Player Matchup

Danzaburou
Danzaburou
R4DiK_Davito
Danzaburou
Level 48
God Stats
1W - 2L
1,477 SR
Queue Stats
117W - 133L
1,405 Elo+
Solo
Bastet
Bastet
c7diaz
Bastet
Level 28
God Stats
4W - 6L
1,702 SR
Queue Stats
172W - 174L
1,453 Elo+
Party 2
Thanatos
Thanatos
eltitovaroise
Thanatos
Level 44
God Stats
2W - 2L
1,524 SR
Queue Stats
144W - 132L
1,475 Elo+
Party 2
Raijin
Raijin
r4p4zzzz-__-
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 128L
1,434 Elo+
Party 2
Athena
Athena
s_GZpri
Athena
Level 21
God Stats
1W - 2L
1,513 SR
Queue Stats
21W - 24L
1,472 Elo+
Party 2
Team Averages
Level 38
1,543 SR
1,448 Elo+

VS

Team Averages
Level 52
1,484 SR
1,422 Elo+
Thanatos
Thanatos
Aszimilation
Thanatos
Level 16
God Stats
16W - 9L
1,686 SR
Queue Stats
75W - 82L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KdE Bankai
Ah Muzen Cab
Level 46
God Stats
13W - 20L
1,382 SR
Queue Stats
57W - 78L
1,401 Elo+
Solo
Sol
Sol
NIlfent
Sol
Level 68
God Stats
4W - 7L
1,337 SR
Queue Stats
391W - 384L
1,434 Elo+
Party 1
Yemoja
Yemoja
Tekmoz
Yemoja
Level 80
God Stats
346W - 290L
1,584 SR
Queue Stats
427W - 389L
1,464 Elo+
Party 1
Janus
Janus
speasik
Janus
Level 49
God Stats
7W - 8L
1,433 SR
Queue Stats
126W - 153L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
R4DiK_Davito
Danzaburou
14
2 / 4 / 3
8,547
503
8,572
13,578
4,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
c7diaz
Bastet
12
0 / 3 / 7
7,828
460
4,834
12,554
10,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
eltitovaroise
Thanatos
13
6 / 7 / 2
8,998
529
11,879
13,808
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
11
1 / 8 / 3
7,197
423
5,700
11,180
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
s_GZpri
Athena
12
2 / 6 / 4
7,617
448
5,265
20,789
19,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aszimilation
Thanatos
18
15 / 1 / 4
11,021
648
11,830
13,015
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
KdE Bankai
Ah Muzen Cab
13
3 / 4 / 13
8,799
518
14,416
14,429
5,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
16
10 / 1 / 7
10,662
627
18,136
12,333
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Tekmoz
Yemoja
13
0 / 2 / 9
8,947
526
4,358
12,189
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
speasik
Janus
12
0 / 6 / 6
7,970
469
6,500
10,078
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
11
Kills
28
28
Deaths
14
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aszimilation
Thanatos
15
1
4
17
W
Ah Muzen Cab
KdE Bankai
Ah Muzen Cab
3
4
13
2.38
W
Sol
10
1
7
13.5
L
Danzaburou
R4DiK_Davito
Danzaburou
2
4
3
0.88
W
Yemoja
Tekmoz
Yemoja
0
2
9
2.25
L
Bastet
c7diaz
Bastet
0
3
7
1.17
L
Thanatos
eltitovaroise
Thanatos
6
7
2
1
L
Raijin
1
8
3
0.31
L
Athena
s_GZpri
Athena
2
6
4
0.67
W
Janus
speasik
Janus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,250
Damage
55,240
71,909
Taken
62,044
42,864
Mitigated
28,466
18,144
Healing
31,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aszimilation
Thanatos
11,830
3,444
0
11,779
13,015
6,247
1,469
1,488
11,453
0
68,162
W
Ah Muzen Cab
KdE Bankai
Ah Muzen Cab
14,416
6,488
0
5,666
14,429
5,106
1,243
2,088
12,291
0
51,786
W
Sol
18,136
8,450
0
5,888
12,333
5,182
6,829
3,936
8,181
58,231
8,528
L
Danzaburou
R4DiK_Davito
Danzaburou
8,572
3,326
0
2,379
13,578
4,266
844
4,031
9,519
0
51,648
W
Yemoja
Tekmoz
Yemoja
4,358
1,166
2,146
3,780
12,189
9,811
1,004
1,595
10,552
32,956
0
L
Bastet
c7diaz
Bastet
4,834
1,129
0
3,216
12,554
10,325
76
4,290
7,844
0
32,069
L
Thanatos
eltitovaroise
Thanatos
11,879
2,479
0
6,190
13,808
5,895
0
4,857
8,891
0
46,125
L
Raijin
5,700
790
0
1,240
11,180
2,965
0
4,563
6,581
32,061
0
L
Athena
s_GZpri
Athena
5,265
879
710
4,409
20,789
19,413
0
8,343
12,374
22,198
0
W
Janus
speasik
Janus
6,500
315
120
1,902
10,078
2,120
474
1,360
8,602
32,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
47,399
317
Minions Killed
403
0
Camps Cleared
0
1,512,489
Distance Traveled
1,528,379
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,021
648
104
6
0
371,277
1
W
Ah Muzen Cab
8,799
518
80
5
0
296,622
0
W
Sol
10,662
627
112
7
0
299,996
1
L
Danzaburou
8,547
503
89
5
0
300,213
5
W
Yemoja
8,947
526
60
4
0
251,758
0
L
Bastet
7,828
460
61
4
0
316,164
0
L
Thanatos
8,998
529
70
4
0
308,545
3
L
Raijin
7,197
423
59
3
0
256,324
0
L
Athena
7,617
448
38
2
0
331,243
0
W
Janus
7,970
469
47
3
0
308,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role