Player Matchup

Nike
Nike
KneeGroow88
Nike
Level 33
God Stats
5W - 7L
1,514 SR
Queue Stats
143W - 274L
1,262 Elo+
Solo
Sobek
Sobek
QuezyMG
Sobek
Level 25
God Stats
7W - 7L
1,391 SR
Queue Stats
76W - 107L
1,236 Elo+
Party 2
Janus
Janus
carry_my_to_dia
Janus
Level 45
God Stats
11W - 6L
1,532 SR
Queue Stats
172W - 204L
1,275 Elo+
Party 2
Team Averages
Level 34
1,479 SR
1,258 Elo+

VS

Team Averages
Level 57
1,537 SR
1,592 Elo+
Tiamat
Tiamat
Adouchy
Tiamat
Level 27
God Stats
1W - 0L
1,208 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
XHase20Xx
Vamana
Level 44
God Stats
2W - 0L
1,814 SR
Queue Stats
2W - 0L
1,673 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xAstr0
Tsukuyomi
Level 100
God Stats
4W - 2L
1,588 SR
Queue Stats
59W - 46L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
12,134
607
14,637
18,836
16,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
QuezyMG
Sobek
15
2 / 4 / 7
11,231
562
12,529
24,935
29,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 4 / 8
12,317
616
18,153
16,088
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adouchy
Tiamat
16
3 / 6 / 3
12,469
623
18,144
16,149
8,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
XHase20Xx
Vamana
17
3 / 1 / 7
12,741
637
8,034
23,221
21,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
xAstr0
Tsukuyomi
17
4 / 5 / 6
12,992
650
26,338
23,195
9,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
11
Kills
10
11
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Adouchy
Tiamat
3
6
3
0.75
L
6
3
4
2.67
L
Sobek
QuezyMG
Sobek
2
4
7
1.38
W
Vamana
XHase20Xx
Vamana
3
1
7
6.5
L
3
4
8
1.75
W
Tsukuyomi
xAstr0
Tsukuyomi
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,319
Damage
52,516
59,859
Taken
62,565
51,830
Mitigated
39,136
16,530
Healing
28,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Adouchy
Tiamat
18,144
1,865
681
5,311
16,149
8,769
509
10,459
4,886
51,591
0
L
14,637
1,201
801
2,245
18,836
16,883
0
6,074
12,348
2,684
48,298
L
Sobek
QuezyMG
Sobek
12,529
251
0
9,299
24,935
29,449
0
7,352
16,883
23,595
0
W
Vamana
XHase20Xx
Vamana
8,034
4,215
829
8,168
23,221
21,195
892
9,024
12,532
90
30,807
L
18,153
1,434
309
3,876
16,088
5,498
58
4,324
11,472
56,630
0
W
Tsukuyomi
xAstr0
Tsukuyomi
26,338
5,869
1,805
11,460
23,195
9,172
1,112
11,016
10,594
0
71,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
38,202
212
Minions Killed
204
9
Camps Cleared
8
1,040,836
Distance Traveled
1,203,735
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,469
623
81
4
4
346,869
0
L
Nike
12,134
607
72
4
7
373,401
0
L
Sobek
11,231
562
32
2
2
364,114
3
W
Vamana
12,741
637
44
2
0
421,499
0
L
Janus
12,317
616
108
5
0
303,321
1
W
Tsukuyomi
12,992
650
79
4
4
435,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role