father2688
Baron Samedi
Level 12
God Stats
28W - 40L
1,373 SR
Queue Stats
54W - 72L
1,336 Elo+
Solo
Team Averages
Level 16
1,291 SR
1,214 Elo+

VS

Team Averages
Level 58
1,534 SR
1,417 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Brenchito
Ymir
Level 16
God Stats
2W - 1L
1,735 SR
Queue Stats
22W - 14L
1,549 Elo+
Party 1
Skadi
Skadi
ItsMeTi5139
Skadi
Level 29
God Stats
14W - 21L
1,366 SR
Queue Stats
60W - 74L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
9,935
621
8,795
21,976
25,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
LonerWolf242
Tsukuyomi
14
2 / 10 / 3
10,487
655
13,391
16,903
5,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Mr Father2688
Baron Samedi
12
2 / 7 / 2
9,705
607
10,289
15,521
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
12 / 1 / 7
11,815
738
14,518
19,184
18,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
4 / 3 / 19
11,996
750
14,739
19,408
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 2 / 15
11,673
730
17,439
12,123
4,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
24
24
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
1
7
15.5
W
Ymir
4
3
19
4.5
L
2
7
3
0.5
W
8
2
15
7.75
L
Tsukuyomi
LonerWolf242
Tsukuyomi
2
10
3
0.35
L
Baron Samedi
Mr Father2688
Baron Samedi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,475
Damage
46,696
54,400
Taken
50,715
37,743
Mitigated
40,430
13,033
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,518
4,238
0
10,099
19,184
18,345
1,058
6,634
12,550
0
35,969
W
Ymir
14,739
2,904
715
6,366
19,408
17,660
246
7,249
12,159
48,462
0
L
8,795
860
328
1,966
21,976
25,512
0
6,196
15,041
22,394
0
W
17,439
7,559
327
1,227
12,123
4,425
1,401
6,217
5,906
0
36,725
L
Tsukuyomi
LonerWolf242
Tsukuyomi
13,391
3,333
562
2,191
16,903
5,938
223
4,323
12,330
0
28,668
L
Baron Samedi
Mr Father2688
Baron Samedi
10,289
1,482
2,958
5,028
15,521
6,293
147
5,112
10,130
30,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
35,484
97
Minions Killed
137
4
Camps Cleared
10
700,267
Distance Traveled
822,488
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,815
738
36
2
2
278,996
5
W
Ymir
11,996
750
66
4
5
255,989
4
L
Ymir
9,935
621
24
2
2
230,911
0
W
Skadi
11,673
730
35
2
3
287,503
0
L
Tsukuyomi
10,487
655
29
2
0
243,853
2
L
Baron Samedi
9,705
607
44
3
2
225,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role