Player Matchup

Gilgamesh
Gilgamesh
CrunchyMelon
Gilgamesh
Level 27
God Stats
1W - 4L
1,571 SR
Queue Stats
2W - 6L
1,363 Elo+
Solo
Ra
Ra
KingFelero
Ra
Level 108
God Stats
0W - 1L
1,949 SR
Queue Stats
9W - 15L
1,328 Elo+
Party 2
Izanami
Izanami
Kiriyu
Izanami
Level 30
God Stats
0W - 1L
1,273 SR
Queue Stats
10W - 9L
1,362 Elo+
Solo
Bellona
Bellona
Luciferun
Bellona
Level 20
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 4L
1,285 Elo+
Solo
Sol
Sol
Niksch85
Sol
Level 160
God Stats
0W - 1L
1,465 SR
Queue Stats
7W - 12L
1,443 Elo+
Party 2
Team Averages
Level 69
1,495 SR
1,356 Elo+

VS

Team Averages
Level 94
1,488 SR
1,415 Elo+
Hachiman
Hachiman
DeathKnock
Hachiman
Level 128
God Stats
5W - 4L
1,439 SR
Queue Stats
212W - 212L
1,435 Elo+
Solo
Scylla
Scylla
Denman234
Scylla
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,397 Elo+
Party 1
Bastet
Bastet
Drunkenmonkey1
Bastet
Level 96
God Stats
2W - 3L
1,264 SR
Queue Stats
157W - 137L
1,490 Elo+
Party 1
Mulan
Mulan
audi90qattro
Mulan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 91L
1,467 Elo+
Party 1
Geb
Geb
luletdesigns
Geb
Level 141
God Stats
1W - 0L
1,739 SR
Queue Stats
37W - 61L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrunchyMelon
Gilgamesh
13
1 / 2 / 1
7,510
683
6,793
16,331
7,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 6 / 2
7,522
684
4,687
11,793
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Kiriyu
Izanami
13
1 / 11 / 1
7,542
686
5,780
13,876
4,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Luciferun
Bellona
12
0 / 8 / 1
6,860
624
3,061
14,567
10,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 6 / 0
6,556
596
10,094
11,724
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeathKnock
Hachiman
16
10 / 1 / 17
10,972
997
13,680
9,176
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Denman234
Scylla
16
8 / 0 / 12
9,983
908
9,943
3,846
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 17
9,759
887
19,309
10,629
4,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 14
9,349
850
9,746
10,645
7,848
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
3 / 0 / 17
9,766
888
7,114
11,966
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
110
2
Kills
33
33
Deaths
2
5
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CrunchyMelon
Gilgamesh
1
2
1
0.75
W
Hachiman
DeathKnock
Hachiman
10
1
17
18.5
W
Scylla
Denman234
Scylla
8
0
12
14
W
7
0
17
15.5
L
0
6
2
0.17
L
Izanami
Kiriyu
Izanami
1
11
1
0.14
L
Bellona
Luciferun
Bellona
0
8
1
0.06
L
0
6
0
0
W
5
1
14
12
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
59,792
68,291
Taken
46,262
30,912
Mitigated
28,667
16,829
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CrunchyMelon
Gilgamesh
6,793
1,125
1,457
5,592
16,331
7,227
0
3,441
12,710
326
16,445
W
Hachiman
DeathKnock
Hachiman
13,680
7,271
0
1,885
9,176
3,519
188
2,936
6,100
0
28,184
W
Scylla
Denman234
Scylla
9,943
574
0
504
3,846
1,400
165
1,755
2,007
29,496
0
W
19,309
4,224
0
3,776
10,629
4,244
378
2,934
7,425
0
30,380
L
4,687
158
849
2,630
11,793
4,557
1
3,435
8,280
34,058
0
L
Izanami
Kiriyu
Izanami
5,780
3,362
353
720
13,876
4,865
88
3,905
9,871
0
21,462
L
Bellona
Luciferun
Bellona
3,061
966
953
1,246
14,567
10,698
25
4,071
10,248
0
13,390
L
10,094
1,407
0
3,029
11,724
3,565
0
1,943
9,759
27,496
0
W
9,746
1,443
0
1,944
10,645
7,848
0
2,784
7,799
0
24,580
W
7,114
1,302
463
4,332
11,966
11,656
695
3,525
8,059
30,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
49,829
242
Minions Killed
229
8
Camps Cleared
2
958,065
Distance Traveled
1,160,430
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,510
683
37
3
2
232,981
3
W
Hachiman
10,972
997
46
4
1
211,542
0
W
Scylla
9,983
908
70
6
0
225,908
0
W
Bastet
9,759
887
22
2
1
264,853
0
L
Ra
7,522
684
84
8
0
206,911
2
L
Izanami
7,542
686
46
4
5
165,605
2
L
Bellona
6,860
624
29
3
0
157,847
0
L
Sol
6,556
596
46
4
1
194,721
0
W
Mulan
9,349
850
40
4
0
214,280
1
W
Geb
9,766
888
51
5
0
243,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role