Player Matchup

Neith
Neith
GooseDumpster
Neith
Level 93
God Stats
2W - 3L
1,581 SR
Queue Stats
265W - 305L
1,412 Elo+
Solo
Geb
Geb
KAGE784
Geb
Level 157
God Stats
3W - 8L
1,256 SR
Queue Stats
670W - 573L
1,437 Elo+
Party 1
Merlin
Merlin
Whtever_man21
Merlin
Level 95
God Stats
4W - 1L
1,711 SR
Queue Stats
297W - 183L
1,584 Elo+
Party 1
Team Averages
Level 115
1,516 SR
1,478 Elo+

VS

Team Averages
Level 16
1,422 SR
1,470 Elo+
Ra
Ra
Trey357
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Loki
Loki
truered9908
Loki
Level 6
God Stats
1W - 2L
1,487 SR
Queue Stats
4W - 9L
1,413 Elo+
Solo
Chiron
Chiron
xald11
Chiron
Level 28
God Stats
4W - 3L
1,280 SR
Queue Stats
164W - 141L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,332
733
6,921
3,395
1,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
10
1 / 1 / 3
7,335
734
3,212
7,811
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 1 / 3
7,183
718
4,793
5,744
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
5,820
582
0
661
221
9
0 / 3 / 1
5,616
562
769
5,463
1,790
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
xald11
Chiron
11
1 / 3 / 0
6,271
627
6,094
10,536
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
1
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Geb
1
1
3
2.5
L
0
0
2
1
W
2
1
3
3.5
L
0
3
1
0.17
L
Chiron
xald11
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,926
Damage
6,863
16,950
Taken
16,660
9,707
Mitigated
6,655
7,729
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,921
2,117
0
2,206
3,395
1,038
741
316
3,034
0
28,838
W
Geb
3,212
416
0
4,043
7,811
6,955
579
256
7,130
11,170
0
L
0
0
0
0
661
221
0
661
0
0
0
W
4,793
183
0
1,480
5,744
1,714
602
243
5,282
31,253
0
L
769
194
0
0
5,463
1,790
0
1,939
3,524
0
3,523
L
Chiron
xald11
Chiron
6,094
2,165
120
2,294
10,536
4,644
0
5,529
5,007
0
27,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,850
Gold Earned
17,707
116
Minions Killed
59
6
Camps Cleared
1
527,246
Distance Traveled
367,464
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,332
733
55
6
0
164,951
3
W
Geb
7,335
734
7
1
1
190,905
2
L
Ra
5,820
582
0
0
0
6
0
W
Merlin
7,183
718
54
5
5
171,390
2
L
Loki
5,616
562
1
0
0
206,093
1
L
Chiron
6,271
627
58
6
1
161,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role